JCaesar
Smash Hero
I feel ya...I liked NADT a lot. Easy mode= bleh.
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I feel ya...I liked NADT a lot. Easy mode= bleh.
Show me what moves Falcon can use to combo into the knee at any killing percentage. Assuming any form of decent DI of course because Falcon only has 2-3 moves that can set it up, all of which can be DI'd relatively similarly. Cause as of right now I can't find a single move in training mode or practice.which is totally fine... but regardless it isn't true. Falcon is awesome-sauce, we don't need to buff the s*** out of him like in 5.0
Falcon's combos are still really legit.
This makes me think about all the times people have told me MK was mediocre in B+ only to lose in dittos cause their strategies are what's actually mediocre. Whenever people are tempted to say, character x was high tier but now they suck... just consider that they might be wrong. I've had so many conversations where people have told me some combo doesn't work anymore (Rob's d-throw nair is a great example of this) and I've just gone, tested it, and found that the combo does in fact work.
I'll look into it, though I can't think of any besides D-air and raptor boost. U-throw won't combo at any killing percentage unless you get a grab right at the edge.Below 60% = Knee
Above 60% = Dive
<_>
Cawwwmaaawwnnn. Falcon has soo many set ups into Dive at high percents. And Dive kills mad well.
In raid at the moment, so hopefully I can check afterwords. Depends on how long it takes to format my OS to Windows 7. Either way I'm getting off topic. As of now I still think C.F. is low mid tier, which if that's ok then that's the discussion but I'd hate to see the face of Smash reduced to low tier.Uthrow at high percents? That's perfect for Dive imo. It's a grab and it grabs for a respectable distance away. Just space it properly and you're golden.
Falcon feels fine in my hands, I think the knee could use a tiny tiny tiny bit more power, but he's great overall. I do think MK is mediocre in B+, I mean he DOES feel like he's lacking something.which is totally fine... but regardless it isn't true. Falcon is awesome-sauce, we don't need to buff the s*** out of him like in 5.0
Falcon's combos are still really legit.
This makes me think about all the times people have told me MK was mediocre in B+ only to lose in dittos cause their strategies are what's actually mediocre. Whenever people are tempted to say, character x was high tier but now they suck... just consider that they might be wrong. I've had so many conversations where people have told me some combo doesn't work anymore (Rob's d-throw nair is a great example of this) and I've just gone, tested it, and found that the combo does in fact work.
Its like in this box falcon is simultaneously low and high tier.Once people start experimenting and thinking-out-of-the-box (omg that phrase again), they'll learn and improve.
care to enlighten us?I never did release the proper version of that code that breaks the platforms before "GO". I never did release one explaining how to tweak it for non-Brawl+ things either. O well.
.... anyone?Ok well since I can't post in the WBR anymore...
Someone from back there mind telling me why I was kicked out all of a sudden in the last hour?
Is this even possible? We can make him say yes everytime he uses the knee, but is there actually a way to make him say it only when it sweetspots? o_oThe Dive is hilariously stylish.
(Still could use a "YESZ!" on a Knee connect, though.)
Brawl- did this so...yeah its entirely possible.Is this even possible? We can make him say yes everytime he uses the knee, but is there actually a way to make him say it only when it sweetspots? o_o
...Time to crack open PSA then. Thanks Alpha. XDBrawl- did this so...yeah its entirely possible.
revert to RC1 falcon. that's my suggestion for a fix.So, just a few cents on the Falcon conversation. There are a lot of comments about how Falcon was better in RC1. I'd just like to point out that this is pretty much faulty beta test reasoning. Lots of things were better in RC1. Gannondorf's SideB for example. Loved that hitbox, but it was too big so it got reduced in size and now he is a more properly balanced character.
A friend of mine, tourney level Melee player, came up from florida this last week. This was his first time playing B+, and he did just fine with Shrodinger's Falcon. He his off plenty of knee and dive comboes and even spike setups. It's just that his knee comboes are different from RC1 knee comboes, and, since there are fewer knee setups, you have to utilize Falcons other moves. No character should have one "go to" move. That is a sign of imbalance. The fact that Falcon has to mix up his game a bit more is pretty much proof that he has at least taken a step in the right direction. At the very least he is more fun to play.
Sayiing "revert this to RC1" is never a good fix. Try to beta test as if RC1 never existed. Look at what happened with Squirtles f-air. It was changed to fix an imbalance, but it wasn't liked. Nobody said "RC1 F-AIR PLZ!" Instead we found a whole other way to fix him, and it worked. If new falcon doesn't jive with you, suggest a way to change him. He was changed from RC1 because RC1 wasn't working. So suggest something else. Don't point fingers at an imbalance game state and say "THAT, WANTS THAT, ALSO I MAIN NESS!"
This is a beta test people. Step forward, not backward. If you don't like it, suggest a fix.
RPGs is my name. He is just RPG. I almost always get called RPGs irl at tourneys, if the person doesn't just say my real name. So, really, it's confusing to hear anyone call him RPGs when he doesn't even have an "s" after his RPG.RPGs is winnar