FALCOH is not FALCON
Captain Falcon has some great combos on him, as he is a fastfaller, in low percents.
Dthrow>Upair>rejabgrab
Easy 30%.
what the hell is this
No
10no's
Anyway from my experience in the matchup it IS hard, and he has stuff on us. But we have our tricks here and there.
.... Don't get grabbed.
Just plank the **** outta him until out of Chaingrab/CG-Spike range.
U-air and B-air are always your best friends. So just space with those until the chaingrab is avoidable.
Now lasers I wouldn't say are MUCH of a problem. We can aircamp, and at the same time we have the movibility/speed to get past them.
If you ever get a grab u-throw would honestly be the best, puts falco in a bad position. U-air right after is a good option since an airdodge would be punishable. Since Falcons up-air has like...0 lag..... u-air juggling is a good idea from there. Up close combat it's about even. U-tilts hitbox is pretty wtfish. F-tilt is faster though, but doesn't have much knockback. Falcos Jab is pretty **** fast.....watchout for eeet
Ummmmm I already explained the campy falco part.
Dealing with one that'll zoop around with Phantasm laser laser repeat really is hard, but like I said, we can get past it easier than at least half the roster.
His recovery isn't much to deal with honestly.
lol stalk him on the ledge. from there its smooth sailing. (sorta)
you'll have enough time to see where he's trying to go.
If he's trying to go for the ledge just swoop down and grab.
going for onstage, SH back and do an attack that suits the situation/positioning best.
Alternitavely you can just powersheild and punish. But his landing lag isn't much lag, so be quick on your feet. as for his firebird recovery....lol F-air (knee) has that covered. The unsweet knee obviously.
65-35 Falcos favor tbh.