Budget Player Cadet_
Smash Hero
UpB cancel shenanigans?
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I mentioned this; it's intended. Of course that doesn't mean feedback isn't as accepted (and desired) as ever.Please remove Wolf's Up-B cancel shenanigans.
I'm sorry but something like that should be reserved for the Brawl minus team. Dead serious.
Anyhow so you can cancel Wolf's Up-B into ground animation with anything. The thing that makes this outrageous is that on the first frame of that animation Wolf's upwards velocity is EXTREMELY high. Basically he gets to do a Flight of Ganon (no, that's an understatement, he goes HIGHER than that) by canceling his Up-B, and I really can't see how most characters are going to punish this feasibly when he can just do it over and over again as long as he has a lead. We don't need another Pikachu clone, let alone one that has GOOD KO power.
Now this wouldn't be a problem if he could only cancel this animation with jumps, since jumping resets his velocity.
Interestingly enough, Up-B canceling into reflector keeps Wolf on the ground. UpB does combo into Reflector in this way, but that isn't a big deal.
You have to leave the SD card in, I did this like 5 times because no one mentioned you had to leave it in this time.uh oh. I added the stuff in, and the stages are all new now and stuff. but all the characters are regular Brawl now (realized when Ike cant up b out of side b. what file controls that?
I do leave it in. I have all the text files, the bootelf, and the DATA folder. I even brought in the old code folder, but it didn't work. the only thing I altered was making my old primary private folder the one being used. the new folder is there, but I lableded it to be inactive.You have to leave the SD card in, I did this like 5 times because no one mentioned you had to leave it in this time.
so just move the Fit___.pac to the specific characters? okay, thanks.From the root of your SD card...
private/wii/app/RSBE/pf/fighter/Ike/FitIke.pac is the specific file that does that. The private directory is the critical one in general for this stuff. Also, make sure you leave the SD card in; it is read on the fly.
Wolf is not a character you just want to jump at in general, since the idea about Wolf is that his stuff while he's in the air is pretty safe, so you want to aim to punish the way he lands. With the Up-B cancel stuff, you can just Up-B into the ground and airdodge and most of the cast doesn't have a safe option to deal with this. Unlike Wolf's SideB, Wolf's Up-B actually has some existent priority, so there is no simple option of throwing out Nairs to reliably intercept this.I mentioned this; it's intended. Of course that doesn't mean feedback isn't as accepted (and desired) as ever.
I'm confused when you say Wolf can't be punished when doing repeat up-bs; the non-trivial startup on up-b kind of inhibits this strategy. Whenever someone tried to spam up-b against me, I could hit them out of the startup far more times than not.
GET GANNON BANNED FOOL. YOU MUST DIE.Hey! I'd like to report a weird bug; playing as Gannon on Yoshi's Island, I fell down the pit in the middle of the stage and, as I was Dark Diving back up, he would grab onto the ledge and immediately let go. I was eventually able to get back out, but for some reason, I could NOT hold on to the edge as long as the tile was spinning.
why is not easy to land?I like how Lucas has the d-air to d-tilt lock, but it's still not the easiest thing to land. Lucas really didn't get much out of this build really except for a forced get-up causing d-tilt. Also, Lucas doesn't really have a BBrawl fun thing. :/
I think Ike is the worst character in Balanced Brawl