NairWizard
Somewhere
- Joined
- Oct 28, 2014
- Messages
- 1,947
Pushing ahead in advantage state when you have risk:reward on your side and the opportunity to do so is intelligence, not aggression.
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So, aggression would be pushing forward into advantage because it's what's most comfortable for you playstyle-wise?Pushing ahead in advantage state when you have risk:reward on your side and the opportunity to do so is intelligence, not aggression.
Aggression would be making decisions in neutral that force the opponent to react instead of waiting for an action and reacting to it. Defense isn't about running away or not hitting your opponent, it's just about reacting instead of acting.So, aggression would be pushing forward into advantage because it's what's most comfortable for you playstyle-wise?
dont think aba is aggro enough as a player to get the most out of her. maybe im wrong. i get that feeling when i watch hbox play this game. If hbox played villager he'd be amazing at this game. i dont think mr. R is playing the right character either. WANTING a charatcer to work and that character being right for you aren't the same.From what his tweet said, it looks like he is picking Bayo as a secondary and/or counterpick. However history has shown that secondary/pocket Bayo's have not been all that successful.
But, Abadango has always been a player able to use a variety of different characters with good results, so maybe Bayo will be a good pick for him
I guess so. The more I look at Captain Zack, the more I see that going full aggro is likely the best way to play Bayo with some MU's being the exception i.e Diddy.dont think aba is aggro enough as a player to get the most out of her. maybe im wrong. i get that feeling when i watch hbox play this game. If hbox played villager he'd be amazing at this game. i dont think mr. R is playing the right character either. WANTING a charatcer to work and that character being right for you aren't the same.
How IYO does Sonic struggle at landing?Sonic is primarily just annoying, and if he has a lead and wants to keep it then it can be difficult. But Sonic has a recovery that is vulnerable, he is not good with landings, and he has poor overall hit boxes. Sonic is also easy to juggle and ladder, and combos work better on Sonic. Sonic also lacks a consistent way to kill Meta Knight.
Diddy is much more difficult.
Most of us already know that Mr. R was THE prime Marth main in Brawl second best behind Mikeneko imo.I guess so. The more I look at Captain Zack, the more I see that going full aggro is likely the best way to play Bayo with some MU's being the exception i.e Diddy.
That is likely why Zack has been a lot more consistent as of late than Salem with his more patient and neutral focuses Bayo playstyle. It really looks like many players are starting to figure Salem out . Trying to foucs on neutral with Bayo is likely not the best idea since her neutral game is pretty lacking compared to most other top-tier character.
Mr,r may do better with due to being another neutral dominating character that has an easier time closing stocks than Sheik, the main think that Mr.R has problems with. I can also possibly see Mr.R doing well with too. I know Mr.r tweeted he was going to switch to Marth as a joke, but I think he might have good success with him.
He doesn't have a hitbox to protect himself or a good enough airspeed to be mobile in the air.How IYO does Sonic struggle at landing?
Feels like it's somewhat mitigated by his ability to spinshot though. Depending on where he is on the stage he can theoretically shift over to the furthest ledge and, if necessary, even induce a ledge get up option since he has plenty of those.He doesn't have a hitbox to protect himself or a good enough airspeed to be mobile in the air.
That is true, and it's one of his only great options in the air. The issue is that we sacrifice all stage control just to get back on the stage and give them a footing. Besides, spinshot also takes away our jump, so if we are hit after using it, it's gonna be bad.Feels like it's somewhat mitigated by his ability to spinshot though. Depending on where he is on the stage he can theoretically shift over to the furthest ledge and, if necessary, even induce a ledge get up option since he has plenty of those.
His actual air speed is among the highest; it's his air acceleration that kinda neuters his mobility.He doesn't have a hitbox to protect himself or a good enough airspeed to be mobile in the air.
Sorry, your right there.His actual air speed is among the highest; it's his air acceleration that kinda neuters his mobility.
Pretty sure every character has it tough if they lose their double jump...That is true, and it's one of his only great options in the air. The issue is that we sacrifice all stage control just to get back on the stage and give them a footing. Besides, spinshot also takes away our jump, so if we are hit after using it, it's gonna be bad.
If you create a target for exactly where you're going to land, why wouldn't the opponent just stand by Rush and smack you when you touch it/get near itMeanwhile can just use Rush, then either fall back on it (with an airdodge or his slow DAir), or land with Leaf Shield to mix his momentum...
But yeah, even MArio can have trouble landing at times.
At least you didn't get his shoddy early art like I did.I thought this has to do with Knuckles being finished in the game that shall no be named?
I love the colour, but I really don't like Knuckles. Especially his more recent appearances.
Today's going to be fun.MARCH WRITE-UP (By Das Koopa/Barnard's Loop/Zero Destroyer)
A lot has changed with the release of 1.1.7. Familiar characters like Diddy Kong, Bayonetta, and Cloud (who had taken up a large chunk of the results) were all scrapped in favor of a more streamlined roster. Fox reigns supreme on the current Tier List, with buffs to his Reflector and a few new movement options due to something called "wavedashing" and increased viability of dash dancing. I'm of the opinion that this will not matter much long term, but it's a thing that'll keep Fox at the top in the meantime. He's not honest anymore though tbh.
STILL ON TOP
Sheik and Marth were big survivors of the mass purge that caused about 90% of the playerbase to riot and vandalize NoA's property. MKLeo, despite not having a Cloud now, has demonstrated how solid 1.1.7 Marth is under the watchful training eye of Mew2King.
EGGS-ELENT
Yoshi, unlike his 1.1.6 incarnation, is not a waste of space and isn't total garbage trash. I've heard of some Japanese hidden boss who mains a solid Yoshi. I expect him to probably top 3 or top 8 at a major at some point. I think he's "amsa" or something. He placed Top 8 in Japan at some point so he must be good.
THE NEW BAYONETTA?
The inclusion of Ice Climbers has been an extremely controversial issue. They have a powerful infinite off of one grab. The reaction to Icies players (such as 9B literally being drowned in salt by some crazy SoCal player during 2GGC: Japan Saga, RIP) has been a source of a lot of community discussions. The bright side for me: Texas isn't garbage anymore. An up and coming Icies main called "Wobbles" from the DFW area is making waves. Actually, he made waves because he punched a wall, but he's pretty good at Smash, too.
With developments like PuffBuff and Mewtwo nerfs now in the meta, we can expect further meta shifts in the future that I will discuss later.
Any thoughts on this new Pichu DLC? Is it promising, or just a wasted character slot? (honestly, $5.99 only to get Pokémon Stadium?).MARCH WRITE-UP (By Das Koopa/Barnard's Loop/Zero Destroyer)
A lot has changed with the release of 1.1.7. Familiar characters like Diddy Kong, Bayonetta, and Cloud (who had taken up a large chunk of the results) were all scrapped in favor of a more streamlined roster. Fox reigns supreme on the current Tier List, with buffs to his Reflector and a few new movement options due to something called "wavedashing" and increased viability of dash dancing. I'm of the opinion that this will not matter much long term, but it's a thing that'll keep Fox at the top in the meantime. He's not honest anymore though tbh.
STILL ON TOP
Sheik and Marth were big survivors of the mass purge that caused about 90% of the playerbase to riot and vandalize NoA's property. MKLeo, despite not having a Cloud now, has demonstrated how solid 1.1.7 Marth is under the watchful training eye of Mew2King.
EGGS-ELENT
Yoshi, unlike his 1.1.6 incarnation, is not a waste of space and isn't total garbage trash. I've heard of some Japanese hidden boss who mains a solid Yoshi. I expect him to probably top 3 or top 8 at a major at some point. I think he's "amsa" or something. He placed Top 8 in Japan at some point so he must be good.
THE NEW BAYONETTA?
The inclusion of Ice Climbers has been an extremely controversial issue. They have a powerful infinite off of one grab. The reaction to Icies players (such as 9B literally being drowned in salt by some crazy SoCal player during 2GGC: Japan Saga, RIP) has been a source of a lot of community discussions. The bright side for me: Texas isn't garbage anymore. An up and coming Icies main called "Wobbles" from the DFW area is making waves. Actually, he made waves because he punched a wall, but he's pretty good at Smash, too.
With developments like PuffBuff and Mewtwo nerfs now in the meta, we can expect further meta shifts in the future that I will discuss later.
He could stand near Rush, charge a smash attack, then you would only have to move away slowly. Mega Man has good aerial mobility. And considering that landing on Rush gives you your 2nd jump back, you kinda want to try to fall on it... unless your opponent is covering it, in which case you can just land somewhere else with a Leaf Shield or a lemon to get rid of Rush's landing lag.If you create a target for exactly where you're going to land, why wouldn't the opponent just stand by Rush and smack you when you touch it/get near it
i tried maining pichu but my copy is bugged, he keeps taking damage whenever i use attacksAny thoughts on this new Pichu DLC? Is it promising, or just a wasted character slot? (honestly, $5.99 only to get Pokémon Stadium?).
I think that's just Pichu. Sakurai apparently decided that a self-damaging character was a great idea even though they removed rage.i tried maining pichu but my copy is bugged, he keeps taking damage whenever i use attacks
I see you're not chuckling.Yeah, no. This isn't funny. Sorry.