LiveStudioAudience
Smash Master
- Joined
- Dec 1, 2019
- Messages
- 4,796
A road trip movie that's a spiritual remake of Planes, Trains, and Automobiles with Mario as Neal and Sonic as Del.
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
that's a good question, since that Sonic movies are made by Paramount and Mario movie is made by Illumination/Universal, and nobody knows if happens a collab between these companiesHow would a Mario vs Sonic movie even work? Yeah they're Rivals in a meta sense but there's really nothing in their characters that would compell them to be opposed in any interesting manner
It would also be like the early MCU where they didn't have access to many of the more popular Marvel heroes because their film rights were with other companies.I think it'd be kinda funny if they did a Smash movie but without any of those properties. Like one of the TV versions of the Justice League where they couldn't get the rights for Batman, Superman or Wonder Woman.
![]()
It would be fun if we had some quick animations outside the character reveals. Not necessarily a serialized thing, or even a full episode, but just some fun crossover antics they won't have a chance to do in the trailers or the game itself.I doubt a Smash movie is a good idea with how vastly different all the new Nintendo (and not to mention Sonic as well) movies are from one and other.
But I would be down for the idea of a standalone animated series based on it. You could have episodes dedicated to specific fights as well as an overarching story based on either the Subspace Emissary, World of Light, or maybe both. I feel like it'd be a good opportunity for more video game characters to be able to speak outside of their home series games (more so if they're not especially talkative or otherwise don't have many reasons talk in the games to begin with) as well as for characters from various different Nintendo and other video game company IPs to interact, something we haven't seen much of at all since the SSE and one cutscene in Ultimate, and the former case is pretty much completely devoid of dialogue.
I honestly think it's a concept that could be done very well. It'd just need to be a standalone project that spans several episodes instead of one or more films as part of some kind of incoherent cinematic universe.
I don't think he was ever planned to be in the base game, just planned early enough to where they could record a guidance for himThe developers obviously didn't want to bring back the voice actors for Pit, Palutena, and Viridi, so a placeholder guidance was set up for the DLC fighters. But knowing that the Piranha Plant has its own guidance does indicate that it was originally planned to be in the base game; time constraints were what relegated the Piranha Plant to being DLC, and as a consequence, it doesn't appear in ANY spirit battles.
This is such a strange thing to say, calling it a missed opportunity, when a quick google search has the enhanceable spirits be stuff like a regular Boo to King Boo or 12 year old Rondo of Blood Maria Renard to 17 year old SotN Maria Renard, not having a car becoming it's battery is really not the gotcha you wish it to beSpeaking of spirit enhancements: while it's obviously not the game's biggest flaw, I think that if I'm to judge Ultimate on its intent as a fan-pleasing classic-reference-fest and not as the more gameplay-driven, deep-cutting game I want it to be, the biggest missed opportunity was not having a Badnik spirit that enhances into a Flicky.
I mean an enslaved animal becoming a not enslaved animal seems like an improvementThis is such a strange thing to say, calling it a missed opportunity, when a quick google search has the enhanceable spirits be stuff like a regular Boo to King Boo or 12 year old Rondo of Blood Maria Renard to 17 year old SotN Maria Renard, not having a car becoming it's battery is really not the gotcha you wish it to be
I agree on this part of Sonic the Hedgehog's political themes and countless other parts of the series' messages but that's not the point, my point is that the enhanced spirits became, well, enhanced. A badnik becoming an animal is the total opposite of that which is wrong when trying to say Smash Ultimate is strictly a crowd pleaser Reference game and then saying it could have been better at doing exactly that by doing this general theme wrong on purpose. I could just as well say a Chinese restaurant should serve me Mexican food if it wanted to be authentically Chinese, it's equally nonsenseI mean an enslaved animal becoming a not enslaved animal seems like an improvement
I don't think it's that big a dealI agree on this part of Sonic the Hedgehog's political themes and countless other parts of the series' messages but that's not the point, my point is that the enhanced spirits became, well, enhanced. A badnik becoming an animal is the total opposite of that which is wrong when trying to say Smash Ultimate is strictly a crowd pleaser Reference game and then saying it could have been better at doing exactly that by doing this general theme wrong on purpose. I could just as well say a Chinese restaurant should serve me Mexican food if it wanted to be authentically Chinese, it's equally nonsense
I'm not saying it's a big deal. I just think "If it's supposed to be a reference fest then they missed this one which goes against the theming" is contradictory. I wanna get a sense of understanding especially if I'm wrong here, I just don't get "If A, why not Z?"I don't think it's that big a deal
I think that what you might be missing here is that Flicky isn't a Sonic character, they're a Flicky character with their own (really good) game that cameoed in Sonic. So they'd likely get a spirit even if they didn't appear in SonicI'm not saying it's a big deal. I just think "If it's supposed to be a reference fest then they missed this one which goes against the theming" is contradictory. I wanna get a sense of understanding especially if I'm wrong here, I just don't get "If A, why not Z?"
Right, I'll be honest, completely forgot about that as Flickies are so synonymous with the Sonic series it's tricky to remember that detail, I know Dynamite Dux and Fighting Vipers have a similar thing but Bean and Honey are way, way less frequently appearing than the little birds in a good chunk of Sonic games. I'd argue that this gets muddied a bit if you're trying to reference a seperate IP as Flicky is of course, a Sega property, meaning there's the matter of corporate stuff, but I see what you two mean nowI think that what you might be missing here is that Flicky isn't a Sonic character, they're a Flicky character with their own (really good) game that cameoed in Sonic. So they'd likely get a spirit even if they didn't appear in Sonic
Edit:![]()
You ought to play Dr. Robotnik’s Ring Racers if you haven’t yet, it pretty much has the reference you’re describing.Speaking of spirit enhancements: while it's obviously not the game's biggest flaw, I think that if I'm to judge Ultimate on its intent as a fan-pleasing classic-reference-fest and not as the more gameplay-driven, deep-cutting game I want it to be, the biggest missed opportunity was not having a Badnik spirit that enhances into a Flicky.
What really bugs me is knowing that Primal Groudon and Primal Kyogre appeared as spirits, but NOT Mega Rayquaza. That just feels wrong.Speaking of spirit enhancements: while it's obviously not the game's biggest flaw, I think that if I'm to judge Ultimate on its intent as a fan-pleasing classic-reference-fest and not as the more gameplay-driven, deep-cutting game I want it to be, the biggest missed opportunity was not having a Badnik spirit that enhances into a Flicky.
Indeed, we need art and entertainment, not video games specifically.We don't need games like we don't need film. One can argue that dispelling gloom & ennui from the world is effectively an imperative.
... Somebody needs to create this. With an AI or whatever.simple, have jesse eisenburg play mephiles and rip off the plot of sonic 06 except instead of silver it's sonic who's being tricked into thinking chris pratt mario is a world ending threat, and then the movie becomes some weird political drama, and then they have big epic fight that ends on a truce once sonic realizes mario's mom has the same name as his mom, but then mario is sacrificed at the end to defeat doomsday iblis (also samus is shoehorned in)
then in the smash movie mario is resurrected with a weirdly cgied on mustache
Thats like saying the world didn't need the Olympic games since there is theatre also. Those games were a breakthrough in human relations and possibly were instrumental in staving off the very extinction of our speciesIndeed, we need art and entertainment, not video games specifically.
I agree with this. You can't say we don't need video games when video games themselves exists as a form of entertainment. It's just a whole hearted baseless statement that hardly make sense.Thats like saying the world didn't need the Olympic games since there is theatre also. Those games were a breakthrough in human relations and possibly were instrumental in staving off the very extinction of our species
We need art & entertainment that doesn't suck, and inasmuch as games are the final bastion for "art for it's own sake", we need them.
To be honest, I don't really know all the cultural implications of the Olympics, but I doubt it saved the human race from extinction.Thats like saying the world didn't need the Olympic games since there is theatre also. Those games were a breakthrough in human relations and possibly were instrumental in staving off the very extinction of our species
I agree.We need art & entertainment that doesn't suck
I disagree. Video games are not "the last bastion" of anything. There is still "art for its own sake" pretty much everywhere there is art.and inasmuch as games are the final bastion for "art for it's own sake", we need them.
As I said before, I do agree that we need entertainment. But video games are not the only form of entertainment, so as long as there is movies, mangas, comic books, music, litterature, poetry, theatre, dance, and so on, we don't need video games specifically. Being rude by calling this reasoning "baseless statement that hardly makes sense" doesn't disprove it.I agree with this. You can't say we don't need video games when video games themselves exists as a form of entertainment. It's just a whole hearted baseless statement that hardly make sense.
I said it's probably instrumental, ie. one of several prongs vs. the notion of compulsive warmongering. Not accomplishing single-handedly, but essential nonetheless.To be honest, I don't really know all the cultural implications of the Olympics, but I doubt it saved the human race from extinction.
I said inasmuch as they are, not absolutely. Bearing in mind the common trope that cultural sectors are prone to be infiltrated by people who put the cart before the horse, as it were. (Actually gamergate in particular is well documented but that's neither here nor there)I disagree. Video games are not "the last bastion" of anything. There is still "art for its own sake" pretty much everywhere there is art.
It may be fair to argue that happiness is not strictly necessary. In the same way that a healthy diet is not strictly necessary. I would argue that it's necessary for fulfillment, however, or perhaps more accurately, to be more of an asset than a liabilityWe don't need anything actually. Entertainment are still forms of leisure and luxury which are by definition wants, not needs.
While this is mostly my thoughts on the Subspace Emissary as well (aside from the fact that I actually mostly liked the SSE in spite of sharing most of your criticisms about it) I will say one other element of it I consider is it's enemy design.I think we should try focusing on the "Smash" part of our opinions again...
On that note, I've never been very fond of The Subspace Emissary. I like the music we got plus some of the character interactions are funny and cute, but that's about it for positives. The vast majority of the story is meaningless crossover fights for the sake of crossover fights, and it does barely anything interesting with the cast. The world design? It's not awful but considering this is a collection of all of Nintendo's IPs it comes off incredibly bland and uninspired. Everything apart from Subspace itself is set in like the most generic places ever. And the gameplay? Really don't like it, I'd go so far as to call it boring. Melee's adventure mode is infinitely shorter yet I still vastly prefer it, which is saying something because I don't think Melee's one is very good either.
Not being rude bro. My wording may come off jerk-ish but that's not the tone I'm trying to express. There is really nothing to prove or disprove. I'll leave this debate as this topic isn't worth arguing.As I said before, I do agree that we need entertainment. But video games are not the only form of entertainment, so as long as there is movies, mangas, comic books, music, litterature, poetry, theatre, dance, and so on, we don't need video games specifically. Being rude by calling this reasoning "baseless statement that hardly makes sense" doesn't disprove it.
whoa, we trying to calm things downGaur Plains is a wonderful and fun stage.
Maybe dashing into someone without any other inputs could be an attack all its own. (Think warios shoulder slam vs his old attack dash). Sort of like when you dash into a 90 degree surface and do that little recoil, I don't know you just gave me this ideaSometimes I miss being able to run past people
I'll be honest, it's crazy how Metal Face has so many voice clips for a non-playable entity.Gaur Plains is a wonderful and fun stage.
On 3DS? Yes.Gaur Plains is a wonderful and fun stage.