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> Good Sonic charactersJust reminds me that the only Sonic character I like isn't actually in the game. Instead we have the annoying blue one
Fixed for ya.Potential Top Tier - Knuckles Analysis (1.1.6) - Super Smash Bros Wii U - TSM ZeRo & Knuckes
Well, Knuckles' air attack in Sonic Battle sucked, and his gliding didn't deal much damage in that game either. I'm not sure how his specials were but I didn't quite find him to be an efficient fighter in the air when I played him.I'm kinda disappointed that likes don't add "& Knuckles" as well. I wanna have Knuckles like all posts.
Anyway, Knuckles is my fav. character. Would be a dream to have him playable, but I never seem to like any April fools "jokes". Is it even okay to talk about that here now? Maybe all April fools-concerning posts will be deleted after..
I can't agree that Little Mac is Knuckles in spirit with his poor airgame. He'd have some sort of gliding (somewhat like Peaches upB), wall cling (that he can get if gliding into a wall like Lucario with upB). And he wouldn't be as fast as Little Mac on the ground.
Sonic Battle isn't the only thing that matters/should matter in that regard. It's pretty unique. In the normal Sonic games Knuckles moves about the same as Sonic, just with, like what you said, a little lower jump. That doesn't make him bad in the air. He was actually the easiest to use in the air with his glide imo (in non-Sonic Battle). And glide was pretty broken anyway, coupled with climbing.Well, Knuckles' air attack in Sonic Battle sucked, and his gliding didn't deal much damage in that game either. I'm not sure how his specials were but I didn't quite find him to be an efficient fighter in the air when I played him.
Well, at least LM has a wall jump. But some sort of gliding would be cool too.(Inb4 Mac gets moonwalk)
Knuckles runs fairly fast in Sonic games. He is shown to be able to keep up with Sonic so long as the he isn't going Mach 4 or something. And Sonic's run speed value in this game is insane by 3.5. LM's is 2.24. I can see the gap to be quite justified, actually.
"Oh No."Also there's no Knuckles emoticon.
If Knuckles is designed in the same rushy way Sonic was designed in Smash Bros & how Knuckles was designed in Sonic the Fighters ( where he's very close to sonic ), i'm afraid we might just have another top tier with high timeout capabilities.Sonic Battle isn't the only thing that matters/should matter in that regard. It's pretty unique. In the normal Sonic games Knuckles moves about the same as Sonic, just with, like what you said, a little lower jump. That doesn't make him bad in the air. He was actually the easiest to use in the air with his glide imo (in non-Sonic Battle). And glide was pretty broken anyway, coupled with climbing.
I wasn't only thinking about his runspeed. All of LMs normal attacks are super fast and have low lag, he's super nimble, etc.. I know Knuckles can run pretty fast. Even in SA2 and stuff. Though I would probably not make him top 10 in speeds. He could still have a Spindash with downB to help out. We don't want to have a completely broken character, or one that would have Ganon attacking speed just because his other attributes are so good. :x Oh well, that's it for me and my opinion on that matter. Not like it matters anyways.
Smash Bros for Wii U obviously.I'm kind of embarrassed but I don't recognize which game my knuckles art comes from....
I guess it would give Pit and Charizard better recovery mixups but I don't think it would make an inpact in the long run.All this talk of glide has me wondering, how good would glide be in this game?
You fool. You may think you main Knuckles by correcting one's mistakes, but you're not worthy of Knuckles & Knuckles.Fixed for ya & Knuckles
Glide attack was a decent kill move for Pit in Brawl, and he could always use more of those.All this talk of glide has me wondering, how good would glide be in this game?
That's great, Duck Hunt Dog didn't do much in Civil War.
Not for Charizard. Dark Pit has gliding animations though, which of course are identical to Pits.Random fact: Glide animations for Pit, Meta Knight, and Charizard were found in this game. So at one point, Gliding was supposed to be in smash 4 too.
Nah. Actually went in the exact opposite direction, since watching those vids lol. I ended up agreeing that camping allows the opponent to put pressure on me while I can't do the same to them. Kirby's poor mobility also makes it difficult, but I also don't do it with Lucario.Have any of you started to employ platform camping against certain characters yet?
If so, what were your findings? Did you succeed in doing what you wanted to do?
What stopped you?
Yes. Bayonetta is amazing on platforms becauseHave any of you started to employ platform camping against certain characters yet?
If so, what were your findings? Did you succeed in doing what you wanted to do?
What stopped you?