Man, syonryoken, wall of text.
Guess I can't really complain, though.
*sigh* Jack, first off I commend you for attempting to fight for the community as a whole. However this is how the competitive scene works.
Thanks, ^_^. I think it's a bit disingenuous, however, to assert that I don't know how the competitive community works. I've been playing Smash competitively since 2006, Brawl competitively since it came out (even though I'm trash at execution...), and hosted tournaments since mid-2008. I know exactly how the competitive community works.
Honestly, I dont think the problem with the community is really MK. He is definitely good, but there are effective strategies vs him. Strategies that dont take the massive amount of skill that divides pro players and the average tournament go-er ( i wouldnt even really call them competitive players for the most part.)
Of course there are strategies that work; that's why we're having such a hard time on this issue. The problem is that these are higher-level strategies, or that lower-levels of play become dominated by MK's trash. Planking, for instance, is totally beatable. 'Nado spam isn't really too much of an issue anymore. MK has a bunch of stuff that can be beaten individually, but when put together give sub-pro players a
really hard time (read: it's better to just play Meta).
The problem with this community I believe is actually the censorship of information. Alot of players here dont have a clue how to play this game or any competitive fighting game, and just complain about metaknight because hes a very easy target. The other players who come to actually learn simple strats versus metaknight hide them in the burrows of the SBR or among themselves. Which is saddening because I do believe that if more solid information was compiled people would come to learn that the Metaknight matchup isnt as hard as they would like to believe. I believe the pros need to care for the lower-end of the community. Infact Wyatt (ADHD) actually made a thread speaking of how to deal with nado, one of the few threads on dealing with the match up from a top pro. This in my opinion is how we help the community. Not by banning Metaknight, because that really doesnt save fighting game communities.
This is something I fully disagree with. These boards are
excellent in terms of information disseminated. Each character board has threads full of how-to's, frame data, and players willing to discuss. Tactics are shown, videos are produced, and major threads are filled with discussion. No, Smashboards has
no problems with the dissemination of information.
Also people need to realize this is brawl, not Tekken 4. Tekken 4 Jin setup was basically game once it made contact. That is not the case in this game. The community should begin to assimilate tutorials or videos on how to combat metaknight; id rather that than simply banning metaknight because itll make the community better for it.
You say that as if it hasn't already been done. The problem with Metaknight is that he is self-correcting. He has so many good tools at his disposal that once one of his tricks has a weakness, the MK can simply use another tool or combination of tools to make up the ground. The MK/Jin comparison isn't 1:1, of course, but no one is saying it is; we're saying that the parallels are strong enough to warrant serious concern.
Appeasing the community like that is dumb as far as I am concerned because honestly Jack you can say 'o i dont have the inherent talent.' One can understand that, but you can not state that you dont have enough time to invest in the game as your defense for failing vs metaknight. Thats just ridiculous. How can anyone help you with that? That you could say that vs any top tier character in any fighting game. I am a firm believer that most people believe they know the Meta matchup havent the slightest clue.
This is just you not understanding the argument you're fighting.
Again, no one is asking for retribution against higher-level players. No one is asking for Meta to be restricted/banned so that he can go on to beat players higher than him. I honestly don't have the time to invest to **** at Smash tournaments, and so I don't expect to get out of pools. But, if I
do invest time and still get ***** by a MK that started playing 2 weeks ago, yeah, I'll be frustrated.
And, people keep saying that "inherent skill" doesn't exist as if science hasn't already proven that. Take some psych classes, people. People learn in different ways and at different rates due to wiring in the brain that is entirely controlled by genetics. Proven fact; a person can learn better via lecture than via hands-on learning. It even works in terms of subjects learned; for instance, I'm trash at math, but I rock at spacial reasoning and linguistics. This is because of the way my brain is wired, as well as which hemisphere of my brain dominant.
Why on Earth wouldn't this extend to competitive
anything? Shaq will always be better than me in Basketball because I'm 5'5" and he's an ogre, unless I put in such an ungodly amount of work that it would invalidate his inherent advantage. Smash can be the same way. Spacial reasoning. Reaction time. Strategy. Muscle speed. People can work on these through practice, but it is just common sense that some people will be better than others, and all other things equal, will always be so. It sucks, but that's life.
For example, on the Sonic boards alot of people have problems vs shuttle loop and punishing glide attack. Funnily enough around this game's release a Sonic player by the name of Tenki posted that Sonic can simply fair through metaknights glide attack. Not only that, Sonic can also fair right through metaknights drill rush. Now these tactics aid Sonics alot; it gives sonic an opening and sonic being one of the greatest characters of following up within the game can take great advantage of that simple tactic. A tactic that people never even used until recently. A tactic that doesnt require a gargantuan amount of inherent talent to pull off. People simply didnt know.
And you think that Fair-ing through a glide attack will suddenly make Sonic viable v. MK? No, it won't, because Meta can just cancel the glide with one of his 5 jumps and Nair, which outprioritizes. Or 'Nado. Or his own Fair. See the point? Meta keeps finding new uses for his already massive bag of tricks, while Sonic doesn't.
Theres tons of techs that people have know for awhile now that would aid a said character in the myriad of their respective matchups. Sadly people keep it hidden, and thus noone knows and people get fustrated. Pros need to learn in this community that for the most part, you have to spoon feed the lower levels. Unfortunate, yes, but a necessity. And im sorry for people who think that nado and dsmash anniliates alone. Because they dont; not at all. Alot of our community wants the easy way out. I say we come together; have pros more active on the PUBLIC boards and all get better. Try out things see what works and go from there. Because when you have people shocked about pivot grabbing, shield grabbing and powershield grabbing nado at this stage of the game. You have a problem. And it sure as hell aint Meta.
Again, these boards have no problem with giving out information. Really, I am always impressed at how easy it is for me to find information in Smashboards. Let's just face it; there is no magic tech that will make MK any less awesome.