El Duderino
Smash Ace
- Joined
- Aug 21, 2011
- Messages
- 570
That's like saying he was designed to be a punching bag so they threw in an artificial buff at higher percents. It is the counter opposite to Pichu hurting himself. Artificial damage giving, damage taking tweaks are lame, and if I had my way it would have no place in the game. I just do not find it good design for a fighter, but unfortunately it seems to be expected from Lucario now.Because that is not how he works, his playstyle was made with Aura in mind.
Even with PM Lucario it is a matter of picking the lesser of the two evils for me. Artificial damage, or hit-rewarding. The only reason I find hit-rewarding more acceptable is it is not a guaranteed hit. Of course hit-rewarding is still rewarding a player for playing well, which is something the player should not need anyway. Still, if Lucario is weaker in general because of it, I'll prefer it to an auto-handicap element when the Lucario player is doing poorly.
Pretty much.This thread isn't really about Project M, or at least it shouldn't be. If it has become about PM, then I guess it's just more evidence of Brawl+'s irrelevancy and Project M's presence in the community. =P
You say hack, I say mod. Tomáto tomato. Lets not forget Counter Strike and Team Fortress started that way as well. Hacks/Mods can clearly produce their own competitive communities, we've just never seen it on a console before. PM has potential to break new ground and be the first.Simple answer.
It's a hacked version.