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Zelda 4/48

EverAlert

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I know it's fairly early for this... but let's start organising! :D

Last year just before christmas, a bunch of us smashers from Sydney and Perth played through the 4 3D zeldas back-to-back in conjunction with an american team, with the goal of completing all 4 within 48 hours.

I know Melb were interested in participating but they didn't end up doing it cause they found out about it too late or something. So hopefully this thread will maximise the potential for this year's event. Also, I plan on editing this thread with details as planning progresses.

To get the ball rolling (mainly directing this at Perth/Sydney until other people confirm participation): What dates should we do it? The americans are talking about doing it on Dec 19-23 or 26-30 (Dec 20-24 or 27-31 for us). I really don't see those as viable dates personally. Americans are doing it on the 17th-21st (16th-20th for us), which is late but reasonable imo. It'd also depend on which 2 of those days they plan on allotting to the 3D zeldas. But either way, I think we should avoid the Christmas period if possible and shoot for a more early-mid Dec event.

Also, Skyward Sword fun-run if we finish the other 4 in time? O:


Possible Dates
Dec 4-6 (mon-wed)
Dec 5-7 (tue-thu)
Dec 16-19 (fri-mon, usa team sync)
 

Dekar289

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if you're any good you should get all 4 done and sykward sword well within 48... depending on what the exact rules are in terms of "completion"
start praccin
 

EverAlert

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mm is easy compared to oot lol. all the mm techs are like "set up situation, hold down these buttons, wait" lol, even the hardest ones are just the same standard oot ones lol.

also, thus far the rules are basically "have to get all main dungeon/story items and finish story, anything else goes" which is what we did last year. I'd really like to revise that for this year though.
 

ciaza

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On that note: anyone want to break the world record for longest time spent straight playing a fighting videogame? The record is only 30 hours, and they did it by playing Brawl.

Anyone? No?
 

MTGod

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Perth might have 2 or 3 teams this year - I've spoken to a bunch of people and they're all pretty keen, so we were going to set up an actual race for it (not just a "see if you can complete them in 48 hours because we already know we can :D). The race would probably be stipulated as no skips (except cutscenes :D) and in a set order of games so we can keep track of how we're all doing.

And yeah, Skyward Sword blind run would be hilarious.
 

luke_atyeo

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damn son, only 30 hours?

the day I first got my copy of melee I played 21 hours straight lol.


also mario speedruns would be so much better then zelda speedruns.
 

Vlade

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Hopefully I can participate again, the only problem is that there is a possibility I'm going to Japan for leavers which will be early late-November until early-December
 

Marteh

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Ill hopefully be in, it's mainly due to work, but as said if its on monday-tuesday-or wednesday Im set :p if not..can try >>;

**** it id still go to do MM, Im that commited lol
 

Alzi

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Would people need to play both ocarina of times? the one on n64 and the 3ds versions?

Or would it just be the original?
 

EverAlert

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lol summonerkyun~ don't do that again this year. :p


also mario speedruns would be so much better then zelda speedruns.
clearly you underestimate the sheer quantity of insane **** that can go on in any given zelda.


Would people need to play both ocarina of times? the one on n64 and the 3ds versions?
just the original. they're basically the same, minus the 3ds version's immature metagame and inability to stream off it...


The race would probably be stipulated as no skips (except cutscenes :D) and in a set order of games so we can keep track of how we're all doing.
Set order of games I like. I never really understood the "no skips" thing though. It just makes more sense to me to have a ruleset more in line with the speedrun standards, since that's the metagame all the known tricks are based around. I don't really agree with the "it's more interesting" argument either, people don't watch speed runs for the story. :p
 

Marteh

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Well you can do no glitch speed runs.

See the thing is we've already proven both of us (if you didn't override a key item in MM) can pass the 4 games in less than 48 hrs, so may as well make it more a challenge by running through them how it was meant to be. Plus the Americans do that too so itd be more interesting.
 

MTGod

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Well, really it's up to you guys. We know we can complete the set in 48 hours with no glitches (unless I was asleep when someone used one lol...) so there's going to be less challenge to complete it with glitches in the same time frame. And as for the race, the people I've spoken to in Perth that want to do the race with us (probably in-house too) all prefer no glitch runs. Just a preference really, and if we're racing we all have to agree on stuff.

If you want to use glitches go right ahead - you guys still have the challenge of completing all the games under 48 hours though :D

EDIT:

"People don't watch speedruns for the story"

You clearly missed the Twilight Princess DERRRP fiasco :D
 

EverAlert

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Not knowing how to speedrun a game doesnt mean people watch it for the story haha. Or am I thinking of a different fiasco? :p


Anyway, even though we both know we can do it in 48 hours, I was still not satisfied at all with how we did last year. Although Gords did a really good job with TWW, there were still loads of things he could have done better, and NONE of the other three games were pracitised fully on our end (TP not at all, MM barely at all, and I was only practiced up to the end of fire temple in OOT).

I think whether or not we can do it in 48 hours with or without glitches is irrelevant. We know we will do well either way. Furthermore, we both know we're not going to be able to play through the games well enough WITH glitches to get ultra insane times (e.g. sub-24), so it still doesn't defeat the purpose of "4/48" to do glitch-tolerant runs.

I personally find it more interesting to use/watch glitches (as it is a much more fresh perspective on the game and one that encourages strategy), and certainly more interesting to go for a glitch-oriented run over doing a run the way the americans do it for the sake of doing it like them. The factor of actually being able to pull all of that stuff consistently makes doing the game fast much more appreciable than essentially just grinding through the story yet again. Also, the only game that you really can skip practically everything out of the 4 is OOT, and there's a standard ruleset for a more story-oriented approach for that anyway. Besides, if you take the time to watch the OOT speed run guide thing that the americans made, you'll find they're not against the abuse of glitches. If anything it seemed to me that they were simply uneducated about the possibilities.

That said, I really like the idea of treating it like a race. The fact that we WILL do it within 48 hours regardless of anything (notwithstanding certain... mishaps) is a valid point... I just think the best solution to that issue is not to limit ourselves more (destructive), but to encourage more competition in a different way such as creating a structured race (productive). This is actually what the americans are doing themselves: they have completed the goal of sub-48 every year they've attempted it, and with each subsequent year, instead of imposing extra limitations on themselves, they've added the extra challenge of attempting more games and extending the total waking period if need be.

TL;DR - No-glitch runs are boring, and we should have a solution to the "we know we'll sub-48 anyway" problem that is productive, not destructive.


btw, playing a game "the way it was meant to be played" in a competitive setting is blasphemy. if that was so important we'd play brawl with items and all stages. :p

****ing text walls how do they work. sorry about that, I have a fairly well-thought reasoning and am naturally verbose. :/
 

MTGod

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TL;DR - No-glitch runs are boring, and we should have a solution to the "we know we'll sub-48 anyway" problem that is productive, not destructive.
That's what we've done/will be doing with the in-house race. With 3 teams competing in the same area it's going to be very hype for us, at least, and hopefully that hype will transfer over well into the stream. This solution works for us; we're just trying to put our own spin on the event - if you're not keen on it then maybe try playing blindfolded/mirrored/whatever? Everyone doesn't have to do the same thing if they don't want to ^^
 

EverAlert

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Well I like the idea of an in-house race as I've said. But having different limitations for each team kinda defeats the purpose of the race. More importantly, why have limitations at all, and keep it simple?
 

MTGod

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Well, you guys are more than welcome to use glitches if you want - the Perth teams however will be doing it glitch-free (unless I'm usurped by a unanimous change of heart by everyone else) because it's what we want to do. Plus, this is more just a side thing anyway to spice things up a bit over here - we won't be hurt or anything if you choose to do your own thing with it :D

But keep in mind, if you join in on the race and use glitches and still lose (somehow), be prepared for an onslaught of jibes from other Perth smashers [not me, cos I'm a lover]
 

EverAlert

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Well, I'll probably have less fun if we do different things, but then again I do have a tendency to do what I feel is reasonable over what's fun, so.... Bring it! >:D

... Are we at least going to establish some ground rules in terms of glitches though? I'm thinking something along the lines of MST (although I prefer not bothering with the T part), then the teams who want to glitch **** up and follow that, and you guys can do whatever. xD
 

MTGod

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More important matter - dates. I agree with an early December run, as taking too many days off in a row during school holidays (especially just before Christmas which is the time when people are called into work) will get you fired :p I'd like to do Sunday - Tuesday, or Monday - Wednesday optimally.
 

EverAlert

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which dates are they?
I'll add them to the OP as possible dates.
 

EverAlert

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Updated, also put down 16th-19th since it's a week before we plan on going to Japan. Not sure how well it fits in with anyone else but it'd be good timing for us.
 

EverAlert

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Like me, gords, ACT people seem likely (luke, etc), and maybe some others. It's gonna be ****. :D
That being said it seems increasingly less likely anyone can get time off around christmas, so I'm not even sure when we're going anymore. :/
 

EverAlert

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so who wants to plan this shiz for real now? it's getting fairly close to dec so I reckon people should be thinking about this now if they're serious about it.

the usa team confirmed their dates (17th+) just now, we should do the same imo. 17th is a little later than I'd like, but I'm happy to do that for the sake of syncing since it's not *that* close to any festivities.
 

escro

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How hardcore do you need to be to be able to participate? I play oot on a regular basis and have finished it to 100% a few times so i know it pretty well, but i dunno if ill qualify in the "speedrun" sense

Das right i play it for the story. Come at me

:phone:
 

Gords

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im fine for the 17th wont really know my plans till around then anyway,

on rule terms.
i like the race with similar rules to last time. as in need to collect all dungoen items and defeat all dungeon bosses with no large sequence skips. although the order of events can be changed as long as it doesnt skip the previous scenes (story-wise)

@vlade
well since work is a ***** we're not going to japan this year so next year sounds more likely.
 

Vlade

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Let me know when you guys will be there Gords, I'd be keen to meet up.

Yeah WindWaker doesn't really have any major skips so we can't really break any rules that may be put in place when playing WindWaker :p
 

Gords

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well i was refering to all games.

and wind waker does have some major skips with some ridiculous glitches. none that are practicles for a consoled speed run.
i do however want to see glitches used and some minor skips, eg bait bag skip in WW. the sequences i dont want to skiped are major scenes that has information or a direct link to the story. I say anything else is worth it. with the rule of having to collect all dungeon items and defeat all the bosses in their respective dungeons we should keep the story intact, the added use of glitches and minor skips gives it that hardcore competitive edge. bewst of both worlds there.
 
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