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Smash Legend
u cant stop me from fufillin mah dream of beeing bess wifi booser of all time.
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<3 SwordgardThe metagame changes towards better plankers and characters than can dislodge them from the easier. Why are we preventing this? Its the natural course of the game, we will either find new counters to most of the plankers or the game will 100% degenerate. If you ban pre-emptively you will never know if there is going to be new counters. Also, losing a match by getting 3 stock then planking and winning is a perfectly legit technique as long as the planking is not overcentralizing vs the whole cast. I didn't see will plank his way to top 3, where you at richbrown, wheres your counterpicking? Your adaptation? Its your job as a player to keep up with these things. Don't blame planking when it only works vs you, don't blame the rules for not banning planking, blame yourself for not coming up with a better way to beat it. As always, expect the unexpected and be able to adapt on the fly.
lol u mad 2LOL at this 4chan meme spouting kid with the my little pony avatar trying to take the unpopular position just to be a contrarian when he wasn't even at the tournament
do you have aspergers, man? serious question, it would explain a lot
I can't say I'm familiar with the Peach vs. Pit match-up, no. How does that affect my knowledge of the game as a whole?Goes to show you probably have no idea how to play this game
^This^There's nothing more competitive than letting the game evolve naturally. Those who seek to destroy the integrity of the game because of their subjective perception of "gayness" are what is truly dangerous to the game and the community.
Well, the Olimar/DK match-up (hypothetically) becomes un-winnable, which means that RB has to pick up a secondary, which is obviously more competitive.Let me reiterate what you have just stated.
You ban infinite grabs against DK (which basically makes the matchup 100-0) in DDD's favor, but yet you don't enforce a ledge grab limit (which basically makes one - being olimar - or even more matchups 100-0 in DK's favor)?
When you banned the infinite grab against DK with DeDeDe you allowed DK to have somewhat of a chance in the matchup, therefore Will took out alot of top DeDeDes, because he was the better, smarter, more technical player.
If you never enforce a LGL, RichBrown will never have a chance.
Which sounds more competitive?
DMG had a thread about it for a few characters.i'd like to see some research done on combating every character's planking before we call it broken lol
The notorious ledge camper would argue this. NO ONE wants to deal with that, and the people who accept it are the ones who don't have the smarts to actually learn the game. I don't understand why any of you would want to watch 8 minute matches of DK planking. And you all wonder why no one takes our game seriously.So we're supposed to allow infinites and let DDD **** DK but not let DK (supposedly) beat Olimar by ledge camping?
Olimar ***** DK on stage, we're supposed to have a rule that is practically saying, hey DK, you NEED to fight Olimar where he destroys you, not how you want to
Maybe Rich Brown just doesn't know how to combat ledge camping therefor losing to NOID and Will?
*GASP* Maybe Olimar has a weakness that RB can't deal with?
Perhaps RB should pick up DDD as a secondary to EASILY handle Samus and DK?
Let's review facts here before you start name calling, and let me also say I'm surprised that you of all people would wish for someone to get their *** beaten.He insulted me hard when I was running my pool, hardcore heckled everyone's matches, (clearly salty) and flipped the **** out when he lost to Will. He made himself look like such an *** and completely humiliated himself, whether he realizes it or not. How can you be a grown *** man, and act like a complete child in front of 100+ people for 2 days straight? Honestly he should quit or pick up MMA or something.
I wish Shlike would've beat his *** TBH.
Honestly, it's this type of mentality that is ruining what little competitive value this game has. It's this type of mentality that has this whole thread in an uproar against what the BBR is doing. It's this kind of mentality that was prevalent in the BBR when I was a member.So we're supposed to allow infinites and let DDD **** DK but not let DK (supposedly) beat Olimar by ledge camping?
Olimar ***** DK on stage, we're supposed to have a rule that is practically saying, hey DK, you NEED to fight Olimar where he destroys you, not how you want to
Maybe Rich Brown just doesn't know how to combat ledge camping therefor losing to NOID and Will?
*GASP* Maybe Olimar has a weakness that RB can't deal with?
Perhaps RB should pick up DDD as a secondary to EASILY handle Samus and DK?
Xyros argument is that only MKs planking cant be stopped but other characters planking can be stopped by certain characters, and he strongly believes smash is a game of CPing characters/stages. just passing on the message, not taking his side I already said my thoughts on this.Isn't the LGL enforced almost universally? The only possible reason you could be arguing this is because you want to win THAT badly with ROB. A vast majority of the cast literally have NO options against planking. And don't even start to argue how "technically" we can do stuff if we are borderline frame perfect. Ugh didn't we figure out that this was broken at Axis in 2008?
LOL at this 4chan meme spouting kid with the my little pony avatar trying to take the unpopular position just to be a contrarian when he wasn't even at the tournament
do you have aspergers, man? serious question, it would explain a lot
Or stop trying to tell people to pick up shallow strategies that revolve around solving 1 problem that shouldn't exist to begin with.way more than 2-3 months lol. go watch any half way recent match, this whole image of me as the notorious ledge camper is nonsense. iv been in LGL and no LGL events, and have hosted both. do my placements change? hardly lol. do i care? no.
However I can certainly realize some extreme situations, so I can more or less back a universal LGL if it's very high, something like 70 or w/e.
but i mean come on rich, why the hell would you not ban yoshi's island vs will? and you won game 1 right? so something was fine then right? get the advantage on dk (which I might as well add is VERY easy vs a large character when you have your overB pikmin through that goes through shields) and let him ledge camp all he wants. or learn a secondary for characters that can plank you well.
why does most of the BBR encourage driving the competitive aspect of the game away, as well as new players that may be interested in the game - while 85% of the smash community wants to do the exact opposite?
This is something that a lot of the BBR members had a hard time swallowing, including myself. I am the TO organizer for CFL and a BBR member and a respectable player in terms of skill yet they chose not to include me in the decision making. They chose a select few, some of whom im totally against being in there over myself and others. It was very poorly put together and im still at an outrage for it, yet ive kept my mouth shut because my opinion is muff cabage currentlywhat the **** are you all good for then?
The ruleset is the staple of the game competitively.
that is pretty ignorant, and sounds like a dictatorship if you ask me.
"oh let's just make our own rules and not let any of the players have any say in it whatsoever"
Honestly, it's this type of mentality that is ruining what little competitive value this game has. It's this type of mentality that has this whole thread in an uproar against what the BBR is doing. It's this kind of mentality that was prevalent in the BBR when I was a member.
You guys always try to boil the game down to situational strategies that don't deepen gameplay, they only make things centralized and shallow.
I agree completely.Honestly, it's this type of mentality that is ruining what little competitive value this game has. It's this type of mentality that has this whole thread in an uproar against what the BBR is doing. It's this kind of mentality that was prevalent in the BBR when I was a member.
You guys always try to boil the game down to situational solutions to these near broken strategies. These solutions don't deepen gameplay, they only make things centralized and shallow.
UPDATE: Some more confirmation concerning MK.
"As an MK main and frame expert, I'm really upset that this exists.
MK perfect Planking (input maps and data)
00 : 00 : dash input from edge
01 : 98 : hold a-stick forward
02 : 96 : initiate FF (a-stick down)
05 : 89 : hold a-stick towards ledge
06 : 90 : MK ledge snap initiates
12 : 80 : flashing "intangible" animation start
30 : 50 : earliest ledge drop input
31 : 48 : ledge drops earliest, input up-air
33 : 45 : earliest up-air hits
44 : 26 : input second up-air / dimensional cape
46 : 23 : optional second up air hits
51 : 15 : flashing "intangible animation end
52 : 13 : no longer inv. (tested and accurate)
57 : 05 : "choice planking option" input
58 : 03 : FAF from second up-air
MK's earliest QC ledgehog initiates "snap" animation frame 6
invincibility does not deprecate after a ledgedrop
MK has 21 frames invincibility from ledge drop input, this is not counting invincibility on the ledge.
As you can see, planking ***** math and the game. You don't actually even need to be CLOSE to frame perfect for this to be unpunishable. Basically you just need to be conscious, ie not in a coma.
Tested several frame perfect options for beating out Planking including desynch ice-blocks. No option works on any of the neutral-neutrals (not the MLG crap stages), except Yoshi's story if MK chooses to do ABSOLUTELY NOTHING AT ALL. Desynch ice-blocks cannot be arced to even potentially land a hit if MK doesn't literally put himself directly in the path of them. No explosive can hit him from the stage. He has an option to avoid ANY projectile or item drop with over choice reaction time frames to choose the optimal (obvious and easy generally) means of avoiding said projectile/item. No character at the ledge can possibly punish this with any aerial or special due to the combination of transcendent priority, invincibility, and an effectively unlimited recovery.
Even frame-perfect PS to ledgesnap will not allow for punishing MK. Dimensional Cape allows for a safe return to the stage OR to the ledge. He cannot nado back onstage from a FF up-air x2 but he can from a non-FF up-air. Shuttle loop, drill rush, dimensional cape, gliding under the stage, and nair/uair/fair give him an option to respond to any antiplanking measure either with no hits exchanged or more commonly with the opponent losing a stock.
Not even MK can beat out perfect planking MK."
Contribution by Veril.
This changes things slightly. I expected there to be at least 1 somewhat viable option, or PS to edge grab to be at least a road block for MK to hurdle over, but it's not. Most shocking is that MK himself cannot stop it.
LOL nah, I absolutely have zero idea where you're coming from...You lost all respect from me from the beginning, and im not talking about your socal friends. You know who you were insulting and they can bring it up if they may.
lolIf you never enforce a LGL, RichBrown will never have a chance.
THANK YOU!i'd like to see some research done on combating every character's planking before we call it broken lol
Are you new here?sounds like a dictatorship if you ask me.
Mis-communication. He was talking to RB I believe.LOL nah, I absolutely have zero idea where you're coming from...
Oh well then.
He'd still have to correctly predict when these 6 frames occur as 6 frames is lower than human reaction time. Not to mention that 6 frames is a minimal window that's hard to legitimately abuse.For people wondering about Dk's planking:
If DK Planks perfectly his head will be vulnerable for 6 frames(His Arms will be invincible the whole time)
so in theory a pikmen fsmash aimed at his head should hit. IMO Olimar has one of the best options to stop plankers(His F-smash).
So Rich Brown, you gotta work on your plank game
no, it takes about 56 frames total for DK to do this each time but the last 6 frames you can hit him. so you'd have about a second to react. If a DK does it 185 times the whole match then you should be able to learn the timing before the endHe'd still have to correctly predict when these 6 frames occur as 6 frames is lower than human reaction time. Not to mention that 6 frames is a minimal window that's hard to legitimately abuse.
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For people wondering about Dk's planking:
If DK Planks perfectly his head will be vulnerable for 6 frames(His Arms will be invincible the whole time)
so in theory a pikmen fsmash aimed at his head should hit. IMO Olimar has one of the best options to stop plankers(His F-smash).
So Rich Brown, you gotta work on your plank game
thank you gimr for providing important datano, it takes about 56 frames total for DK to do this each time but the last 6 frames you can hit him. so you'd have about a second to react. If a DK does it 185 times the whole match then you should be able to learn the timing before the end
not when he loses his lead..I would also like to mention that even if RichBrown hit Will off once with his F-smash, Will could have just gone right back, loooool.