ThunderSt0rm
Smash Champion
The Thunderbolt better be an airstrike killstreak........
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You know what I ****ing meant!Single player co-op is an oxymoron, Tim. I think you mean co-op campaign.![]()
nope, you get to call in actual thunderbolt to kill someoneThe Thunderbolt better be an airstrike killstreak........
Exactly how I feel about Spec Ops. Snatch & Grab Solo=Insanely Difficult.I am. I loved it in MW2. All they really need to do to improve the mode is to add a checkpoint in the middle or something. Gets annoying trying to help a friend beat 'Wetworks' (final spec ops mission in MW2) on veteran difficulty and failing and then having to spend another 30 minutes doing the whole damn thing over again...![]()
Even better then :Dnope, you get to call in actual thunderbolt to kill someone
DO. NOT. WANT.Activision hasn't yet pinned down a price point, though it does expect the cost to be less than comparable "online-entertainment services" like the $8/month Netflix. Part of that fee will go towards a "customer-service operation that will be needed to support it." It will also include the year's map packs, which cost $15 each, taking some of the sting out of any annual charge.
Optional. You get extra stuff like:Wait I don't get it. We have to pay extra? Or is it optional? And what does it entail.
Elite will be a paid service though "portions of the service will be free" including a Facebook-inspired Groups feature.
Other features of the service include the Bungie Pro-like ability to display stats to analyze player performance, "gauging factors such as which weapons have been most successful for them in killing enemies."
It will also include the year's map packs, which cost $15 each, taking some of the sting out of any annual charge.
Thought the article said they were still $15 a piece.Almost worth it with the DLC thrown in though.
Yep. I already signed up. :D
The hell you are!I put 1980 :D.
I be older than all you *****es.
For some reason at the end of one of the articles, it says that MW3 won't have dedicated servers. I read a tweet from fourzerotwo that the game will.it's worth pointing out that, according to this report, a Zombies mode will not make an appearance in MW3; the Treyarch-developed mode has so far only appeared in its own Call of Duty offerings and that trend will continue.
More importantly for the game's dedicated multiplayer ... err, players, comes the first rumors of the game's killstreaks and perks, both of which are reported to be getting tweaked by co-devs Infinity Ward and Sledgehammer Games. Most MW2 players will be happy to learn that the Tactical Nuke killstreak that rewarded 25 consecutive kills with oblivion (and the end of the match) has been nuked. New killstreaks include a remote-controlled helicopter, a remote turret, an EMP grenade, and more.
The most notable scuttlebutt is the addition of "Team Perks," which are – as you no doubt have already deduced – perks that your entire team works to unlock.
Rumored team perks include Stopping Power, which dishes out increased bullet damage; Stun Protection, which prevents your team from being stunned by flash grenades; Health Regen, which regenerates your team's health over time; and Blast Shield, which isn't clear.
New non-team perks for MW3 include Blind Eye, which makes you "immune to computer-controlled and player-controlled killstreaks"; Assassin makes you "immune to UAV, thermal, and heartbeat sensors"; Point Guard, which counts every two assists as a kill, helping less lethal players still earn killstreaks; Dead Silence, which makes you dead silent (duh); and Recon, which is still unclear.