I keep hearing about how Yoshi's chain grabs are great and wonderful and how they make him go toe to toe with Metaknight. However, has anybody noticed any increase in Yoshi rank at tournaments and such? I mean, in my eyes he still sucks and I just can't see how a chain grab that he'll never land on Metaknight is ever going to change that. (Yes, I hate Yoshi - Yoshi's Island DS has forevr scarred me with it's mediocrity).
That's due to a decided lack of Yoshi players... not an actual lack of technical ability. Furthermore this can be partially attributed to other bad match-ups, an MK neutral doesn't mean stellar match-ups across the board. The overall point is of course, that overall tournament results are irrelevant for any individual match-up.
The chain grab is quite easy to land on MK as well since Yoshi's pivot grab is incredibly good, and it's got range. This isn't like Ganondorf vs Wario, Yoshi has more then enough range that it can be pulled off at least once in the average match.
But of course, in your eyes he still sucks... and that's all that matters as far as the chart is concerned. Which is exactly the reason why the methodology for compiling this chart sucks, and therefore this chart is utterly useless.
The only thing about that set-up is that spot-dodge to downsmash is usually the ROB player's first, second and third option when someone is near his face. Yes, ROB can try to go to an aerial from the spot-dodge, but ROB isn't the most mobile when it comes to setting up those attacks. You see a ROB spot-dodging, wait for the end of the animation and then spot-dodge. (Assuming ROB down-smashes) You just won a free grab and can tech chase him however you like.
As for ROB's projectile game, it's nowhere near ridiculous. You see ROB throwing a gyro at you, shield it. You see a gyro on the ground, wait for it to run out or dash attack when ROB gets close. It's been said before, Ganon's dash attack freaking hurts. As for the lazerz, it's really not much of a hassle. Pikachu's thunder jolt is much more annoying than anything ROB has.
I'm not disputing that it's an uphill battle for Ganondorf, I'm just saying it's like any other charater with a little X Ganon has to face, and Ganondorf is just like any character ROB has to fight. There is really nothing character-specific to the point that Ganon is the only one that gets *****. Just more of the "Ganon's too slow" mantra.
Now if you want to keep Ganon's quota of huge disadvantages, I will go step-by-step as to why Peach completely cremates Ganondorf. That matchup is unfair.
Rob doesn't have a ridiculous projectile game... excuse me while I laugh my *** off.
Regardless, it is character-specific, every character that ROB beats is due to the character's set of attributes. Ganondorf simply doesn't have any answers to ROB in general.
Ganon will no doubt have the worst match-ups in this chart, he certainly doesn't have any good ones, but he's a character that can turn the match around like nobody else so I don't really consider him the single worst character.
*bolding added
Captain Falcon says "hi".
A safe poking move for Ganondorf (which dtilt is against Captain Falcon), and Captain Falcon's lack of any reliable approaches against Ganondorf puts this in his advantage. From there, Ganondorf's far better punishing game compounds the advantage.