6Mizu
Smash Champion
Ohhh...well that sucks.
I wish there was one.![Smile :) :)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
I wish there was one.
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Pulling a nade works for a good majority of the chain-grabbers. It's a good idea to use a mix up of those options.If you always do a set thing, your opponent can foresee that easily and punish you.What's the best way to get out of a chaingrab at higher percents? Roll, spot dodge, jump? I don't have a lot of practice against chaingrabbers.
dont get me wrong, I'd love for us to have one, but no one here qualifys and it would give the wrong impressions, that doesnt mean we cant discuss stuff here and try to contribute to the metagame, but a backroom is a whole new ballgameOhhh...well that sucks.
I wish there was one.![]()
pulling a nade ... never do that against a DDD, he will see u mashing b... and will fsmash u.Pulling a nade works for a good majority of the chain-grabbers. It's a good idea to use a mix up of those options.If you always do a set thing, your opponent can foresee that easily and punish you.
edit: Yume beat me to it
u will get wrecked as hell LOL, remember u are pulling a nade.You can pull a nade and shield.
Try to stay under Peach and use mortars and grenades, dodge or out camp the turnips, stay on the ground as much as possible, etc...Yes, I give noob advice :3can anyone pleeeease help me understand how to properly play the peach mu?
A lulzy trick I like to do is drop a C4 right where the nanner is so that it conceals the C4, when Diddy Kong goes to pick up the nanner I can blow him up. Of course it wont work that well against pro diddy who knows that matchup well, but it will def make him think twice about getting that nanner.Use his bananas to completely control the ground.
With bananas + Nades + Mines, you can control the ground
Umm, you should not spotdodge, rolling away is a pretty good option, if she fairs you never try to grab it, instead keep on holding shield and react/punish her follow up to it, lots of peaches like to fair to jab, with good timing you can grab her jab because it extends her hitbox. I find that dash attack works well for punish her landing. sometimes I go in crouch mode because then she cant dair you that well, and your dtilt is amazing imo. also she gets juggled easily, so always try to juggle her, nikita works well when shes off stage.can anyone pleeeease help me understand how to properly play the peach mu?
Don't feel dumb. I never bothered to know what MU standed for until recently lolsomeone plz tell me wut mu stands for i feel dumb :-(
lol thanks, are there any other stuff like that i should know?Don't feel dumb. I never bothered to know what MU standed for until recently lol
Snake/Marth is a good team actually.Snake and Marth?
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Marth does not live to that percent. he is lighter than Peach. >.>Snake/Marth is a good team actually.
- Both characters can live till very high %, Snake 190-200+, Marth 170-180%
- Both have good ability to rack up damage and are good at killing.
- Snake can stock tank, while marth can go on the aggressive
- Marth is superior in the air, Snake is great on the ground
this is just what ive noticed since i play both
i disagree i was at a tourney on saturday and was living between 170-180Marth does not live to that percent. he is lighter than Peach. >.>
I would say 150-160
it was a double MK on SmashvilleSinz is right, maybe youre just good at avoiding kill moves, or is facing a team of peach and diddy.
The moves must have been stale if you weren't dying. Probably Stale Dsmashesit was a double MK on Smashville
but irdc its his opinion.
i was just answering someone's question with my own input
Kept ya waiting huh? I'm pretty sure.What the HELL is Snake saying when he enters the battle? It just sounds like "Get twi mumfi nwar"
Alright, so let me help you out. 1st of all, your moves fully refresh when you die. Think about it this way. You have a list of 9 moves. Lets say you have been doing a lot of ftilt and c4. So here is your list. The newer moves are at the top of the list. Older at the bottom of the list.Does C4 from a previous stock count towards stale moves?
Is it based upon time or your action?
ie blows up on its own vs you blow it up yourself
What if it blew up as you respawned?