For me, I simply think generic enemies aren't as cool in the vast majority of cases as named ones. Even in, like, Mario Kart where enemies are regularly used as roster filler, I almost always forget they're even there; why should I play as a Wiggler or a Lakitu when cool boss characters like Petey Piranha and Dry Bowser are right there? Having a generic enemy on the roster for variety and/or a laugh can be fun - I actually like what Mario Party 8 did by having both of its new mooks be unlockable - but I wouldn't want a Super Mario Party situation where you have a bunch of cool and memorable characters next to a Koopa, a Dry Bones, a Boo, a Shy Guy, a Monty Mole, a Hammer Bro, and a Goomba, for instance. It's one of those things where if you can do better, you absolutely should IMO.I've said a few things on this thread alluding to this, but I don't believe I've ever said this outright: I don't get why Smash fans hate the idea of playable generic enemies, like I can't even come up with a non-valid reason to refute, let alone a valid one.
Last edited: