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I watched the first two matches.
that video looks like me on wi fi.
its LFs me vs pecla......ur dumbthat video looks like me on wi fi.
Match 1: Um.. just camp more, and make sure you leave a mine and c4 at a good distance.
thanksMatch 1: Um.. just camp more, and make sure you leave a mine and c4 at a good distance.
Match 2: You're always gonna have the advantage against Mario users here. Due to Mario's ability to so freely juggle Snake, a stage with platforms is always ideal. Make sure to have at least one platform armed with an explosive though.
On another note, I love your choice of music.
I got you covered. You did well against that Marth, but let me address the seen flaws.Someone should critique mine as well please lol
Thank you so much man.I got you covered. You did well against that Marth, but let me address the seen flaws.
1: Never Fair as an approach. I saw you do it a couple times and that is a nono.
2: When playing marth, fastfall bair isn't gonna be too effective. It's best to just land away from him, gain your footing, and set up.
3: Be careful with the use of the nair. From the looks of it you would just short hop and do it. Your best options are to full hop so that you pull off the entire move (you can also double jump but it isn't recommended). Your best options there would be to use some sort of tilt or jab cancel into a roll or perhaps a grab (again, not recommended, very rare opportunities where it would be used.), though you must be wary when doing so with Marth, as the Dolphin Slash will punish a LOT of Snakes moves.
I'm gonna critique your match (I rarely critique matches so yeah) for you. I usually enjoy the Snake vs Sonic matchup a lot and I'm ok at it, I play people like Zero, Tesh, Might and I even beat Speed in a ranked set online a while back =PNot a full critique but just a few random things about sonic: placing a c4 next the ledge on one of the sides of YI isn't a bad idea IMO(I usually just ban the stage since Picto is no longer legal). Sonic can punish your grenade toss and lob even at mid range. I usually shield drop one and have it near me or in front of me. Makes it harder to approach with his spindash bs. Just dont get grabbed. Sonic really wants to bait you into something laggy. Don't fall for this. Just be patient and don't get punished for stupid stuff. Machine gun jab beats or clanks spin dash approaches most of the time. They like to buffer a ftilt right afterwards. Be ready for it. You may be able to buffer you shield in time though I'm not sure because I havent played around with this. Been meaning to try it. Also every Sonic wants to time you out
And fair is a really bad move FYI
I have a couple tips.argh tips versus the helmeted mother****er?
http://youtu.be/wOE_U0TEZew
also vs falco. note: i had just remembered the grab release stuff and was trying to kill him with that instead of utilt. as you can see it comes back to bite me in the *** lol but beyond that, tips for this matchup?
http://youtu.be/EPi4O9aWYl8
When you get in the position where the Falco is near the ledge, & your approaching him, shield dropping a grenade can possibly either hit him out of his illusion, or just scare him from doing so. Also dropping c4 while you're in the air, & they are following you, can either scare them away, or you can blow it up, & hit them. Also don't mortar slide near Falco when you're in CG %, because it's just not worth it lol. Also I don't think you should try, & DI with nair.Straight up I suck against falco. Im wondering how I can punish people for rolling behind me or any other recommendations.
http://www.youtube.com/watch?v=MzjTBwdU-qc
http://www.youtube.com/watch?v=tNxgK9XROFY
This guy follows a very obvious camping pattern that can be caught onto within first game. >_>