The Cape
Smash Master
If this is true then I love you. If its a lie than I hate you for leading me on.I sat here and read every. single. post. in this thread.
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If this is true then I love you. If its a lie than I hate you for leading me on.I sat here and read every. single. post. in this thread.
D-airs at higher percentages aren't as reliable. You used to be able to Thunderstomp someone and watch them come half way down so you could F-air them.You can still dair to knee at mid percent's with falcon. The number of characters you can do it on has fallen, yeah, and the window is smaller, but it's still definately possible.
A lot of Dair Meteors in this set still have plenty of opportunity.
Ok, I'll make a falcon pac real quick. So what all needs to be addressed?Most of the RC1 stuffed was fixed with lower hitstun and NADT. A few things needed to be changed of course, but I just don't know if Falcon was one of them. I really feel the discussion about his is over unless Cape and others want to hear more. We all admit Falcon is a solid mid to low mid tier character. If we are ok with him being there and balanced then that's that. Otherwise I have said what I wanted to say about Falcon. If only I knew PSA I'd actually sit down and make a Falcon with slight tweaks.
D-airs at higher percentages aren't as reliable. You used to be able to Thunderstomp someone and watch them come half way down so you could F-air them.
your opponent. That's the point of a fighting game.The problem with all of that is that those characters were able to combo with those moves long before killing percent. No matter the damage, if I wanted to staqrt a combo with Falcon, I'd nair to whatever else I wanted. With Ness, I'd use the fair. With Jiggs, I'd uair.
I've always viewed certain moves like that as a bit too good. They start comboing from near 0%. And they'll combo your opponent all the way to his/her grave. What exactly was stopping you from throwing them out whenever the hell you wanted to?
That's why you get good. :3It was a joke about how high hitstun was before, especially on d-airs. **** was nuts. D-air to knee is totally legit, it's just super tough to setup a d-air
I can't say I've read all of them, but I can say I've read about 90% of itIf this is true then I love you. If its a lie than I hate you for leading me on.
Well, if that is true and people think he needs buffs to keep up with the rest of the cast, then every character below him needs buffs too, more than he does in fact.We all admit Falcon is a solid mid to low mid tier character..
Using this logic, why couldn't the same apply to RC1 Ness? Or even better, 7/10 nightly Ness. Your opponent could just avoid fair and they'd be fine, right.your opponent. That's the point of a fighting game.
Second this.Guys... seriously. One of the goals of brawl+ is to make everyone balanced. That means that, if we have our way, every character will be about equally matched. Which means that tiers will mean less and less. Which means Falcon being mid tier is EXACTLY WHERE WE WANT HIM!
enjoy your tripping, jab locks and infinite chain grabs then, good sir!I wonder how much more senseless/illogical the WBR/cape can get really. Seems hopeless to me anyways.
Really? Is this what it came down to? Public opinion? Wow, good job right there. You merely proved my point.Care to elaborate? I've heard nothing but positive things about this build from literally every person I've talked to.
And you know what the sad thing is? Sarcasm aside, when it comes to majority of the people, including those who don't let their voices be heard... (Which isn't many)we want 38 balanaced characters
and melee fox reincarnated in falcon
obv
For example, care to state to me what is the definite goal of brawl +?It doesnt come down to public opinion per say. We dont understand a thing you are refering to as you gave no specific details. You just walk in here and basically insult the project without a word towards the specific. And if people enjoy the build then we are obviously doing a good job.
First you are complaining that something is in error with the project (The current output of B+) with no information whatsoever. Then you are trying to coax idiocy with "What is the future" relating to the WBR itself. How about we just ignore you if you aren't willing to communicate the problem(s) you are having? It doesn't sound like you're going to just hand us answers so why should we bother playing "Solve Swordgard's Enigmatic Brain"?For example, care to state to me what is the definite goal of brawl +?
Reposting. I'd really like momentum working so I can do my short hopped Dairs from one side of the stage to the other with Falcon and be able to use Zero Link's dashing to the fullest.Can somebody help me out? I feel like the momentum capture code isn't working at all. Some noticeable character perks aren't working either like JCing Falco's shine (if you kept that so far) and Samus' bombs exploding on contact. I downloaded the Brawl Updatifier for GSH2 and choose 'Beta' to update the code. Everything checked out fine, but it still doesn't feel right.
And yes, previous sets have been working to full capabilities before. I use a standard 1GB SD card.
Public opinion, filtered by reasoned arguments, filtered by the goals of Brawl+, filtered by the BRoom, more or less. So what the community is saying is very important, but even if 100 people all wanted to add jab locks again, it wouldn't happen.Really? Is this what it came down to? Public opinion? Wow, good job right there. You merely proved my point.