aw man not this thread too
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I believe Raptor Boost actually has a few frames where it's invincibile to projectiles only. I remember someone talking about it, and it makes sense because I've definitely shot a laser low enough to hit a crouching Kirby and Falcon just went through it. lol It doesn't show up in the hitbox thread though, so don't bother looking there.Only higher lasers, but yes it's pretty sweet.
Something nifty I saw in M2K vs Mango recordings from Impulse is that M2K used first hit side B to stall just as he was about to land on Mango(who is laying on the ground), trying to force the getup attack. It didn't work, which makes me wonder if Marth's should just start landing right on top of people sitting on the ground and shielding/CC'ing getup attacks to make a mixup like that/DJ'ing work.
that laughtrackKnock someone down, then dash into them, dash away and pivot. If they get up attack or just stand fsmash if you space it right you'll tipper. If they roll towards you just grab, and if they roll away wavedash and dtilt. PROBLEM ****ING SOLVED!
http://www.youtube.com/watch?v=cinmbV754J0
I'll have to test those few frames....that's a pretty big deal potentially.I believe Raptor Boost actually has a few frames where it's invincibile to projectiles only. I remember someone talking about it, and it makes sense because I've definitely shot a laser low enough to hit a crouching Kirby and Falcon just went through it. lol It doesn't show up in the hitbox thread though, so don't bother looking there.
As far as GUA, everyone should just learn to react. It's sooooo much better than any other way of trying to cover it. The other day I even PS fsmashed a GUA on reaction! It's actually pretty reliable because the gap for reaction time is so perfect for how long GUA takes to come out on the early side (which I doubt is a coincidence; I'm sure they designed GUA to be just barely possible to react to).
Hey.@PP
You can just practice with Marth vs. level 4 spacies on FD. Just intentionally drop your uthrows and walk right up to them. Their rate of GUA vs. roll is random enough that you'll be able to tell if you're reacting or predicting because you'll never get more than 2-3 in a row. After just practicing that for a long time, I can pretty consistently go an entire stock without missing a single reaction grab. It's definitely harder in the heat of the moment of an actual match, but I still get them often enough that I no longer go for reads. Even if I react late and get hit by a GUA, it usually seems like it's worth the risk when it basically guarantees you get followups on everything else.
Don't know why but this really made me laugh, hard. With your single post I shall make a video tutorial on how to pivot as well as pivot setups and many other things. It's going to take some time though. Just fyi.Go for it.
we're all baka gaijin tsundere anyway
"oh austin-chan i-it's n-not like we care or anything like that!"
"we totally know all the tricks and apply them to our matches! baaaka~!"
"we watch anime and eat cheetos with chopsticks! USE THE TIP FOR MAXIMUM FRAME ADVANTAGE"
"srsly, it's not like we just don't know we want it! there's no cognitive dissonance or apathy from internal conflict or anything of that sort! there must be a tsundere sentence generator! i'm a weeaboo. desu."
obv