Marth has a few more than 3 even matchups, including the rest of top tier. Also, Marth can get gimped! Sure, good DI goes a long way, but he can't recover from 95% of places offstage.
His recovery is average, he however, can recover from anywhere off-stage that isn't death.
In exchange for not having the best recovery, he gets an insane edguarding game.
Debatable. King Dedede and GaW have better chances imo. Even ROB could end up higher than Marth
Highly unlikely, unless their counters tend to be outright eliminated for whatever reason (*cough cough MK*), characters without counters and that are soft counters to many characters tend to do better then characters who simply are good at destroying a number of characters.
King DDD has a large number of "issue" match-ups that this current metagame surpresses, he's probably the most likely candidate for falling with MK's elimination, more so then Snake. Game and Watch, not as much, but still reasonable so. ROB, similar case.
Of course it's debatable, but my reasoning is a great deal more logical then any counters offered so far.
A standing chaingrab from 0-190% will probably give Wario a large advantage over Meta Knight.
Nobody's sure if it works, though.
For Yoshi it can work because he has a long ranged grab, and an insane pivot grab. But no character without a ranged grab can hope to reliably grab MK, and with characters that have infinites against him, he'll be on guard for grabs.
Keep in mind, Yoshi, a character with a death grab on MK, is just a neutral against him... that should tell you something.
...? i don get it. its hard grabbibg MK? try shieldgrabbing
Do you really think an MK spacing well will let you shieldgrab him, all his attacks are safe on block, and most far outrange your grab... not gonna happen.
yes, but still. ONE grab with no messups = 0-190%. i would think thats at LEAST a 6/4 advantage to wario. probably 7/3. not sure if this works though. sorry for double post, didnt see new page
Lol... no.
Yoshi has a deathgrab on MK and it's only a neutral. Wario has NO CHANCE WHATSOEVER of getting that grab off unless MK makes a major mess-up, a smart MK will prioritize not getting grabbed and poke you safely.
The ganondorf boards went through the exact same issue with Wario, their conclusion, "he's not gonna get grabbed".
It lessons Wario's disadvantage a little because it gives a good punishment option should MK mess up... but not gonna happen.
Marth doesn't have too many counters, but nearly all of his match ups are neutral/ near neutral (6/4) and he simply lacks the **** match ups that MK has.
He doesn't have the **** MK has, but an overly broad criteria risks banning him as well once the MK-less metagame has developed at all.
the problem is, if it was like D3's CG, like a limit off the stage. wario can CG. and besides, your missing the point. this isnt about their gameplay. MK's gameplay is superior then warios, but wario can CG 0-190. and if given ONE, just ONE opportunity, wario can give MK 190%. tell me how thats not an advantage. at least 6/4
Which lessons his existing disadvantage... albeit slightly.
As long as MK plays it safe, he will not get grabbed in this match-up. Just like the ice-climbers don't generally grab people.
tier placement is a huge matchup factor. why would most of the high tier chars have huge advantage over low tiers chars? coincidence? i don think so.
...
high tier characters tend to have good match-ups against low tier characters.
But on an individual level, tier placements do not play a factor in match-up decision making.
don tell me to shut up when you know im right. ive seen MK get grabbed enough times to think that if just one grab can go to 190%, then wario OBVIOUSLY has the advantage
Then your friends are doing it wrong.
The moral of the story is any MK who gets grabbed by Wario is doing it wrong.
Well, at least after the chaingrab is confirmed, if it occurs, at this points, the rewards of that range might outweigh the risks, which makes grabs a legitimate possibility. But no MK wil ever be in your grab range if he's good at all if this is confirmed.
The real problem is grab range.
Yeah, think about that one for a while, and you'll realize why matchups aren't based on grabs when they don't involve D3.
Or Yoshi.
off topic but: millar, sick IC combo vid. I SAW MK GET GRABBED IN THAT VID.
:O
Happens once in a while, but it's not even remotely reliable.
Which is the point, it's unreliable, once in a 3-stock match is highly generous.
Enlighten me:
- which AT, mind linking the threads? (this applies to both Yoshi, and the Melee reference)
Deathgrab, got it on a lot of people, Snake included.
http://www.smashboards.com/showthread.php?t=178435