no...i think you misinterpreted it
[a]because if we put local tourneys in too, then what about the other chars? what about theyre wins? we arent just watching MK...
and guys, i will be back in 20-40 minutes. if ANY of you can answer
1. the games metagame is NOT even close to being fully developed. a melee AT was discovered like a month ago. melees been out for...8 years? probably more. and yet still AT's are still to be discovered. and brawls physic engines are WAY different the melee, so no AT's were transferred. sure theres a larger community, but its 8 years >>>>>>>>>>>> half a year
2. If wario's CG works, then MK WILL have a bad matchup. NOBODY can argue that an one-mistake = 112% advantage can be good. and even if it doesnt work. most of his matchups at 60:40. thats very winnable.
4. ahh, tourneys. MK dominates them. name one smasher that isnt M2K or Dojo that uses MK that consistently wins tourneys. if you cant, that means M2K and Dojo win the majority of MK wins, sprinkled with a minority of other MK players.
these. i will look for replies with this. i will skive over any gay or useless *** replies.
[a] MK would still have more significant wins. The character rankings list takes into account prizes and number of people.
I'll bring up my old response with a few edits:
1. I'm still waiting for the link to this Melee AT that got discovered after 8 years. Depending on the nature of it, it may gain... or
lose weight in your argument. Was it related to the directional airdodge? Was it related to Melee's system of hitting shield and reducing landing lag? Melee's system allowed for a little more variability in gameplay outside of the 5 aerials [and their set landing lag], 'simple' double jump trajectories, and dashes/movement. Brawl's physics are, in a sense, more limited than they were in Melee, which is why people are struggling to find gamebreaking techniques.
EDIT: I cbf'd to wait for you.
I searched up "found" in the Melee Discussion for threads made within the past Month.
http://www.smashboards.com/showthread.php?t=195828
"Boost Grabbing". It seems like a Brawl technique was applied to Melee.
But you know what's funnier?
If that's the AT you're talking about, then I guess you can say an AT was transferred from Melee to Brawl, because technically speaking, this existed in Melee.
2. I'll hold off on this until there's more confirmation. But to keep you busy until then, ponder on why Falcon's infinite on Wario doesn't change his matchup disadvantage into a sudden
neutral (not even pushing for advantage here). I mean really, Falcon just needs
one grab and it can cause
x damage AND a kill move on Metaknight. It sounds like the Wario-Metaknight chaingrab is much more limited because you have to be frame-perfect to even
grab, let alone land a
kill move. Falcon's Grab-Release infinite on Wario is better than Wario's chaingrab on Metaknight. >_>