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The [Shocking] Official R.O.B. Video Critique Thread

PEACE7

Smash Champion
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Word thanks a lot bro ill deff work on those things and yea this was a friendly also at 1:30 i panicked lol thanks for the critique one of the best I gotten :)
 

Informant

Smash Apprentice
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edpuga
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Beep.

[Translation]

I remember during one of those matches that I posted, that somebody compared my R.O.B. to Chibo's. I need a more experienced person to tell me if this is true please, with extra cheese and spicy mustard honey on top.


[/Translation]

Beep.
 

CT Chia

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I can see why some would think that
The way you go about the battle and thinking of what to do seems similar to me, but our execution is very different. I use nair 1000000x more compared to your use of fair, and I'm glide tossing like every single second.

One of my big things about playing is that I try to always be multiple steps ahead of my opponent. It's like in my mind while playing I can have the next 2-4 actions planned out of my opponent at all times, and I use the advantage of knowing what they are going to do very early to compensate for a lot of ROB's slower or hard to hit moves. When I'm right, it's devastating, though sometimes I'm wrong lol.
 

Informant

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Beep. Beeeep.


Wow Chibo, I watched your 40 minute video and that first falko match was ****!! The over 9000 Nairs is a nice firewall, especially against that pesky parrakeet. I'll use it more, and just compensate with a better edgeguard game.


Anybody going to Genesis 2? I'd like to have some friendly ditto matches with top R.O.Bs to see how I measure up.


Beeeep.
 

CT Chia

Smash Obsessed
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$$$ is why lol

Look for vids of me vs Meno and Trela. I didn't win the one vs Trela but I did really good.
 

Bees!

Smash Ace
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I need some help with the MK MU. 2 styles in particular

Rushdown
friendly set vs Fishbait
http://www.youtube.com/watch?v=YiGFJLBUE6k
http://www.youtube.com/watch?v=JJWz5aP7xyw
http://www.youtube.com/watch?v=vf9n4felmLE
http://www.youtube.com/watch?v=XfLGa0m4r2o
http://www.youtube.com/watch?v=iHo7DZEtNws

ftilt stuffs
friendlies vs DTL
http://www.youtube.com/watch?v=2-h8YwOxN5E
http://www.youtube.com/watch?v=jBtRTkptquM
http://www.youtube.com/watch?v=CyBrzBajZjM
http://www.youtube.com/watch?v=2iDQdwuQfMw

There is like 2 things I am missing from this MU. avoiding rushdown and gay tilt stuffs. Otherwise I am this freaking close to being pretty good at this MU. ideas. Also I don't expect anyone to watch them all.
 

sneakytako

Smash Lord
Joined
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Messages
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I've been busy with my new job for quite a while, but here is my thoughts on your ROBs.


This is a classic example of how the Marth MU works. Watch 1:10-1:27. This is the situation where we have a huge advantage over Marth. But the rest of the MU is either even or in his advantage. Instigating and keeping this situation is how this MU is even.

Now watch 1:44-1:50, 2:53-2:59. Its the opposite situation where he is controlling the middle of the stage and he is keeping you away from the middle. See how few options you have against his zoning when you can't move/spam projectiles? This is the situation where you want to avoid most. When this happens, just jump off the stage and try to plant a gyro behind him to help get control of the middle again.

Watch the first thing you do at 0:07. You charge gyro and allow him to zone the middle of the stage and force you off the stage. You have to make Marth work for every inch of the stage. Plant a gyro in the middle of the stage and force him to mis-space fairs. Try to stay grounded as much as possible and space ftlits and f-smashes.

The reason why your eating so many dairs is because your not using ur up-b properly. Your not conserving your gas by tapping up. By not doing so, it makes it very easy to read where you going to be. Always tap up and go for the edge when you recover.

here's a recent vid of that Utah R.O.B __X__'s brother
vs me
http://www.youtube.com/watch?v=eIq4P3wh7XM

he asked for any protips u know
The TL MU is kinda tricky, but there's a couple things you should remember.

Don't airdodge too early. TL has a lot of aerials that generally linger and destroy airdodges. I know that his projectiles are really gay, but what he's generally trying to do is to bait the early airdodge and punish you with up-air/nair. An excellent example of that would be 3:37-3:39.

Bombs are generally the most annoying projectile. It causes a lot of hitstun and is the most difficult to grab/clash with. But it's also the only projectile that can hurt TL. Getting the bomb to hit both you and TL is actually advantageous for us because our aerials are faster than his. So it's a good idea to stay on top of him at all times. But stay away from that mid-range where he can hit you with a projectile and follow up.

Lawl at 4:47-4:57.


I'm only going to review your first video cause I'm lazy.

The DK MU is a lot about not over committing to your follow ups, because he hits so hard. If your not 100% sure your follow up will land, just play it safe with a gyro/laser. (cough cough 1:57 cough cough)

DO NOT SPOTDODGE AGAINST A GROUNDED DK. Your are so lucky not to lose your stocks at 0:09 and 0:38. Simply charging and waiting for spotdodge is a strat that any character can do to punish spotdodge, and DK's fsmash has catastrophic KO power. I actually also do this, I stole it from other people that I've seen do it to me.

Against bair spam try to get diagonally above DK and space a nair. The only attack that hits from that angle is DK's fair, and that generally too slow to hit anyway.

Glide toss down more. It creates a wall that you can roll behind and it's generally easier to follow up after. And it makes the opponent hesitate because he usually expecting the glide toss forward, it takes him a moment to realize that he doesn't have to shield the incoming gyro and allows you to get a free grab a lot of the time.

Would love a critique on a recent set I had with Xzax's Falco from yesterday

http://www.justin.tv/livevvvgaming/b/286470099

Skip to 26:40

I've been getting a lot better at the Falco matchup, but still missing some things.
Chibo, for the love of god stop airdodging into fsmash after he chain throws you. DI up and away and jump as soon as you can, it stops 90% of his fsmash/dash attack/jab follow ups. The only thing he can do is to maybe follow up with lasers/phantasm/reflector, its a lot better than eating charged fsmash.

Against falco's phantasm recovery, its easier to beat him with nair than with bair, nair's bigger hitbox makes it linger a little longer and hit phantasm whether he does it early or late. (Although grounded side-b looked like it did really well lol). But the trajectory of the KB is not as good, but it's a lot better than allowing him to get on the stage. Force him to grab the ledge every time and give him hell getting back on the stage.

Although these are probably friendlies, don't get tempted into approaching when your at low percent like at 28:40. Just stay on the platform and trade damage, it's probably safer and a better option. Stop trying to shield his laser spam, he just walks right up to you and grabs you.

Against phantasm on the stage, don't even try to punish honestly. I wouldn't even try to approach, plant a gyro and force him to reflector and punish that imo.

This took longer than expected, I'll be back with with Calvo and Bees later.
 

Mister Eric

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Against falco's phantasm recovery, its easier to beat him with nair than with bair, nair's bigger hitbox makes it linger a little longer and hit phantasm whether he does it early or late.
You're drunk.
<3
 

Mister Eric

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From what I can tell, you have a good perspective of how ROB can be played. What I mean is, I see you using tools that even super experienced ROBs ignore that I whole-heartedly believe strongly increase his tournament viability. My advice to you is to learn how to implement what you know in the b-reverse world and figure out how to create hard and safe reads with them.
I'm pretty sure in game one that you never once "boosted" out of an up b aerial (aside from a dair); you always had to hit the ground it seemed. Mix it up.

Try recovering with your back towards the stage. What this does is open a few options:
1.) You can back air > down b-rev to quickly shift your momentum to keep your opponent guessing
2.) If recovering high and/or far away, you can down air back to the stage which gives more travel distance than bair and saves you gas.
3.) Keeps you in position to push yourself away from someone with bair in case a situation doesn't look too pleasant
And so on. I'm sure there's more things. Get creative.

I'm glad you like to maneuver around battlefield off of platforms like it's your jungle gym, but don't always be doing it just to do it haha. I get like that too. If you do it too much or too recklessly (without a beneficial reason) then your opponent will probably quickly catch on.

I just didn't feel like I saw a lot of adaptation to your opponent. I mean you did well. You won. But this is a long-term critique instead of in-the-moment.

Love your playstyle. Just try to work on controlling it better and stop screwing up the turn-around grounded up+b ;P


This is just game 1 btw. Stay tuned for more.
 

Mister Eric

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It's how I play too.
xD
It can cause stocks haha or sometimes you just look silly.
But if you get it down 99.9% of the time, it works wonders.
 

Zwarm

Smash Hero
Joined
Nov 9, 2008
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Mount Prospect, IL
That's the only time I play ROB aggro. I'm very spacy on stage. I typically keep my distance unless I see an opening.

I wish I had recent videos of my ROB in singles, all I have is doubles.
 

Mister Eric

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Aggro rob any time all the time
Aggro > campy
Aggro + campy > aggro

I'm def more aggro than anything xP

:phone:
 

Zwarm

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Not in all situations. I prefer aggro ROB against Olimar and Falco, but try playing aggro against IC's and see how that goes. I almost beat Lain last year because I chilled offstage most of the match. Not planking the ledge, just jumping off BF's platforms and shooting stuff at him the whole match like that. Flying over to the other side for a safe landing if need be.
 

Mister Eric

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Uhh I **** ice climbers going aggro lol. It's prob the funnest MU going aggro and the scariest being campy.

Like I said, interchanging between aggro and campy and knowing when to do so is most important. I'm not saying aggro works all the time. Let me link you my latest vid this past weekend against tech chase. Aggro just doesn't work there, as you can see in game 1:


http://www.youtube.com/watch?v=Ppe5tNXnfhk


:phone:

edit: I'll elaborate on why aggro vs IC is better imo. I don't mean to just dive in and go BOOM BOOM POW WOP KAPOWIE!
I mean, be tricky and be safe but in an aggressive manner. Rob has so many gtfo tools, which is why it's hard to make ROB look awesome and get awesome combos all the time lol -sadface- but in this MU it helps tremendously.

If you can juke them to throw out a grab by pretending to land from up+b but hover an attack, then you can split them up easily and ****.
It is so beeping hard to get inside of rob with ICs when ROB is just downsmashing lol. Read the grabs or land behind them and just split them up with dsmash.
Get a gyro on the stage and force them to work around it and capitalize. It's like baiting a diddy to pick up a banana.
It sounds crazy at first, but seriously, give it a shot. If you get destroyed the first time, think about why you got destroyed. Maybe you were being aggressive, but what it in a safe manner? It has to be in this MU
 

Heartstring

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the title i've always followed when using rob is 'passive camper'
by that i mean, we can camp. but there are times when we simply cant due to the whole recharge business with our laser and the fact we can have only 1 gyro at any time.
i figure that to make both rob and ike fun for me again im going to try and be technical and flashy with them. because hell theyre getting boring after many years of use
 

Mister Eric

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I don't play aggro just to recharge.
I do it because ROB has the tools to do it better than camping (imo) yet it usually gets over looked.
I still space/zone. I don't just dive in and be like "wuzzup!"
I either try to tactically find a way to punish their approach game or not give them room to breathe whenever I have any sense of stage control. They're like "why is rob doing this?! idk what to do" Then they have to rethink ROB which usually turns out to be their downfall. So in a way, I'm glad a lot of ROB players condition their opponents to the campy playstyle lolz
 

Heartstring

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you make some valid is hell points actually.
i think people prefer to camp because of the repercussions of doing either wrong
you camp badly: you get hit by another projectile or someone gets a sneaky hit, you get knocked away or offstage, the situation psuedo resets
you aggro badly: you get grabbed, OOS'd by anything. you usually end up in the air, underneath the opponent and we all know how much rob hates that XD
its also easier to camp. but i think youre right, i need to suddenly change the playstyle if i want to not get wrecked
 

8Bitman

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I agree with Eric on that one. I am happy that so many BAD R.O.B mains have set the stereotype for R.O.B so that when we play no one is 100% ready.

Also Apple Jelly..... O-o wasn't expecting that... Nice R.O.B, scared me there.
 

Heartstring

Smash Legend
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I agree with Eric on that one. I am happy that so many BAD R.O.B mains have set the stereotype for R.O.B so that when we play no one is 100% ready.

Also Apple Jelly..... O-o wasn't expecting that... Nice R.O.B, scared me there.
why must you call me a bad rob? im simply pretty bad at technicalities (at the moment) so i avoid going aggro a lot of the time
 

Nintenpro

Smash Apprentice
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France
I need some advice against Falco (Deimos) : http://fr.twitch.tv/yami2b/b/295857546 (6:30 & 1:32:30 fail at second stock :v) & http://fr.twitch.tv/yami2b/b/295849962 (1:19:25)


You can also see: - me vs Yami (Peach): http://fr.twitch.tv/yami2b/b/295849962 (1:13:10) & http://fr.twitch.tv/yami2b/b/295873296 (1:08:30 & 1:19:15)
- me vs Deimos (ddk): http://fr.twitch.tv/yami2b/b/295849962 (1:36:30)
- me vs Nives (Lucario) : http://fr.twitch.tv/yami2b/b/295873296 (1:23:30)
- me vs Blubolouis (Ike) : http://fr.twitch.tv/yami2b/b/295873296 (1:37:00 -> 1:59:00)
 
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