So I have a question about settling timeouts. Right now, the person with the most stocks remaining or the least amount of damage if the number of stocks is tied is given the win in the event of a timeout. This promotes camping for the person with the stock/percentage lead, especially around a minute or so left in the round. So why not change the rule to the person who dishes out the most damage throughout the round gets the win if the round goes to time. This alternative way does not promote camping because you want your opponent to have the most amount of damage in case of a timeout. If a timeout does occur, you can just check the results screen and look for damage given. Most amount wins. Only downside I see is that some characters are better are handing out damage than others (Olimar, Diddy) so they are more likely going to have more damage given than people who kill early (Snake, DK) but I don't think it makes that much of a difference. I think this alternative way would actually lead to a less campy style of Brawl with less timeouts.
So I guess there has to be some negatives because I know I wasn't the first one to think of this...