I never doubted your player skill and I value your input, I also believe Wario has an advantage and i'm not shrugging off your statements....... I really just want to know if it is truly that hard. Could you provide the vids of Fiction doing this?
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Well I just talked to Fiction actually on AIM a few minutes ago and he said they didn't record the matches, to his knowledge. They were running a live stream, which was AMAZING to watch them play, and apparently you can't record and do a live stream at the same time (although I am pretty sure you could just record the live stream being played onto a computer, dunno.)I never doubted your player skill and I value your input, I also believe Wario has an advantage and i'm not shrugging off your statements....... I really just want to know if it is truly that hard. Could you provide the vids of Fiction doing this?
No one likes him! BWAHAHA!!!What happened to Bowser >:l
Yes he did fantastic, I saw DSF go Snake on Brinstar and I was like "Watch Fiction fly" lol.I saw those matches. Fiction is a total monster.
Fiction definately knows how to be patient. Great camping, and excellent counterpicks. (Brinstar+Wario=****) Oh, and that Ice Climber choice was so awesome.
Wario runs circles around everyone on that stage.Yes he did fantastic, I saw DSF go Snake on Brinstar and I was like "Watch Fiction fly" lol.
Living proof that Wario can be hard as hell to grab.He also gave his Dedede trouble on Smashville with that platform.
Hmm... I'm interested to see vids of him playing and camping.I don't play wario, that was pyro's job but, in his words (so near as I can remember):
"Wario did noticably better when I ran away and waited for Zelda to approach. But it's not like I could avoid everything and once you DID get the lead it was complete hell for me to try to get any sort of advantage back from you. Wario might have good priority but zelda has great priority and much better range. Unless you made a mistake I just couldn't get inside of you. I'd rather play DDD against zelda because at least he has backthrow, and I hate playing DDD against Zelda. But at least he didn't get COMPLETELY shut out"
I'm sure he's not aware of most of the subtleties in the game, but the general opinion is that he's better than me and he still tends to lose the wario vs. zelda matchup.stuff.
my online works. But it's college.Sonic, if you fixed your online, I'll do you with Wario (Or any good zelda for that matter, I need practice anyway.)
I don't even think that's wholly necisarry. IF wario gets a damage advantage, just approach ALL THAT YOU NEED TO with zelda. Seriously, she outranges wario enough that she can get into poke range and it's not like he can punish her poking very well.DMG, your problem is that you assume Zelda will approach. You have to get inside of her first to get a lead, and her defense is one of the best in the game. Regardless, I think you proved your "theory craft" argument when you stated that "characters who approach better than Zelda can't catch Wario so what makes you think she can." If you had played a Zelda, you would know the situation is different. We aren't going to chase your jumpy butt around the stage; instead, we are going to stalk Wario, throwing Dins when he gets outside of punish range, and wait for him to make his move. There is no reason, unless the Zelda is behind, to chase after Wario like you imagine.
And, if we get behind, there is the option of switching to Sheik. At that point, we are back in business again.
heheh. well I mean okay fine. except the waft is um... only useable once avery few minutes. not that it's not still good, but, I mean... if wario's gonna have to rely on something that he can only use a couple time a match.... well that doesn't sound good.Well, if he gets the waft built up, that outranges and outspeeds all of Zelda's moves (the non-laggy ones anyway.)
that would make sense no? he's got a waft or two each match...I wish you guys saw Fiction play...
Like, 1/3 of his kills were from a Waft. XD
You should've seen the extreme camping that happened. It was hilarious.that would make sense no? he's got a waft or two each match...
Still on Bowser, but there's a lot of Wario talk. XDare we on bowser, Wario, llamacario? im now lost
Earliest? Hmm....yeah, i was wondering did we go back to wario or are we still on bowser and hes just napping atm. also when is the earliest Zelda can die from Bowsers sideB w/ DI and how do you DI it?
Zelda HAS to approach or attack when she is behind, otherwise she loses with a % or stock deficit. Once Wario gets the lead, he can camp her. He forces her to approach, she stinks at approaching, he either punishes her approach by dodging it, or if he can, just counter attack it and then run. The fact is, when she does have to approach, she is in real trouble. Her tools to do so are subpar, which explains why she is mainly a defensive character who wants her opponents to approach. And that is fine, it works vs a lot of characters, but against characters that force her to approach she struggles.DMG, your problem is that you assume Zelda will approach. You have to get inside of her first to get a lead, and her defense is one of the best in the game. Regardless, I think you proved your "theory craft" argument when you stated that "characters who approach better than Zelda can't catch Wario so what makes you think she can." If you had played a Zelda, you would know the situation is different. We aren't going to chase your jumpy butt around the stage; instead, we are going to stalk Wario, throwing Dins when he gets outside of punish range, and wait for him to make his move. There is no reason, unless the Zelda is behind, to chase after Wario like you imagine.
And, if we get behind, there is the option of switching to Sheik. At that point, we are back in business again.
I don't think you DI it at all. But if I do, I die depending on what part of the stage I am on or how high the platform is,etcyeah, i was wondering did we go back to wario or are we still on bowser and hes just napping atm. also when is the earliest Zelda can die from Bowsers sideB w/ DI and how do you DI it?
In all seriousness, the angle that the Klaw normally launches you at is probably the safest for you. Just momentum cancel the best you can.I don't think you DI it at all. But if I do, I die depending on what part of the stage I am on or how high the platform is,etc
If center stage, I DI Up and to the stage. If in the side of the stage I DI straight up. But it also seems that no matter where you DI, it helps you die faster, so I am starting to think you just don't DI at all. Break out of the hit stun with something and then fast fall and aim the stick to the stage..
Zelda struggles approaching against characters that can throw out tons of projectiles and insanely ranged moves.......Wario doesn't fit this criteria. Your idea of Zelda being horrible at approaching in this matchup is Wario running away like a *****.....which btw means Zelda is taking no risks whatsoever and her approaching is not a detriment in the match. You still have to at least try to play some honorable form of Smash in the beginning of the match and if we have a lead at any time during the set.....we have the moveset to make it be a fairly even matchup. I agree that Dins is useless here however.Zelda HAS to approach or attack when she is behind, otherwise she loses with a % or stock deficit. Once Wario gets the lead, he can camp her. He forces her to approach, she stinks at approaching, he either punishes her approach by dodging it, or if he can, just counter attack it and then run. The fact is, when she does have to approach, she is in real trouble. Her tools to do so are subpar, which explains why she is mainly a defensive character who wants her opponents to approach. And that is fine, it works vs a lot of characters, but against characters that force her to approach she struggles.
Zelda stinks at approaching, she doesn't have a good enough projectile to hunt Wario down to compensate for her lack of good approaching tools. Falco's Laser's have trouble hitting a campy Wario, Din's is no exception.
Din's is nearly USELESS in this matchup in any significant form. Utterly useless. Best use is for edgeguarding, and even then it is fairly easy to dodge.
As for Shiek, we already have a pretty good matchup vs her, even with Camping set aside. There are a lot of misunderstandings in that matchup, and a lot of incorrect information regarding what Shiek can do to Wario. It is certainly not an easy matchup for Shiek.
Throw a bike at her.The Sheik statement was pretty funny to me. I would love to see what you can do to a chain camping Sheik on BF without a waft.
How is it like ledge stalling/camping? Think about it:EDIT: btw, this new running away stuff you Wario players are raving about is all good and dandy until people realize how close it is to ledgestalling and TO's start to not allow it at their tourny's. Sigh, I really don't want Brawl to turn into a boring pathetic game like this......but if it must then I guess it must.
Well Bowser has a 45:55 or 40:60 matchup vs her, most of his stuff has been talked about. Most people also agreed on those numbers, but Wario we are still not on an agreement.Nice, I like how Bowser is still the topic and Wario is still the talk.
Nothing against the talk but I thought you guys were done with the talk about Wario and Zelda. =/
I really have no idea.Wait so is bowser 55-45 or 60-40? I really can't make up my mind >.> Let us summon guru MrEh
That's fine. The matchup is probably either that or 55-45 anyway, so it really doesn't matter.I do believe it's 60:40 personally for me in my experience with bowsers =(
Nah, it's fine. Like I said earlier, the matchup really doesn't bother me all that much as long as it sounds near decent. If it was 65-35 or below, then I would start complaining. XDand I half-feel bad for saying it because you're always so helpful! xD
I seriously lol'ed. ^^Nope that would be silly ^^ We're not the pits