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  • So. Remember Agatha from Pokemon? The Ghost Type Specialist among the Elite Four in Kanto?

    Well apparently there’s a Pokemon Manga called “Pokemon Pocket Monsters” where Agatha (who looks a lot younger in this manga for some reason) has the ability to transform into a Golbat.

    She’s literally a vampire. What the Fuecoco.
    Joke Time!

    Why should Hisuian Typhlosion have been a Psychic Type?

    Because at the time, being able to learn Future Sight would have really come in handy.
    Not all criticisms about games are good points.

    I remember one time back when the Let’s Go games were the only Pokemon games either announced or released for the switch, I was talking with someone on discord and they were complaining about how Pokemon games never have more than one save file.

    I pointed out in response how one of the cool things about main series Pokemon games being on switch was that they can all have multiple save files because different switch users have their own save files for games. So just make a new user on your switch and bam, new save file.

    Their response was incredibly ridiculous. They basically said “That’s stupid. I shouldn’t have to make a new user.”

    It was one of the most overly picky and illogical complaints I’ve ever heard someone make.
    Pop Quiz:

    Which version of Pokemon has this line of dialogue?

    "Eevee. Rip his throat out!"
    Remember my recent post where I mentioned that Greninja’s final smash could have been called Night Slash while still being the exact same move? Well technically that’s not the only option.

    In the anime one of the signature moves of Ash’s Greninja was Cut. Which provides some form of argument that they could have named Greninja’s final smash Cut as well.

    Yeah. The infamous HM move of Cut being the final smash on what was at least at one point (and might still be) the most popular Pokémon of them all. What a timeline that would be.
    There are people out there who have a disdain for final smashes that are made up for Smash rather than being direct pulls from the source material.

    But for whatever it's worth, a small number of those made-up final smashes pretty much become direct pulls from source material if you do nothing but change the name.

    -

    Mario Finale -> Ultra Flame

    Zero Laser -> Hyper Beam

    Phazon Laser -> Phazon Beam

    Aura Storm -> Hyper Beam

    Secret Ninja Attack -> Night Slash

    Plasma Scream -> Kinetic Breath Weapon

    -

    Once again it's not a large amount, only a grand total of 6, but it is something that could be done.
    I think the most common complaint about Coins in Mario Kart 8 is how lame it feels to get them as an item during a race.

    Personally I always had a bigger problem with how both Mario Kart 8 and Mario Kart 7 use coin collecting as the method for obtaining unlockables.
    Perkilator
    Perkilator
    I think I have an idea on how to salvage Coins in the next Mario Kart:
    • Red Coins would be the ones you pick up on the track. Collecting eight lets you use a Special Item that varies depending on who you’re playing as.
    • Normal Coins would be collected the same way you rack up points in Tour: doing combos (tricks, Mini-Turbos, etc.)
      • Those coins would then be used as currency so you can purchase characters and customization parts, and this would not have microtransactions involved
    • Speaking of customization, I also had an idea for a “Garage” mode where you can freely customize your vehicle body, tires, glider, paint job, decal and stickers, just like CTR Nitro Fueled. This is also where character costumes would come into play.
      • The appearance you give to certain characters would appear as is on the character select screen, meaning you can instantly go from the character select screen to the course select screen.
    I've stated before on more than one occasion that I believe emulation is fine as long as the system you're emulating has been discontinued. And in that regard, sometimes emulation can offer some neat perks that make parts of certain games that are normally tedious a lot less of a hassle.

    An example of which that I've actively been engaging in lately, is Pokemon Battle Revolution. Which as I'm sure many of you know is a bad game on an actual Wii because of the need for transferred Pokemon to be able to really do anything. But with a combination of Dolphin and a program called PKhex, you can fill the storage boxes with Pokemon that you can optimally customize for battle way faster.

    Now Battle Revolution does have online multiplayer, and since this is Dolphin you should be able to set up connections for a few matches, so don't use Pokemon you get from PKhex in online play because using hacked Pokemon in that mode is severley frowned upon for a very good reason. But for the single player modes, go ham.
    Youtube has been acting really weird with it's ads when I try to watch videos lately.

    Usually what it does recently is when the video reaches a point where an ad would play, it will play like 1 second of the ad and then flicker a bit before trying to load another ad, then that 2nd ad will flicker after 1 second as well, and then it will give me that notice that ad blockers violate the Youtube terms of service. Which once again lasts for like 1 second, flickers a couple times, and then it will just start playing the video.

    That last part especially is really weird because I don't have an ad blocker enabled for Youtube. It's not a huge deal all in all because I can still watch videos, but it is weird that it's doing this all of a sudden.

    Is this happening to anyone else here?
    I remember when a reviewer I used to watch a long time ago said that his favorite Metal Gear Solid game was the first one because it’s the only one where you actually needed to use stealth to beat the game, and the proceeded to criticize the other games for giving the player too many cheap “get out of stealth free cards” like one of the games providing too much ammo for the tranquilizer gun.

    I don’t know if he still thinks this in the modern day, and if he does then more power to him, but it is a curious memory of mine to think about because I feel like that huge focus on stealth would lead to a sizable amount of people feeling like the original Metal Gear Solid has aged the worst out of all them (aside from the games people considered bad upon release).

    After all, stealth sections in games are usually viewed with disdain are they not?
    A short few days after the trailer first came out that revealed both Inkling for Smash Ultimate and the game of Smash Ultimate itself, I participated in a discussion video talking about the impact that games like Breath of the Wild, Pokémon Sun & Moon, and upcoming games that hadn’t released yet would have on Smash Ultimate.

    BotW was the focus of the first half of the entire video and one of the things I said during that topic was that I thought it seemed like it was the prime time to give Ganondorf a new moveset. The main reason I said that was because I was pretty locked into the mindset that Link would have some significant changes because he had his BotW look now. A perspective that was shared with the other people in that video.

    Which was the first time of what is now a grand total of three times where I thought it could be the prime time for a Ganondorf moveset change. The second time was more of a thought that it could HAVE been that since all the Zelda characters in Ultimate had depictions from different games, but I didn’t start thinking that until sometime after that fact was revealed soooooo……yeah.

    And unsurprisingly, the third time I thought this was seeing all the new stuff from Ganondorf’s depiction in Tears of the Kingdom. And to be fair, that example has not been shot down yet.

    But either way, I think the fact that this moment of feeling like it’s the prime time for a new Ganondorf moveset has happened on at least 3 different occasions would either cause people to feel like they’d be even more annoyed if it yet again does not happen in the next Smash Game, or they’d take it as a sign to not expect a moveset change to be an “impossible that it’s not going to happen” type of guarantee just because it feels like the prime time for it.

    I personally lean more towards the latter.
    Back when Screwattack first merged with Rooster Teeth, and by proxy Death Battle became a Rooster Teeth show, I was part of a volunteer research team for Death Battle.

    Because of that, Rooster Teeth gave me a free first membership for their site. I think it was the summer of 2016 when this happened, and they made it so that this free first membership would not expire until January of 2025.

    Yeah, that was pretty generous. But the fact that Rooster Teeth has been shut down and January of 2025 still hasn’t arrived yet? That just feels weird to think about.
    Super Mario Party Jamboree has received a number of update videos and such sharing more about the game since its initial reveal, but I gotta be honest, I haven’t really been keeping up with them. Been a little too focused on other things.

    So I’m going to ask this here. Has it been confirmed whether or not the Pro Controller is compatible with the game or if its Joy-cons only? Or do we still not know yet either way?
    MBRedboy31
    MBRedboy31
    IIRC you can use Pro Controller, but there's 15 or so minigames that use motion controls and are removed from the minigame pool if anyone is using anything other than Joycons. There's also 3 side modes that require Joycons.
    psb123
    psb123
    MBRedboy31 MBRedboy31

    Huh. Weird way to have it be both options at the same time.

    Probably wouldn't bother me personally too much though. The reason I want the Pro Controller to be an option is because the people I have to play Mario Party with locally don't care for motion controls. But I doubt me and those people would play any modes aside from the standard board game anyway and we could probably just live with not having those specific minigames available.
    I remember seeing someone say a few years back that the only reason YouTube is still alive is because there’s no alternative.

    Which is a statement that makes sense to claim given the abundance of problems with the site, but I do find myself wondering how much truth would actually apply to this claim.

    Mostly because I vaguely recall Twitch trying some kind of push to become an alternative, yet YouTube is still around. Though I think my memory is betraying me on a couple key aspects there.
    fogbadge
    fogbadge
    Another factor to consider is that YouTube is owned by google and probably has an absurd amount of money behind it
    KneeOfJustice99
    KneeOfJustice99
    There's a few reasons for this, but the lack of a "feasible" alternative to YouTube is by far the biggest one. You have to remember; we're pretty sure that YouTube has never turned a profit in its entire lifespan, because the sheer cost in holding as much data as YouTube does (being a video streaming website) obliterates the money that comes in from things like advertising, subscriptions, or sponsorships. Google really only keeps it around because it's a good way to monopolize the video streaming market.

    It also doesn't help that Google actively tries to keep YouTube as a sort of monopoly. It's funny to me how people talking about alternatives to the site offhandedly mention places like Vimeo or Dailymotion as jokes, despite them being genuine alternatives; it's just that YouTube has such a massive built-in audience for creators, or a massive amount of content for viewers, that it makes little to no sense for most users of the platform to actually leave.

    The abundance of problems with the site probably comes about from that, to a degree. YouTube's kind of a side project within Google anyway, and even if it were a big focus of the company, the fact that YouTube has so successfully essentially monopolized the market means it doesn't really have to try to keep people around. Most people probably wouldn't look at sites like Vimeo or Dailymotion as real "competitors" in the market, and you can sort of see that from within YouTube itself with how hard they go after alternative methods of using the site like Newpipe or whatever (because they believe the only "competitors" are what they would describe as pirates.)
    Hot take:

    Hiding dislikes from the public was one of the best decisions YouTube has made in recent memory.

    Video Makers who feel like dislikes are a helpful form of feedback to help them improve can still see the dislikes their videos get, so hiding dislikes from the public relieves people from feeling the annoyance of seeing dislike bars that are a result of trolls being pests and haters acting like raging idiots.

    While I never saw that get as bad on YouTube as I have on Reddit (another site that should get rid of its downvote feature) I did see enough of it before YouTube started hiding dislikes from the public to where I’m glad that YouTube made that decision.
    psb123
    psb123
    FazDude FazDude

    I’m finding myself a little confused here. The points you’ve made sound more like they’re in favor of hiding dislikes rather than being against it.
    KneeOfJustice99
    KneeOfJustice99
    I actually had to think for a while before putting this together, but here's my thoughts; I actually don't think there's much in the way of benefit in removing dislikes from YouTube, and the benefits that do exist are either pulled down by the rest of the site, or pulled down by the culture that the site induces. If anything, I think the benefits ring very hollow when you look at the bigger picture.

    For example, people have often mentioned how "dislike mobs" unfairly target minority communities - usually with a focus on LGBTQ+ people. I can actually agree with that; and I think that it would suck having a useful function like the like/dislike bar used against you based purely on your identity, or the topic of your video, rather than the quality of your content. The issue is that we can go on all day about how YouTube is a saviour for the LGBTQ+, but let's not forget that YouTube has a continual and systematic problem with removing LGBTQ+ content that has existed for well over a decade as part of their almost comically incompetent enforcement of their own guidelines and terms of service.

    Likewise, people talk about mental wellbeing of YouTube creators, and it's commendable that people are giving more consideration to the environment that's created for these people to work in. Removing dislikes, and thus removing an issue of public perception, might seem good in light of that. But let's not pretend that YouTube's algorithm - deliberately kept in the dark as to make the playing field "fair" - hasn't decimated entire genres of content like indie animation and music with very rare exceptions, pushing people to put out videos not for the sake of creation, but for the sake of relevancy.

    And let's not pretend that YouTube's archaic support service run through a ****ing Twitter page (that almost requires relevancy to interact with), or their poorly-handled Content ID system that makes people constantly have to look over their shoulder for almost anything that might get blocked, or bizarre moderation enforcement that's lead to people having to literally make up slang like "unalived", aren't contributing to this. Or the rising issues of comment bots that exist to scrape personal information, or drive up hate and harassment, or funnel people to actual CSAM on the platform, while your own comments get automatically shadow-removed because your experiences as a trans person aren't seen as advertiser friendly. Y'know, none of this seems great for mental wellbeing, does it?

    You see what I mean?

    It's all well and good to say that removing dislikes is a "step in the right direction" or something, and while I don't personally agree with the decision, I can see arguments for it. The issue is that there are so, so many more pressing issues to handle on the platform. If they want to say they're helping to promote positive mental wellbeing, or a platform for open and frank discussion, or even just quality, decent content, then maybe they should actually do something meaningful about that; rather than making a decision that almost exclusively benefits themselves (and the celebrities and advertisers they bend over backwards for), then having the balls to say it's actually done for the people they screw over more than anyone else - actual small creators using YouTube as a platform for high-quality content.
    FazDude
    FazDude
    Yeah, Knee kinda summed it up (presumably without having a fire alarm go off in the middle of writing it and losing their train of thought like I did, heh) - I do also want to add that public dislikes can be a solid indicator of whether a video shares misinformation, but this point has been kinda muddled over the years.

    I understand the argument for why dislikes are hidden, but I don't think it actually does much in the grand scheme of thngs.
    I've been getting pretty into the idea of Diantha and Cynthia facing each other in a Pokemon Battle (more so in the realm of an anime setting rather than a game one) but I think it's not at all a stretch to say that more people would expect Cynthia to be the winner.

    Not just because Cynthia is widely considered the strongest Champion in the series while Diantha is considered the weakest (prior to Geeta's introduction anyway) but with both the anime and the games in mind, all of Diantha's Pokemon take super effective damage from at least SIX of the Pokemon available in Cynthia's line-up. Including Gardevoir depending on moveset choices.

    For this reason, I've been trying to think of some other Pokemon Diantha could have, but the only Pokemon I've found so far that I think could be fitting for Diantha is Pyroar. And maybe Honchkrow too. But both of them still suffer from the problem of being weak to a lot of Cynthia's roster.
    Melee and Brawl both had rewards where in order to unlock them, you had to leave the game running for so long that you pretty much had to just have CPU’s play hour long matches over and over again while you went to do something else.

    Melee’s reward for this was the playable character of Mewtwo, Brawl’s was the music track of the Bob-omb Battlefield theme.

    Which one do you think was the better reward?
    I mentioned once how I thought the theme songs of the Pokemon X and Y anime were not as good as those of the previous generations. And I still stand by that for the later 2 of the 3, but I didn't give the 1st one enough credit. It is all and all a good song, it's a remix of the original opening so how could it not be, but part of me does feel like it would have been nice to have something new instead.

    Either way, still not a big fan of the later two. Which is why I decided to give the openings for the japanese version a listen and wow, what a colossal improvement.
    One of the weirdest criticisms of a game company for me to look back on is this one time I saw someone say that an example of how cheap Sega is, is that they’re the only company to still use black and white game manuals.

    This is a statement I saw back in 2007 and at the time, I did see with my own eyes that it was in fact true. So I understand what point this person was trying to make, but using that of all things as an example of proof that Sega was cheap at the time? I don’t know, something about that just feels weird.

    Especially in the modern day where game manuals are ancient relics.
    When Best Buy was hosting that pre-release demo for Smash Wii U, I brought my 3DS and a couple games with me because I expected the line to be long. Which it indeed was.

    But not long enough to where I needed to boot up more than one game. The only game I played while waiting in line was Pokemon X.

    I did so to try to play some people in local wireless battles. But I knew going into it that I was very unlikely to win because the best team I had available was my Hall of Fame team. Of which no member was level 100 and I didn’t make any attempts at EV training them.

    So my team was:

    Greninja, which I didn’t notice until too late in the playthrough had a nature that crippled its Special Attack.

    Mega Lucario

    Talonflame

    Trevenant

    A shiny Lanturn I got through chain fishing

    And I honestly don’t remember who the last member of that team was.

    I managed to find where the first opponent I battled was in line and after he won, we agreed to do a triple battle just for fun.

    Again, just for fun. I’ve already established that my team wasn’t set up for victory against other real players.

    That being said, we both had a good laugh when my Lanturn’s Ice Beam froze his Mew.
    MBRedboy31
    MBRedboy31
    When I did that (or was it the one for MK8/etc? It was one of the two of them) I played a round of Kirby Fighters with a person next to me in line, although there was so much wireless interference that we had extreme wi-fi ping despite being right next to each other.
    If Smash Ultimate actually went the route of changing Pikachu’s final smash to one of its two exclusive Z moves, which one do you think they would have chose?

    Catastropika? Or 10,000,000 Volt Thunderbolt?
    Once Piranha Plant made it into Smash as a playable character it became a for sure thing that common enemies in games can become smash fighters.

    But on that topic of normal enemies being playable in Smash…..well…..Pokémon.

    Really common early game Pokémon like Caterpie and Zigzagoon certainly have a similar feel to them as something like a Goomba, but they’re still Pokémon that you can catch and use in battle. Aka play as. So would they count as being part of this “normal enemies” category?
    I like what I've seen of the main series Pokemon anime (the one before Horizons) but there is a hefty amount of said anime I haven't seen such as the Unova Region Saga. Having not seen those episodes, I am fully aware that I cannot pass proper judgement on them. But to be honest with you, I've heard a number of things about it that don't sound too good. Such as the leading lady among the main characters in that point of the anime, Iris.

    A lot of things I heard about the anime version of Iris (I hear the game version is better) leave me with a feeling that I would not particularly like that character. If I go into specific examples this post will be too long, but I get a feeling a number of you know what I'm talking about anyway. As I said, I haven't actually seen the Unova era of the anime, but even so, I couldn't really help the feeling of being unimpressed with Iris from the claims I heard.

    I also didn't really watch any of the anime past the Kalos seasons, so I only just recently found out about how in Pokemon Journeys, she became not only the champion of Unova, but one of the top 8 trainers in the entire world. That was a pretty shocking revelation for me. Either the negative claims I heard about her were exaggerated, or she really got her act together after the Unova seasons.
    Opinions vary on whether or not this approach was liked or disliked, but Smash Ultimate did set a goal for itself of all the final smashes having a consistent basis of being simple and quick.

    So what if, just hypothetically, the next Smash game decides to set another consistent basis type of goal for Final Smashes, only this time that goal is to make every final smash a smash original move. No direct pulls from source material allowed.

    How would you react to this?
    You know, I'm not going to lie, while I am overall on the side of not being in support of AI Art, I can't deny that I have come across a few pictures here and there made by AI Art that I do think look good.

    Which can feel a bit conflicting sometimes to be honest with you.
    So. Remember that one book series called Twilight?

    If you do, you probably also remember that one of the reasons the people who didn’t like it, well, didn’t like it was because they felt the vampires in that story were not true vampires.

    And back in, I think it was 2008 or 2009, I was watching a video a bunch of friends recorded of them enjoying Christmas together and as it just so happens, this group of friends were among those who didn’t like Twilight for that reason (among others).

    And at some point in the video, one of the people there decided to enjoy his Christmas present with the his friends that were there. It was a two-part gift. The first part was a copy of one of the Twilight books, and the second part was a box of matches.

    They lit a campfire outside and started throwing pages of the book into it. The guy who got the book and matches for Christmas ripped out a page and shouted “This is for Count Chocula’” as he threw it into the fire.
    As far as I’m aware there seems to be a bit of a general consensus in the Pokémon fandom that Diantha from X and Y is the weakest champion (unless that opinion was shifted to a post-Gen 6 champion and I’m just not aware of that).

    But what about the opposite side of the spectrum? From a general consensus, or at least the closest thing to one you’ve seen, which Champion is the strongest?

    And if your answer comes from Sun and Moon or later, could I also pick your brain about which pre-Gen 7 champion is the strongest? That era is what I’m mostly curious about in this regard.
    I have no idea how many people here have seen The Dragon Prince, but I’m going to share a quote from season 2 and see how it resonates with people.

    “If it is wisdom you seek, then I shall do my best to fake it.”
    The X and Y seasons are some of my favorites of the pre-Horizons main anime for Pokémon, but one area where those seasons dropped the ball compared to the previous seasons is theme songs.

    The X and Y season uses a total of 3 different theme songs for its run and they all pale in comparison to the theme songs of the prior generations.
    I don’t know if it’s true, but I’ve been hearing recently that twitter will be going out of service in a few countries.

    Which I cannot say is something I like. That may sound surprising to some of you given twitters reputation of being such a toxic website, but that’s exactly why I don’t want it to go under.

    The reason that website is toxic is because of the toxic people that use it. So I say keep them over there so I can just avoid the website and not see any of the toxicity rather than have them move all that stuff to another site.
    Wario Wario Wario introduced me to the infamous "Diddy Kong Racing 3 Tree" which refers to how the design of the tree next to the title on the games box art can make it look like there's a 3 imprinted on the tree. But I won't lie, sometimes when I look at it in just the right way, it looks more like a 9 to me.

    Diddy Kong Racing 9. sigh if only.
    Out of sheer curiosity, how many people still like Sakurai?

    I know a couple people here on Smashboards aren’t too keen on the things he says in the videos on his YouTube channel, but that’s just a couple people.

    When talking in terms of a wider spectrum, what have you guys seen in this regard?
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