what are these? I looked all over the forum but couldnt find them can someone pleas explain them?
DACIT - Stands for dash-attack cancel item toss, performed by (while holding an item) running, C-sticking down to initiate the dash attack, then throwing the item (up, up+forward, or up+backward). If done correctly and depending on your character, you should receive a significant boost
as displayed here.
Reverse Hyphen - A hyphen smash is when you run, then C-stick up to USmash out of a run (or just hit up+A with the controller quickly) to receive a slide while USmashing. Reverse Hyphen Smashing is essentially the same thing, except you turn and then USmash (most easily performed by hitting the control stick backward quickly pressing up+A).
Stun Jacket - See
this thread for details. Basically, if you use Counter but miss the opponent with the actual counterattack, your next hit will have additional hitstun and delayed knockback.
Aether Dragging - See
this video for details.
Aether boost snap? (what the hell do we call this if anyone knows what I'm talking about) - Apparently, if you hit an opponent when Ike is spinning in the air, his edge grab-box (the hitbox that determines where you can grab the edge) extends. Rykoshet made a picture of it somewhere, but I can't find it right now.
Grab releases - If you grab an opponent but do not throw them, then they'll break free of your grab. This, for some characters, allows you to attack them before they can move. The most grab-release-prone characters are Ness and Lucas (who can be grabbed again if they are grab-released on the ground) and Wario (who can be attacked when he is grab-released into the air).
Jab cancel variations - Jab canceling is jabbing once, then pressing down to crouch to cancel the jab combo; this means that the next time you press A, you won't perform the second hit of the jab combo. This allows you to jab -> grab, jab -> jab, or on certain occasions, jab -> BAir or jab -> UTilt.