AceDudeyeah
Smash Ace
would a nair or an uncharged shield breaker have more knockback?
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Dammit I was hoping.does he really show up if you say pichu....
*waits*
80-120 on the spacies I tend to love it, knocks them off well. Higher % you have to delay the 3rd hit a bit. Even up to 130 sometimes it's ok. About 150+ the first 2 hits of it combo into u-tilt or f-smash or whatever on spacies, it's nice. Generally if you're dash dancing for a grab at that % you could also be dash dancing for this, even knocks them out of approaches sometimes and it's nice. They can CC it, but they never do cause they're more concerned with the grab (lol spacies CCing Marth at 80+)<3 IB
I was cheering against you in your ditto against HBK at pound 4.
LMAO Ok more cereal stuff:
Does anyone use sword dance here? I tried adding it to my marth game recently but I have no idea whats a good follow up if I hit a Fox/falco or even hit their shield which was sorta the point.
I just feel like I sit there and a weird position. Should I just like... sit there and CC and wait for something then react?
Running around seems to kinda be counterproductive.
Agreed I honestly feel like marth is a very limited character at this point.I agree, I think alternatively to a Fox or Falco you could just throw Jiggs at Sheik. All are reasonable answers.
Straight Marth is frustrating, playing him in teams also feels depressing sometimes. Against double technical Fox I feel so trapped/doomed for like the whole match