Pretty sure I'm the only Ness main here lol. Your feeding me horse**** here.
Starting with Fair here:
Given the range, speed, and priority of Fair, it actually shuts down very many approaches.
Nair is a quick GTFO move, and his bair is decent killer. Pretty decent out of shield.
His approach is not bad either.
Gimmicky KO moves?
He has his backthrow, Uair, Bair and Dair spike.
Geez man, you are SO full of it. You don't even play AS or against the character reliably enough to state things that are remotely true.
I've played against clinton quite a bit. I know this matchup.
Your boards have terrible frame data, so ultimately its your own board's fault having bull****.
F-air is only good on retreat or against terrible characters with few gtfo moves. It's not a bad attack, but it's not nearly
excellent enough to make Ness a remarkable character.
N-air is alright, but like any other N-air is not good on shields.
B-air is ok out of shield minus the fact it has pretty poor range, and faster characters can sometimes fastfall a quick aerial and Jab before it comes out.
Yeah, Ness's approach isn't horrible like Link or Ganondorf's, but at the same time he doesn't have anything that stands out to make his approach
good. Mario and Luigi for example have a D-air, which has ZERO ending lag and autocancels into another attack before they hit the ground after a short hop. Some characters might not be good at approaching, but have superior camping to Ness which denecessitates the needs to approach, while Ness doesn't have good camping at all.
B-throw is good, and his only really good way of getting KOs. U-air has good knockback, but is telegraphed and has significant commitment. B-air like I pointed out has mediocre range. D-air is nearly as telegraphed as U-air and only good on bad recoveries.
Basically the things that make Ness stand out are all situational gimmicky setups, and while his moveset isn't necessarily terrible, it rarely ever manages to do anything that is consistently excellent minus getting KOs with B-throw.
Basically compared to other characters in this game, Ness isn't nearly as good. He doesn't have super safe pressure tactics for approaching or KOing, and he doesn't have much that stands out in the way of camping.
Lucas like Ness doesn't really have any really super safe pressure tactics for approaching or KOing, and his camping isn't very remarkable, although it did get better with his buffed spotdodge. Fundamentally though, the reason why these two characters are worse off on the tier list is for not having anything really really safe that stands out.
The other characters who I think are on the bottom of the BBrawl tier list are Ganondorf, Bowser, Fox, Ike, and Sonic.
Ganondorf and Bowser still suck at doing stuff to shieldcamping opponents, and they are still easily gimped.
Fox is the same character from vBrawl, and still has all the same pressing problems minus getting infinited. He can sorta laser camp, and he's stupidly good at getting KOs when the opportunity presents itself, but like Bowser and Ike is pretty fail on shields.
Ike no longer gets gimped, and he now has a new crossup option, but he still gets owned by shieldcamping for the most part.
Sonic got some useful damage buffs on key moves, which is great. However he is basically the same character that lacks any reliable way to score KOs safely, and even with the spring buff, it only affects a few specific matchups at most.