Regardless of how campy some one is, going from having a solid stock lead to reverse 2 stocked in a matchup your character wins doesn't seem like a very good representation for a video. If I play Wario and go from having a stock lead on a Donkey Kong to getting reversed two stocked, chances are I messed up big somewhere along the line.
I could put up the match where Meep 2 stocks M2K where he chases Meep around the stage and attacks every 2 seconds, or I can display the one where M2K glides under the stage over and over and basically times him out camping a platform. What match would teach more about either character? The one where one side clearly takes a path that is not as successful as the other options? It's one thing to make mistakes, but to deviate strategically from a "path" or style that does noticeably better, and to willingly choose so, negatively impacts whatever instructional purpose the video could serve.
I don't care about how campy/gay a match is, SO LONG as those things are not extremely necessary to demonstrate the character's capabilities/matchups. Unfortunately, a lot of matchups are dictated by "campiness/gayness" to some degree. Most established matchups are based on camping. I can name 80% of specific matchups where camping, in some form or fashion even if it is not severe, proves the real worth of a matchup or where by camping in that matchup, you do noticeably better than being aggressive.
I don't think it's entirely necessary for MK to try and time out Kirby, but you can't honestly tell me that MK, or generally ANY character, is supposed to play THAT aggressive with a stock lead, ESPECIALLY considering he basically lost the match because of that choice.
As for Broly/Shlike match, I had varying opinions on it. I had players, including ZSS players, tell me yes, no, maybe so, not sure, etc. I will take that one down, I do think that last update I rushed it out too soon without checking everything 100%. But for the Korn/Chu video, IDK I'm really not convinced to put it up.
Also, like I pointed out, that video is missing some interesting things. How is Kirby supposed to approach MK when he is ahead and plays safer? I was under the assumption that part of the reason MK has a good matchup against Kirby was because Kirby isn't that hot at really approaching, hence MK can sit back and force him to come fight on his terms. That aspect of the matchup wasn't demonstrated very well in that video. I think that aspect of the matchup, and Kirby overall, is very important to demonstrate.