i have never used bair as fear for accidental wrong DI though i use it for rob. is it really that influential? i thought the bair pushed diddy towards his feet? i always just dair airdodge O-o. is it really that much betterbair then midair jump
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i have never used bair as fear for accidental wrong DI though i use it for rob. is it really that influential? i thought the bair pushed diddy towards his feet? i always just dair airdodge O-o. is it really that much betterbair then midair jump
i have never used bair as fear for accidental wrong DI though i use it for rob. is it really that influential? i thought the bair pushed diddy towards his feet? i always just dair airdodge O-o. is it really that much better
ok i understand completely now. and just tried it and yes man thats improved my DI greatly :3 tyThe bair has less lag than an air dodge, think about it: Bair is the only thing you can do twice before you end a SH, you can't airdodge twice, you can't nair twice, you can't Uair twice.
thanks for the info this will improve my di tooIDK what you mean by push diddy towards his feet but this is how to DI:
If you get sent flying off the stage at 120% damamge by a Wolf Dsmash, you're suppose to bair and then midair jump. The bair is the fastest aerial Diddy has (start up and cool down combined). Using the bair will cancel you out of your hitstun and then the midair jump will (should unless you midair jump backwards >.>) get you going back to the stage. The bair has less lag than an air dodge, think about it: Bair is the only thing you can do twice before you end a SH, you can't airdodge twice, you can't nair twice, you can't Uair twice.
will the uair make a much greater difference than di'ing with a bair?If you use the side b kick then you CANNOT use your Up-B
Uair would be the 2nd best thing to DI with, bair is better though.will the uair make a much greater difference than di'ing with a bair?
Do you have trouble with MK? If so, hell yeah.Should I try out Diddy Kong?
Fixed.Hey look, its the gayest diddy player of all. I heard your epicness beat M2K.
ninjalink, please pay that immature person no mind. he probably just sucks at brawl and slips all over bananas, chances are he gets beat by everyone else too and it just isnt as frustrating.And theres like 10 other characters that are more annoying.
Yes, the length of the charge of the Rocket Barrel Blast is directly proportionate to the amount of knock-back there is on the ensuing meteor spike. However, if I ever resort to barrel-spiking, it's usually because my opponent either has a terrible vertical recovery, or my opponent is far enough past stage level that the length of rocket-barrel charge becomes negligible.About the barrel rocket (Up-B) spike... is the spike's knockback more powerful if you charge the rocket barrel for longer? Does an uncharged rocket barrel suffice for a clean spike? If the length of charge effects the strength of the spike, at approximately what % should i not worry about charging the barrel rocket in order to get a spike that my opponent likely will not recover from?
(i know i should use the term meteor smash if it isnt unrecoverable, but i prefer to say spike in all cases of downward knockback)
The thing is unless rob is low on his robo burner I dont see him not using Uair. If a character is right above you and your fastest aerial is the uair, why wouldn't you use it. It's free damage and you don't get barrel spiked. Plus you have the possibility of gimping the diddy.ROB is the easiest of the bunch to barrel spike. Unless your opponent has incredible foresight and predicts a barrel-spike from underneath the stage and anticipates with U-air, he will not be recovering. If he still has juice in his Robo Burner, he will still be in a bad enough position to eat another barrel-spike from you as soon as you decide to drop off the ledge and rinse and repeat. ROB will never recover from the second barrel-spike attempt.
LOL, no one likes me or respects me anywhere - I'm just an old, crochety man who thinks he knows everything.thanks Le_THieN, i am starting to see how you earned your popularity and respect, as this is a very thorough and informative summary (as most of your posts that i have seen are, less our first civil quarrel). i never would have denied that your knowledge of the game is extensive and impressive, using it to help others is commendable.
you called me a n00b again... well i guess im a diddy n00b but not a smash n00b, ive been playing smash games as my main fighter for over a decade as many of us have, therefore it would be unfair to think that i am a n00b.
They will never be spiked at an angle no matter how acute or obtuse the angle of your blast state is.One more question... if diddy's Rocket Barrel is released at an angle other than straight up, does your opponent get knocked back at the same trajectory as the angle of the barrel, or is it always the same downward spike?
absolutely useless, i don't want to disappoint you but there are far better optionshttp://www.youtube.com/watch?v=SeblZ9Tt6IA&feature=channel_page
They might work for Diddy too. I haven't checked. I really didn't know where to put this, but its not worth a thread.
If it matters at all.
I guess its for gimping recoverys and tripping edge guarding people.
<_<
Yes, the music is awesome.
yea i figured you were joking, well your not bad at all Le_THieN, thanks for the helpful informationLOL, no one likes me or respects me anywhere - I'm just an old, crochety man who thinks he knows everything.
Also, I was actually just kidding about the n00b thing the second time around. I thought it would be funny to hearken back to funny and ridiculous week-old skirmishes, but I forget that not everyone's acclimated to my brand of offbeat humor. Anyway, sorry for being a d*ck (I'm like that a lot as you'll quickly learn); I'm generally a nice guy but I have very little patience for stuff like that sometimes.
They will never be spiked at an angle no matter how acute or obtuse the angle of your blast state is.
Actually, if there's anyone I had to truly say I disliked, it's this guy.Saaaaaaaaaaa,
Now we can be best friends forever!
lol@ Le_THieN and Vyse...I know this has been discussed before, but I kind of want to bring it up again.
Dsmash or Fsmash for killer?
I generally save both and use Fsmash first, saving Dsmash in case my opponent survived with good DI. The reason I do this is because Fsmash does more damage so it's more likely to put them into kill range if they weren't already (also has more knockback I think so it would kill a little earlier).
Also with the Dsmash, since there's no forward tap input, there's no chance of tripping when trying to execute the kill. Can't be DI'ed out of either, so I find it's a safer finisher (though my sparring partner doesn't DI out of Fsmash anyway, I'd rather be prepared if I play someone who will).
They do each have their own uses though; Dsmash can catch someone trying to roll behind you, and Fsmash can catch someone trying to spotdodge.
****, i get no respect, even in my own state....lol I'm glad someone appreciates diddy.....My state is filled with Snakes and Pits :/ lol oh and thnx in advance for any help!
Hey GrunJ, welcome to the boards.Ugh I hope this post worked....
First off: Hello! lol
I'm not too technically savvy with computers nor am I an advanced player, but enough with the self-degredation lol
I just recently participated in a brawl tournament in Miami, my first, and was eliminated by a Game and Watch main who went on to claim 1st place, after the match I recieved a bit of a backwards compliment: "Your **** good for a diddy that doesnt glide"... sooooo I took the initiative to come here and take the next step to better my competitive play....
My sincerest apologies, as I have read through this thread and understand that the "banana gliding" technique is probably a frequently asked annoying question that everyone who mains diddy should already know the answer to, but Im not too swift with comp. so when I searched "banana glide" or "ban. lock" none of the threads proved useful, so if someone can give me an answer to gliding or locking, or a link, then I'd be maaadd grateful gangstas lol
btw I posted here cuz this thread had all the diddy mainers that I have seen on youtube for the past months lmao...Vyse, Alpha Zealot, Ninja Link, ECT....lol I'm glad someone appreciates diddy.....My state is filled with Snakes and Pits :/ lol oh and thnx in advance for any help!
okay dat question was juss da LAMEST question ov allis there a combo using the bananas with diddy kon
I use default controlsAnyone keep tap jump on? I'm considering it so I can up b out of shield when someone has a banana in their hand and to react quick enough when meta's whorenado is coming for me if my shield is low. Sometimes people just blatantly throw it at your shield and charge--alot of people do, that's why I'm thinking about it.
brooklyn?okay dat question was juss da LAMEST question ov all
yu PHAil 10 fold
I stickjump... left handed ftw xDAnyone keep tap jump on? I'm considering it so I can up b out of shield when someone has a banana in their hand and to react quick enough when meta's whorenado is coming for me if my shield is low. Sometimes people just blatantly throw it at your shield and charge--alot of people do, that's why I'm thinking about it.