FullMoon
i'm just joking with you
Pretty sure it's him though I can't really watch the video on my phone.is it this guy?
He's also the one who made the Japanese Greninja montage I've linked in the old thread a long time ago IIRC.
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Pretty sure it's him though I can't really watch the video on my phone.is it this guy?
He went Rosalina vs. Taranito in winners finals and Meta Knight vs. Umeki after dropping 1st game with Pacman.I didn't watch the stream but heard he went all Pac-Man.
The other Sheik player he'd beat was Shu.
So basically he went Pac-Man against his worst matchup [for the most part] and decided to use secondary characters in matchups where Pac-Man does just fine.He went Rosalina vs. Taranito in winners finals and Meta Knight vs. Umeki after dropping 1st game with Pacman.
Who do Umeki and Tarantino play?He went Rosalina vs. Taranito in winners finals and Meta Knight vs. Umeki after dropping 1st game with Pacman.
Well, if he didn't pull out AbaKnight, he very well could've been in losers in Round 2. And then everything would've changed.So basically he went Pac-Man against his worst matchup [for the most part] and decided to use secondary characters in matchups where Pac-Man does just fine.
What a champ.
Umeki plays Taranito playsWho do Umeki and Tarantino play?
Then I am very confused lol.Umeki plays Taranito plays
He lost first game vs. Umeki's peach. Then he switched to MK and brought it back. Never lost a game from there in the whole tournament. I guess pulling out Rosalina vs. Ness was just a counter pick.Then I am very confused lol.
Ness and peach are fine.
If you want to play that game...His MK is clean tho, got a Dash attack --> Uair --> FF Bair -- > Jab lock and almost got a 0 to death. He got 0-56% off that one dash attack.
I don't understand.If you want to play that game...
http://youtu.be/fT_s3LIbRvM
He could have killed at 50 instead
¯\_(ツ)_/¯
I'm told that Flame Chain is the go-to side special option vs. Rosalina since Luma basically invalidates Choke and Wave by merely existing.Side-B customs are good moves on the wrong character. Flame Wave is a god tier spot dodge punish... On a character who's F-smash is a god tier spot dodge punish, and the anti-shield tool you give up when you lose Flame Choke is just too crippling. Flame Chain sets up edge guarding amazingly well... Which F-tilt and U-air already do, and again, the loss of Flame Choke is just too much of an issue.
Flame chain isn't that great, the startup and endlag are crippling.I'm told that Flame Chain is the go-to side special option vs. Rosalina since Luma basically invalidates Choke and Wave by merely existing.
EJP is a legitimately amazing custom that has a lot of synergy with Gust Cape. It's just mostly outclassed by Shocking Cape which is a BROKEN custom (having a reliable KO confirm out of grab on the entire cast thanks to Shocking Cape is pretty stupid on Mario, not to mention the general aerial KO and disjointed spacing utility).It also makes Mario's recovery way worse, so most of the time people don't use it and prefer the regular up B which is a solid combo finisher and keeps his recovery intact.
At EVO the only relevant Mario rep was Ally and he refused to use customs.
Is quik quiksilver?There is a french tournament with 3 germans Top5.
www.challonge.com/smashsummercup_solo
Here is the bracket if someone is interested.
Top8 is played tomorow at about noon Paris time.
There is a stream as well but I don't have the link handy rightnow.
germany > france
There is a french tournament with 3 germans Top5.
I don't know about #1, but Top 3 EASILY.Yea, toon link also has a good MU vs Sonic, Diddy, maybe other top tiers. His disadvantage state and neutral are great, though I think he's only scary in advantage due to the laggy grab into bthrow.
Definitely seems upper mid tier though.
Also I wholeheartedly believe mario is #1 in customs, but people completely misunderstood his customs at first and he's generally switching it up a lot. ("OMG gust cape is so op because i get very situational edgeguards" ignoring the true combos off grab shocking cape has)
Explosive may have the fire, but Super Jump Punch is more similar to Ken's Shoryuken functionally.I don't know about #1, but Top 3 EASILY.
Absurd customs
- Shocking Cape
- Hot Kettle FLUDD
Solid customs
- Ken's Shoryuken
I mean, combining it in tandem with Mario's frame data and movement and it's pretty easy to see why. Scalding FLUDD gives you ez disjointed conversions into grab, EJP works on virtually all of the good characters in the game as they are susceptible to Uair strings mostly, and Shocking Cape has been explained already.
He's just silly good with these on. They fix virtually every problem he has and you are stuck fighting a monster. It's really a good thing no one has unlocked Customs Mario yet, I can't imagine the reactions.
Unless someone else gets super absurd, he definitely beats sheik. His MU vs Sheik is already decent, but there's no way he doesn't beat her now with kill confirms around 70% and fast fireball countering needles/short hop mix-ups like they do. Sheik has to approach a lot more and takes more damage/dies sooner as a result.I don't know about #1, but Top 3 EASILY.
Absurd customs
- Shocking Cape
- Hot Kettle FLUDD
Solid customs
- Ken's Shoryuken
I mean, combining it in tandem with Mario's frame data and movement and it's pretty easy to see why. Scalding FLUDD gives you ez disjointed conversions into grab, EJP works on virtually all of the good characters in the game as they are susceptible to Uair strings mostly, and Shocking Cape has been explained already.
He's just silly good with these on. They fix virtually every problem he has and you are stuck fighting a monster. It's really a good thing no one has unlocked Customs Mario yet, I can't imagine the reactions.
Yea, sh nair > fast fireball > EJP is a thing. He can already SH Nair > jab > fsmash but it's less consistent.What about jab lock shenanigans with Fast Fireballs?
This is all pretty true, I'd like to see the Customs Mario vs. Sheik MU played out to confirm that, but everything else is 100% correct. EJP is different than ZSS Up+B in that it's GUARANTEED and also on a char without a tether grab (and also a disjointed grab startup move in Scalding). How fun~.Unless someone else gets super absurd, he definitely beats sheik. His MU vs Sheik is already decent, but there's no way he doesn't beat her now with kill confirms around 70% and fast fireball countering needles/short hop mix-ups like they do. Sheik has to approach a lot more and takes more damage/dies sooner as a result.
His overall versatility with a reflector, easy ledge challenge with default fireballs/general fast fireball potency, and scalding being almost as potent as needles in the "Well I felt like winning neutral all of a sudden" department... And EJP just taking stocks or free akin to ZSS makes me unable to see any default top tier beat him. Custom pikachu be damned, fast fireball beats custom jolt and mario kill combos pika super hard and early.
Even custom duck hunt who I think is top 10 would lose because default fireballs, and dair/nair ensure a relatively easy return to neutral by disabling zigzag. (Also kill combos DHD really easy)
Yea, sh nair > fast fireball > EJP is a thing. He can already SH Nair > jab > fsmash but it's less consistent.
He definitely beats mii brawler due to superior neutral and more consistently being a threat. (Brawler MIGHT kill you at 40%, mario MIGHT kill you at 60% and WILL kill you at 90-110%)