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"10char" is what's typed so the 10 character minimum can be met when posting.10char? uhhh...what?
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"10char" is what's typed so the 10 character minimum can be met when posting.10char? uhhh...what?
Really? 'Cause every MK I've seen that "just spams" has gotten destroyed at tournaments I've been to.MK can't have trouble with anyone if he just spams.
watPlaying a campy/defensive MK...Its pointless
Not to be an a**, but you just said there were no aggressive styles that worked in Brawl... On the Metaknight board. The irony is sickening. Metaknight has the best approach in the game, and it's the main reason he wins against projectiles and campers.wat
I thought aggressive styles didn't work in Brawl.
Please correct me if I'm wrong. ._.
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So having an approach with a spammable move = Aggressive?Not to be an a**, but you just said there were no aggressive styles that worked in Brawl... On the Metaknight board. The irony is sickening. Metaknight has the best approach in the game, and it's the main reason he wins against projectiles and campers.
No, having zero projectiles, amazing approach, and the requirement of being in the opponent's face all the time=Aggressive.So having an approach with a spammable move = Aggressive?
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It's because diddy's bananas knock MK out of his nado among other attacks.
True, Brawl is sort of like complicated rock/paper/scissors, only MeteKnight is, like, crayons and for some reason crayons beat everything. Snake is sandwich, and that sucks, too.When will people realize the truth?
Brawl is very unbalanced. MK has no bad to possibly very few even matchups.
MK can't have trouble with anyone if he just spams. It's so gay and boring.
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i have to disagree with you on that. i think the matchup is absolutely terrible for pokemon trainer. not one of them is even with him at all...No one has mentioned Pokemon Trainer yet? Meta Knight has the overall advantage, but each pokemon can compete decently against him.
Squirtle: Squirtle has less range, but his attacks are almost if not as fast as Meta's. A defensive, grounded Squirtle does not get "*****" by Meta. 4:6 or 35:65
Ivasaur: The only low tier character who can hold back Meta Knight. Good luck getting past the bair fence. Ftilt has as much range as most of Meta's ground attacks. Fsmash pretty much outranges all of Meta's attacks. And Uair is boss. However, once Ivy is off stage, instant stock loss for Pokemon Trainer. 4:6
Charizard: Meta Knight can juggle Charizard to hell and back. However, Charizard is a difficult character for Meta Knight to kill. Charizard will live to very high damages with good DI, and Charizard is no way "easy" for Meta Knight to edge guard. Charizard will have a VERY DIFFICULT time hitting Meta, but each hit equals 2-3 of Meta's ESPECIALLY when Meta is at high damage. Plus spacing on the ground is quite a bit less effective against Charizard's grab range which he will abuse in this matchup. 45:55 or 4:6
Pokemon Trainer does pretty well against the best in the game for a low tier character considering Meta Knight has a 65/35 or higher advantage against the majority of mid tier and lower. Meta Knight will have some trouble dealing with Pokemon Trainer (even though some parts of the Meta Knight pokedex entry do not sound right).
=/ then your post shouldn't say that he does counter pick meta knight.. it should just say that some ppl think that he does. but whatever. also.. with lucas... meta knight has a definite advantage especially because of the grab pummel chain grab. did you know about that? you can go across the entire stage with it and you should be alble to get a free dash attack in on your last grab (when you get close to the edge). his recovery can also be easily gimped.Out of the entire post I made, Diddy Kong is the one I am most skeptical about, although many seem to view this as Diddys advantage. I would assume due to Bananas. It would mainly depend on who could gain the momentum in the match. I'm not overly experienced with regards to Diddy vs MK though.
How many other characters can MK chain grab? Can you give me a link to a video or something to read on this as well?=/ then your post shouldn't say that he does counter pick meta knight.. it should just say that some ppl think that he does. but whatever. also.. with lucas... meta knight has a definite advantage especially because of the grab pummel chain grab. did you know about that? you can go across the entire stage with it and you should be alble to get a free dash attack in on your last grab (when you get close to the edge). his recovery can also be easily gimped.
MK... cannot... chaingrab...=/ then your post shouldn't say that he does counter pick meta knight.. it should just say that some ppl think that he does. but whatever. also.. with lucas... meta knight has a definite advantage especially because of the grab pummel chain grab. did you know about that? you can go across the entire stage with it and you should be alble to get a free dash attack in on your last grab (when you get close to the edge). his recovery can also be easily gimped.
*sigh*.. i didn't say d throw chain grab.. grab pummel chain grab which is unnavoidable and has nothing to do with D.I. ... it can be done to lucas because once he breaks out of oyur grab you can instantly dash and grab again and repeat that till you reach the edge of the stageMK... cannot... chaingrab...
Your opponent just needs to DI correctly; you won't be able to connect another D-throw.
Ah ok.*sigh*.. i didn't say d throw chain grab.. grab pummel chain grab which is unnavoidable and has nothing to do with D.I. ... it can be done to lucas because once he breaks out of oyur grab you can instantly dash and grab again and repeat that till you reach the edge of the stage![]()
No, this is false. I am very inclined on what grabs work on who, believe me. This does not work. For the record, I wasn't even arguing that Lucas has the advantage. I'm just stating that he is a character I personally had issues with while fighting. Mostly due to PK Fire and Dair.*sigh*.. i didn't say d throw chain grab.. grab pummel chain grab which is unnavoidable and has nothing to do with D.I. ... it can be done to lucas because once he breaks out of oyur grab you can instantly dash and grab again and repeat that till you reach the edge of the stage![]()
So since Meta Knight can't be Chain Grabbed, he wins? I wasn't aware Dedede won through spam either.Ulevo, King Dedede loses to MK. He can't chaingrab MK if I recall, MK doesn't really have problems getting around DDD's spam, nor does he have much trouble gimping DDD. I just dunno how M2K like 2stocked every MK with DDD though. <<
It's fairly easy to play the best case scenario.OMG SO MUCH NONSENSE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Metaknight has trouble against Snake, Diddy Kong, Donkey Kong and Wario.
KEEP IN MIND: Falco's next in line, but he is only as hard as another Metaknight.
The last post talks about Dedede beating MK.
Advantage is for MK. The damage keeps building for both of them because of MK's great approach and D3's great range and priority. Projectile is not a solid advantage for D3. MK can land 3 full ftilts on waddle dees to restore his KO moves and easily KO at high percentages. Plus, upB knocks D3 out of his recovery, which MK can force D3 into using by going after him a bit outside the stage. D3 may keep living, but the point comes when MK can hit his downsmash at the end of D3's recovery, when he goes for the edge or when his stagelanding stops causing damage, or simply knock D3 out of his recovery with his own upB for the KO.
And Lucario doesn't beat MK. Lucario vs MK is (most likely) a 40/60 matchup, in favor of MK. If Azen beats Metaknights, it's obviously because he's Azen. It's happened before, it's like Marth beating Sheik in Melee, which I bet Azen also used to do.
Don't get me wrong, I main D3 and I do play D3 the first match against MK's, and if I win, I keep playing as D3. I even counter with FD+D3 if I'm feeling confident.
MK beats dedede, but a careless MK will lose to D3 every single time. D3 can tech chase MK which will partly make up for the chaingrab, and D3s throws do lots of damage. If D3 plays defensively and the MK is careless enough to rack up 80%, and Utilt will kill him pretty easily. I've seen this matchup go both ways, but at the pro level, MK is gonna **** D3 every time.OMG SO MUCH NONSENSE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Metaknight has trouble against Snake, Diddy Kong, Donkey Kong and Wario.
KEEP IN MIND: Falco's next in line, but he is only as hard as another Metaknight.
The last post talks about Dedede beating MK.
Advantage is for MK. The damage keeps building for both of them because of MK's great approach and D3's great range and priority. Projectile is not a solid advantage for D3. MK can land 3 full ftilts on waddle dees to restore his KO moves and easily KO at high percentages. Plus, upB knocks D3 out of his recovery, which MK can force D3 into using by going after him a bit outside the stage. D3 may keep living, but the point comes when MK can hit his downsmash at the end of D3's recovery, when he goes for the edge or when his stagelanding stops causing damage, or simply knock D3 out of his recovery with his own upB for the KO.
And Lucario doesn't beat MK. Lucario vs MK is (most likely) a 40/60 matchup, in favor of MK. If Azen beats Metaknights, it's obviously because he's Azen. It's happened before, it's like Marth beating Sheik in Melee, which I bet Azen also used to do.
Don't get me wrong, I main D3 and I do play D3 the first match against MK's, and if I win, I keep playing as D3. I even counter with FD+D3 if I'm feeling confident.
Diddy kong? Name the advantage. Metaknight gives falco alot of trouble, snake, and possibly GnW. It's not like these characters are automatically set to win, they all have trouble with good metaknights and struggle to win. Ask a falco player, he'll probably say his worst matchups are olimar, MK, and maybe a good luigi. The falco just gets extremely stressed and goes defensive as possible while the MK is forced to go extremely offensive.Characters with an advantage on Meta Knight are Diddy Kong, Donkey Kong, Falco, G&W, and Snake. I also have a personal theory that King Dedede has an advantage, but that's my whacky theory.
Characters that do okay against Meta Knight would be Lucario and to a lesser extent Marth.
Characters I have had a problem dealing with in the past as my Meta Knight would be Niko Ks Peach, and Minus's Lucas. They may have severe match up experience, but I certainly didn't feel overly advantageous here.
Every other character is at a disadvantage to Meta Knight, whether if it be a slight one or a severe one. All of a sudden, Meta Knight doesn't seem so God like.
Also, spamming Meta Knights get destroyed versus intelligent players. And being overly aggressive with Meta Knight will get you killed.
exactlyAh ok.
So it's like Marth's Release Grab on Lucas, except you have to dash?