JOE!
Smash Hero
ill have to do more matches...you up for some shenannigans, thinka?
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I'm loving the new Link's arrows. 100% pwnage and awesome recovery-killer. I love ****** Snakes' cyphers. =)
I know usually tampering with attributes in general is pretty taboo for BB, but Link's recovery still sucks! Can it be made better in the next installment, somehow?
Also, Playing new link and then returning to my boy Toon... sad about Toon's unchanged arrows. =(
That's why I feel the characters that improved the most, and the ones that will be new threats are the ones that actually got buffed where their weak points were.Balanced Brawl has most of the characters dealing with strengths; almost no chars got buffs on their weak points. Link got buffed enough onstage that recovering with him should not be a problem unless you are playing against a character who is really good at gimping, like metaknight.
I think all you would have to do is have a gct with BBrawl's codeset, the file replacement code, and the appropriate folders with the .pacs of the PSA characters. So if you have already have Jin set up all you need to do is replace the gct in the codes folder with a BBrawl + file replacement gct.I have BBrawl now. Turns out my bro had gotten an SD card reader ages ago. Ryko helped me get all the files stright. The only thing I need to know now is how to use PSA alongside BBrawl, so I can play as Jin vs. my brother's BBrawl characters.
This is amazing, especially since unlike PAL (which was mostly patched together by me) this Japanese version appears to have every code. I'd be interested to hear in any play done by the Japanese players in regards to Balanced Brawl.
They already did.some one wanna make a brawl+ package using this method? o;
Doesn't BBrawl now include the File Replacement code? If so, you can replace characters with PSA normally, and any attack that was changed in PSA will not be changed by BBrawl. It works pretty well.I have BBrawl now. Turns out my bro had gotten an SD card reader ages ago. Ryko helped me get all the files stright. The only thing I need to know now is how to use PSA alongside BBrawl, so I can play as Jin vs. my brother's BBrawl characters.
OhgodthatmovewouldbeexactlywhatGanondorfneedsinthenextupdatehavingthatwouldbesoawesome.Doesn't BBrawl now include the File Replacement code? If so, you can replace characters with PSA normally, and any attack that was changed in PSA will not be changed by BBrawl. It works pretty well.
Interestingly enough, BBrawl still changes moves that are left alone by PSA. I made a Ganon whose only difference was that he could draw Beam Swords via down-taunt. He still was able to ground with Wizkick and hurt people with up-tilt wind.
While he kills better and survives better, the fact of the matter is that by removing Yoshi's grab-releases, they removed the one thing that had Yoshi as high up on the tier list as he was. So, while I think they may have made Yoshi a better basic character, I don't think he'll be moving up much, if at all.Is there any word on BBrawl Yoshi? I'm too lazy to pick up this character, but I wonder if anyone can tell me how improved they think Yoshi is.
My intuition tells me that Yoshi's buff on SideB and D-smash will make him jump a few tiers, but that's just me.
The dinosaur was never that high up to begin with.they removed the one thing that had Yoshi as high up on the tier list as he was.
not necessarily, the grab releases were a means of racking easy, controlled damage.While he kills better and survives better, the fact of the matter is that by removing Yoshi's grab-releases, they removed the one thing that had Yoshi as high up on the tier list as he was. So, while I think they may have made Yoshi a better basic character, I don't think he'll be moving up much, if at all.
Yoshi's grab release is really overrated. It only works on some characters, does pitiful damage, and is vary stage-dependent. When someone suggested to Overswarm that Yoshi was a MK counter at a tourney I was at last year, he said "So you are going to grab release me across all of FD for... less damage than a Snake f-tilt? And then eat a Shuttle Loop when you try to fair spike me?"While he kills better and survives better, the fact of the matter is that by removing Yoshi's grab-releases, they removed the one thing that had Yoshi as high up on the tier list as he was. So, while I think they may have made Yoshi a better basic character, I don't think he'll be moving up much, if at all.
Who does everyone think is the worst in BBrawl? Someone said IC's in the IRC chat, but it was also mentioned that they were still viable. Worst person in BBrawl viable? ggs
Balanced Brawl First Impressions Tier List
Tag: Thinkaman
vBrawl Range: vWario -> vLucario
Tier 1 (Between vWario and vFalco)
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Tier 2 (Between vFalco and vDiddy)
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Tier 3 (Between vDiddy and vDDD)
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Tier 4 (Between vDDD and vMarth)
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Tier 5 (Between vMarth and vG&W)
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Tier 6 (Between vG&W and vPikachu)
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Tier 7 (Between vPikachu and vICs)
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Tier 8 (Between v ICs and vROB)
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Tier 9 (Between vROB and vKirby)
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Tier 10 (Between vKirby and vLucario)
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I sent one the day before yesterday - did you get it?You know you want to...
Lol I love how you change your points to suit your needs. First it was lag, now it's predictability? Make up your mind you biased git.Ness's biggest problem was being a bit on the predictable side since most of his best damage output results from gimmicky setups and relatively committed moves. And that problem hasn't changed much at all. He's really only able to do more damage when his opponent screws up, and if his opponent doesn't screw up, he doesn't see much use of his improvements. Not getting grab released is nice, but the grab release infinite gets banned a lot.
I'd like to know what you mean. And if you actually played as Ness, you'd know his aerials aren't that laggy.screws up, and if his opponent doesn't screw up, he doesn't see much use of his improvements
Did you test DK... it doesn't make sense that Yoshi should live longer.The ability to live longer than any character in the game horizontally is a pretty nice plus too.
Yeah it happened when you were Bowser and you were super close to me (overlapping). I'm not sure if it was because you technically were behind me and still got hit or if it was some obscure hitbox that never got changed.Is there any word on BBrawl Yoshi? I'm too lazy to pick up this character, but I wonder if anyone can tell me how improved they think Yoshi is.
My intuition tells me that Yoshi's buff on SideB and D-smash will make him jump a few tiers, but that's just me.
And random thing, but just saying, it did happen once in a match between me an Big O that Ganondorf's D-smash failed to connect. Aside from that, the thing that really annoys me about this attack is how when it hits shields, it drags people towards you, which is lame.
You've got to be ****ing kidding me.My intuition tells me that Yoshi's buff on SideB and D-smash will make him jump a few tiers, but that's just me.
Probably because we knew that he was using the wrong words, such as "jump" when he meant "move up" and "tiers" instead of "places". Also, I already addressed what was wrong with his thoughts.You've got to be ****ing kidding me.
JUMPING tiers?
God, why doesn't ANYONE call him out on this.
You've got to be ****ing kidding me.
JUMPING tiers?
God, why doesn't ANYONE call him out on this.
He means from normal brawl. So if this Yoshi were in normal brawl hed be in high tier, just like every other character in Bbrawl (according to thinkman, I don't know)Probably because we knew that he was using the wrong words, such as "jump" when he meant "move up" and "tiers" instead of "places". Also, I already addressed what was wrong with his thoughts.
so shouldn't olimar be VERY high tier? (higher than he was in regular brawl) he has one of the best ground games in the gamekeeping his bad recovery as a "weakness", but strengthening what he's allready good at (controlling the ground) is what BBrawl is all about.
Olimar has trouble with priority and recovery... those are the only reasons why hes not god.so shouldn't olimar be VERY high tier? (higher than he was in regular brawl) he has one of the best ground games in the game
true =/ almost forgot about that lolOlimar has trouble with priority and recovery... those are the only reasons why hes not god.
He also meant that strengthening what they are already good at is what balanced brawl is all about, not that it is about controlling the ground.true =/ almost forgot about that lol