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um...superarmor on grabs has been in since melee ...in fact, grabs were technically invulnerable (intangible) in melee (a.k.a not superarmor)...although I agree that the shieldstun needs to be fixed majorly. However, hitstun is fine. I would also like more hitlag
----sort of rant---
Ah ok. That makes the superarmor grab fair then. All i needed was clarification I suppose.All grabs have psudo super armor. If a grab connects on the exact frame that the grabber is hit, then it acts like the grabber has super armor. However, the armor only applies to an attack from the person you're grabbing, so it couldn't be used to go through any attack from any direction.
I really don't see a problem with it. Since it's only a 1 frame window, it's no worse than Melee power shielding.
But yeah, I also think the shield stun is too high to punish aerials/moves after shielding. All in all, GSH2's pretty amazing and definately balances the game to a better extent.