Convo on tournament scheduling
[21:52] omegawhitemage: hey
[21:52] AlphaZealot: yo
[21:52] omegawhitemage: i've got a really quick question for ya
[21:52] AlphaZealot: whats up
[21:53] omegawhitemage: i've been trying to make the schedule for cat5
[21:53] omegawhitemage: and i'm trying to adjust things for melee
[21:54] omegawhitemage: and i was wondering how, if at all, you'd adjust the schedule for melee?
[21:55] omegawhitemage: cuz i haven't been working closely with the community at all for a while
[21:55] AlphaZealot: i would still assume 30 minutes rounds
[21:55] AlphaZealot: better safe then sorry and melee doesnt run that much faster then brawl
[21:56] AlphaZealot: plus they still use 8 minute timers and you should plan for max match length
[21:57] omegawhitemage: alright, that makes things easy
[21:57] omegawhitemage: then i guess if you were looking to shave time off a tournament, where would you start without compromising the experience
[21:59] AlphaZealot: what size/time frame are you looking at?
[22:00] AlphaZealot: (size bracket)
[22:00] omegawhitemage: well, we're expecting between 200-300 people
[22:00] omegawhitemage: and we've got 3 days reserved
[22:01] omegawhitemage: but we've got singles, crews and teams for 2 games
[22:01] AlphaZealot: setups?
[22:01] omegawhitemage: not sure, at least 32 per game
[22:01] omegawhitemage: and we're planning for pools
[22:02] AlphaZealot: okay
[22:03] AlphaZealot: what size pools you thinking?
[22:03] omegawhitemage: 8 man most likely
[22:03] AlphaZealot: thats prob the first place to cut down on time
[22:03] AlphaZealot: dont do more then 6 people per pool
[22:04] AlphaZealot: 8 man pool has 28 matches to be played
[22:04] AlphaZealot: 6 man pool has only 15 matches to be played
[22:04] AlphaZealot: so only 2 less people but roughly half the matches
[22:05] AlphaZealot: you will need more pools (obviously) but you will offset a lot of time vs an 8-man pool system
[22:06] omegawhitemage: so provided we have enough set-ups it should reduce the time pretty significantly
[22:06] AlphaZealot: correct
[22:06] omegawhitemage: i can't believe i didn't think of that
[22:06] AlphaZealot: also you prob know this but the number of pools needs to be a power of 2
[22:07] omegawhitemage: yeah
[22:07] omegawhitemage: so for 200ish people
[22:07] omegawhitemage: 6 per pool
[22:07] omegawhitemage: i'm looking at
[22:09] omegawhitemage: hmm
[22:09] AlphaZealot: roughly 32 pools
[22:09] omegawhitemage: yeah, i'd have to add some people here and there
[22:09] AlphaZealot: you could run 1 or 2 seven man pools, make sure to give those pools an extra tv
[22:09] AlphaZealot: (or tw)
[22:10] omegawhitemage: so a 6 man pool is 15 matches
[22:10] omegawhitemage: how many in a 7?
[22:10] AlphaZealot: seven man pool is 21
[22:10] omegawhitemage: and 8 is 28
[22:10] omegawhitemage: ok
[22:11] omegawhitemage: how would you deal with people playing both melee and brawl? since i'm going to have to run them almost simultaneously
[22:11] AlphaZealot: that is a tough one
[22:11] AlphaZealot: probably a couple options
[22:11] AlphaZealot: during pools
[22:12] AlphaZealot: i would suggest doing 16 pools per game at a time
[22:12] AlphaZealot: (instead of 32)
[22:13] AlphaZealot: so you give each pool a lot of tvs and if you know someone is in melee/brawl then you can coordinate their pools accordingly
[22:14] AlphaZealot: it would probably be wise that when you are making pools you also condense the people in both games into just a couple pools so they are easy to keep track up (so like no more then 8 pools)
[22:14] AlphaZealot: 8 should be enough to seperate them appropriately but also allow you easy scheduling for players in both games
[22:14] omegawhitemage: ah that's a good idea
[22:15] omegawhitemage: yeah there shouldn't be more than that many people who play both game
[22:15] AlphaZealot: i mean you gotta figuree ballpark only 20-40
[22:15] AlphaZealot: likely though closer to just 20 people
[22:15] AlphaZealot: which should split nicely along 8 pools
[22:16] omegawhitemage: that will make things much simpler
[22:16] AlphaZealot: as for brackets
[22:17] AlphaZealot: if you are following a schedule
[22:17] AlphaZealot: the toughest thing is gonna be getting through the early rounds without losing much time
[22:17] AlphaZealot: alternating winners/losers rounds smartly
[22:18] AlphaZealot: and starting one tournament 30 minutes after the start of another will help
[22:18] AlphaZealot: so like take m2k
[22:18] AlphaZealot: he plays his round 1 for brawl
[22:18] AlphaZealot: then when he finishes that there is round 1 for melee going on while losers round 1 for brawl happens
[22:18] AlphaZealot: (that may not actually be the most efficient way to do it but you get the idea)
[22:19] AlphaZealot: typically you want to run the 1st two rounds of winners before doing the 1st round of losers
[22:19] AlphaZealot: really its gonna come down to figuring out how to manage m2k
[22:19] omegawhitemage: that's what i've been thinking
[22:19] omegawhitemage: he's kinda...a pain
[22:19] AlphaZealot: cause he is gonna be doing both tournaments, and he is gonna go deep in both brackets
[22:19] AlphaZealot: but you can also assume he will be in winners for awhile
[22:20] AlphaZealot: which will help figuring out the most efficient schedule (just try to coordinate brawl winenrs and melee winners on opposite half-hours
[22:21] AlphaZealot: he's gonna have to understand he cant be given 10 minute warm ups between switching games
[22:21] AlphaZealot: cause thats gonna add up quickly
[22:22] omegawhitemage: i'll likely contact him sometime soon and let hom know he's going to need to get used to switching quickly
[22:23] AlphaZealot: in terms of saving other time
[22:23] AlphaZealot: id consider running doubles up to like top 8, then saving those matches and starting pools
[22:24] AlphaZealot: then you can sorta do a hodge-podge of things as the tournament in singles gets down to top 16/8ish, so you could run whatever doubles matches could be run (that don't involve someone in singles) and vice versa
[22:27] omegawhitemage: how would you handle doing crews for two games on the same day?
[22:29] AlphaZealot: whats the time frame you are looking at?
[22:29] AlphaZealot: like
[22:29] AlphaZealot: you have 3 days
[22:29] AlphaZealot: but do you have 12 hours each day
[22:29] AlphaZealot: or more
[22:29] AlphaZealot: or less
[22:29] omegawhitemage: umm, lemme check
[22:31] omegawhitemage: looks like 10am to midnight
[22:31] AlphaZealot: every day?
[22:31] omegawhitemage: actually 9am to midnight saturday and sunday
[22:31] omegawhitemage: then 9am to 5pm monday
[22:32] AlphaZealot: is monday a school day or anything or is this going on during a holiday?
[22:32] omegawhitemage: columbus day weekend
[22:32] omegawhitemage: so most schools have it off
[22:33] AlphaZealot: k
[22:33] AlphaZealot: well first priority is getting the actual tournament done
[22:34] AlphaZealot: though because that is a first priority, it is often the reason we havent seen good crew battles at anything except FC
[22:34] omegawhitemage: yeah crews is my biggest focus right now
[22:34] omegawhitemage: because the melee legends battle has gotten a crazy amount of hype
[22:35] AlphaZealot: okay
[22:35] AlphaZealot: what are your crew sizes?
[22:36] omegawhitemage: 8man
[22:36] omegawhitemage: 32 stock for melee
[22:37] AlphaZealot: okay
[22:37] AlphaZealot: let me do some quick math
[22:38] AlphaZealot: im assuming you dont plan on doing pools for doubles?
[22:38] omegawhitemage: nope
[22:38] omegawhitemage: i've never seen the point
[22:39] AlphaZealot: k
[22:39] AlphaZealot: so we can assume 128 teams max
[22:43] AlphaZealot: okay
[22:43] AlphaZealot: assuming 32 tvs per game
[22:43] AlphaZealot: assuming pools are in two rounds of 16
[22:43] AlphaZealot: with 6 people each
[22:46] AlphaZealot: that will take roughly 6 hours to complete pools
[22:46] AlphaZealot: 3 hours per round of 16 pools
[22:47] AlphaZealot: thats assuming 15 matches each go to game 3 and each last 8 minutes
[22:47] AlphaZealot: but you should probably throw another hour on that estimate to be safe
[22:47] omegawhitemage: ok sounds good
[22:48] AlphaZealot: so lets say you run pools on saturday
[22:48] AlphaZealot: starting at 10AM
[22:48] AlphaZealot: ern
[22:48] AlphaZealot: actually we need to talk about registration
[22:48] AlphaZealot: how will that be handled?
[22:48] AlphaZealot: online only? or will there be some live stuff?
[22:48] omegawhitemage: both
[22:48] omegawhitemage: online with scaling vewnue fee
[22:48] omegawhitemage: then in person
[22:49] omegawhitemage: for people who neglected
[22:49] omegawhitemage: but that's going to hopefully be small scale
[22:49] AlphaZealot: yea but it will still throw a bit of a kink in things
[22:50] AlphaZealot: id allow for just an hour of registration really, then an hour for last-minute setup/seeding
[22:50] AlphaZealot: really you shouldnt need that long
[22:50] AlphaZealot: but its always good to be safe
[22:51] AlphaZealot: but lets say you allow the entire morning for that stuff
[22:51] AlphaZealot: so you have from 9am-11:30am for registration, then you announce pools at noon
[22:51] AlphaZealot: pools will be finished at approximately 7pm
[22:52] AlphaZealot: how many advance from pools?
[22:53] omegawhitemage: well i'm assuming 2 rounds of pools
[22:53] omegawhitemage: but that will depend on turnout
[22:53] omegawhitemage: so if one round, 4 advance
[22:53] omegawhitemage: 2 rounds, 2 advance
[22:57] AlphaZealot: hmm
[22:59] omegawhitemage: if there's a problem with that let me know, i need this to run as quickly as possible
[23:00] AlphaZealot: im just thinking
[23:00] omegawhitemage: so if i can change that i'm open to suggestions
[23:00] omegawhitemage: ok
[23:00] AlphaZealot: always assume worse case
[23:00] AlphaZealot: so assume you get the attendence for running 2 rounds worth of pools
[23:02] AlphaZealot: if you advance 3 people out of each pool in round 1 pools
[23:02] AlphaZealot: then you will be down to 96 people
[23:02] AlphaZealot: which makes 16 pools of 6 people perfectly
[23:04] AlphaZealot: so
[23:04] AlphaZealot: its 7pm on saturday
[23:04] AlphaZealot: you just finished round 1 pools
[23:04] AlphaZealot: you need to make round 2 pools
[23:04] AlphaZealot: which would likely take ~1 hour
[23:06] AlphaZealot: to be most efficient at this point
[23:06] AlphaZealot: you should probbaly run doubles
[23:06] AlphaZealot: or crews
[23:07] omegawhitemage: well i know crews needs ot be run and done on saturday, becauise that's going to be the hype machine for singles
[23:08] AlphaZealot: then i think your best bet
[23:08] AlphaZealot: is doing crews after round 1 singles is done
[23:08] omegawhitemage: ??
[23:08] AlphaZealot: then starting round 2 pools at 10am on sunday
[23:09] omegawhitemage: so round one of pools, then crews?
[23:09] AlphaZealot: yea if you want crews on saturday there isnt another option
[23:09] AlphaZealot: plus everyone will be there cause no one is eliminated yet (doubles still has to happen) and everyone will be there cause you will have just done round 1 pools
[23:10] AlphaZealot: that also gives you the night to plan/make round 2 pools and the doubles brackets for both games
[23:10] omegawhitemage: true true
[23:11] AlphaZealot: so
[23:11] AlphaZealot: sunday
[23:11] AlphaZealot: you have finished crews
[23:11] AlphaZealot: and you have finished round 1 pools
[23:11] AlphaZealot: you still have to complete doubles and round 2 pools + singles bracket
[23:11] omegawhitemage: how long od you think crews will take/
[23:12] AlphaZealot: its just regional crews?
[23:12] AlphaZealot: or the "legends" thing?
[23:12] omegawhitemage: brawl will be regional
[23:13] omegawhitemage: the legends thing, ill ask jake really quickly
[23:13] omegawhitemage:
http://www.smashboards.com/showthread.php?t=269448
[23:15] AlphaZealot: is that being run in addition to crews or in place of crews, and for which game? (just melee?)
[23:15] omegawhitemage: just melee
[23:15] omegawhitemage: that's the melee crew battle
[23:15] omegawhitemage: bralw will be regional likely
[23:15] AlphaZealot: okay
[23:16] AlphaZealot: well you should limit it to 4 regions
[23:16] AlphaZealot: a single crew battle of 8 people in brawl you should assume will take an hour
[23:16] AlphaZealot: and you can run two crew battles at a time
[23:16] AlphaZealot: so roughly 3 hours to complete brawl crews if its just 4 crews of 8 people
[23:16] AlphaZealot: call it 4 hours
[23:17] AlphaZealot: as for the legends
[23:17] AlphaZealot: it looks like the same logistics
[23:18] AlphaZealot: 4 "teams" (crews) of 8 people
[23:18] AlphaZealot: more or less the same logistics
[23:18] AlphaZealot: so assume that will also take 3-4 hours to complete
[23:18] omegawhitemage: would you run them at the same time
[23:18] AlphaZealot: so you should be able to complete both melee and brawl crews in plenty of time on saturday night since you wil have from 7pm-midnight to do it
[23:18] AlphaZealot: preferably dont run that at the same time
[23:18] AlphaZealot: but you should get both events done on saturday night
[23:19] AlphaZealot: you have 5 hours to play with
[23:19] AlphaZealot: you could probbaly run the first round of crew battles for brawl, then a round of melee, then brawl, and so forth
[23:19] AlphaZealot: alternating
[23:20] AlphaZealot: that would take approximately 6 hours which you technically dont have (you have 5 hours)
[23:20] AlphaZealot: but
[23:20] AlphaZealot: you could double up one of the round and run them at the same time
[23:20] AlphaZealot: in which case id suggest doing the first round of crews (4 seperate battles, 2 for brawl 2 for melee) at 7pm
[23:20] AlphaZealot: then after that happens you can alternate between games
[23:21] AlphaZealot: might be a bit tight, but it isn't really a problem cause if you get in a pinch you just run both games at the same time again
[23:22] AlphaZealot: onto sunday
[23:22] AlphaZealot: run round 2 pools
[23:22] AlphaZealot: for both games
[23:22] AlphaZealot: should take approximatley 4 hours
[23:22] AlphaZealot: and you can advance 3 people out of that round into 48 man brackets
[23:23] AlphaZealot: (or 2 people into 32 man brackets)
[23:23] AlphaZealot: but more or less you can get round 2 pools done by 2pm on sunday (people get warm up from 9-10am, start the tournament at 10am sharp)
[23:23] AlphaZealot: that gives you the rest of sunday (10 hours) to run 128 team brackets for doubles
[23:24] AlphaZealot: the goal is to run it through as far as you can
[23:24] AlphaZealot: then save top 4/8 for monday
[23:24] AlphaZealot: so monday you gotta run top 32/48 man brackets and roughly losers quarters and onward in doubles
[23:25] omegawhitemage: that's manageable i think
[23:25] AlphaZealot: yeap
[23:25] AlphaZealot: its also a pretty good progression
[23:25] AlphaZealot: gives everyone something to do for sunday
[23:25] omegawhitemage: ed worlds
[23:25] AlphaZealot: and saturday
[23:25] omegawhitemage: whoops
[23:26] omegawhitemage: that should workl
[23:26] AlphaZealot: monday is just the really, really good people still in and everyone else can do friendlies
[23:26] omegawhitemage: ok, that works
[23:26] omegawhitemage: let's see
[23:27] omegawhitemage: how do you prioritize matches on recording set ups?
[23:27] AlphaZealot: on the ffly
[23:27] AlphaZealot: lol
[23:27] AlphaZealot: but
[23:27] AlphaZealot: the rule of thumb i try to follow at mlg for feature stations
[23:27] AlphaZealot: is
[23:27] AlphaZealot: (there are a couple)
[23:28] AlphaZealot: priority goes to: -players well known in the region your in
[23:28] AlphaZealot: -interesting character match ups
[23:28] AlphaZealot: -possible rematches/rivarlies if there are any (say if m2k has to fight armada or something, i know armada wont be there but thats an example)
[23:29] omegawhitemage: well we're trying to get him there....but yeah, not looking good
[23:29] AlphaZealot: -then just the best possible players you can find that are closely matched (aka not m2k vs most early rounds in brawl cause it wouldn't be close)
[23:29] omegawhitemage: haha yeah, 2-0 vs everyone
[23:30] AlphaZealot: thats about it
[23:30] AlphaZealot: dont let someone delay a match to play on a recording set up/projector/etc
[23:31] omegawhitemage: haha, i'm such a **** about time management at tournaments, not as bad as plank but close
[23:31] AlphaZealot: you have to be
[23:31] AlphaZealot: otherwise people will just play friendlies the whole tournament and not even bother with their actual matches
[23:31] omegawhitemage: i'm pretty sure jason hates me for that, but efficiency is key
[23:32] AlphaZealot: ehh
[23:32] AlphaZealot: i get on him for it to
[23:32] AlphaZealot: i think he sorta expects it
[23:32] omegawhitemage: he must, otherwise he'd never play
[23:37] omegawhitemage: well, i think you've solved almost every issue i was anticipating for this tournament
[23:37] omegawhitemage: thank so much for your input
[23:37] AlphaZealot: your welcome
[23:37] omegawhitemage: i'll likely have other questions at some point, assuming you don't mind
[23:38] AlphaZealot: yea
[23:38] AlphaZealot: go ahead
[23:38] AlphaZealot: whenever lol
[23:38] omegawhitemage: awesome, thanks az, youre a ****in genius, haha
[23:39] AlphaZealot: its all good, i like to help
[23:39] AlphaZealot: do you care if i post this convo in a thread for others to read?
[23:39] omegawhitemage: nope not at