And Just because characters have power, does not mean that are amazing. Power is not everything But that is all people tend to think about Like in your posyt when yet another person goes on about Peach's killing problem. And ok, Peach can float alot cause of projetile spamm. This does not mean Peach does now have the other options to deal with it and win the match up. it is not all about floating. This is why people lose with her and then start crying how they can't do anything in the match up at all.
And Just explain to me right now all the many things that lucario has for him that makes him high on the list. Tell me the all many things he can do. I wanna hear this.
Lol lucario is more than just "powerhouse", in fact I think that's the opposite, he only gets exponentially powerful when the opponent lose the first stock. Lucario has very solid attributes, stupidly good disjoints that are great anti-air (imo why marth vs. Lucario is near even), a projectile that while I think hasn't been fully exploited, has capabilities to both pressure and kill, and a flowing game that's very transitory and complimentary to his whole moveset. He doesn't have any extremes in moveset, but they're solid enough to contend, and the unlike Peach, the "killing problem" associated with lucario only occurs if the lucario is a scrub in the MU. When he applies every tool properly, he can get the kill against nearly every character behind a stock with only getting miffed for 10-20%, nearly like every character. What he trades for startup speed he gains in safety, range, and a quasi-complexion of a moveset that satisfies both killable requisites and damage racking requisites. Offstage isn't a problem either, his attributes (he's 5th floatiest, and has a ridiculous second jump + really good momentum cancel), and tools (dair stall, BAS + lingering, low cooldown aerials) if all are used properly, allow lucario to get back on in most scenarios. Imo most lucarios aren't at the point I'd like them to be, especially offstage, but I'm confident in my findings.
Peach needs float, it's pretty stupidly obvious, especially with her bad ground speed and horrible AD, glidetoss and float help. So what if both a projectile is outcamped (making glidetossing meh), and floating gets ripped? Peach's "amazing approach" gets that much worst. It becomes far more "punishing", and that's what doesn't work in those MUs.
Lucario is more than just mere Power, if he were, I think he'd be much lower, because of his awful way to obtain it.
Peach relies on strengths that can get shutdown in highest levels by tools that counter it. They happen to be what Brawl favors, and Peach doesn't therefore stand out with those attributes in those. Lucario and Pit, on the other hand, have enough solidity to switch up if "Plan A" doesn't work in most scenarios. While I think Pit is slightly overrated by some, I can agree Pit and lucario are superior to Peach and Luigi.
On the "Power trip" that is a notion that is somehow being linked to this, I do not judge characters by power alone, as Luigi holds arguably the most out of the 4 mentioned. Pit is regarded as "telegraphed", which does reduce his killpower, and yet I still think he should be higher than Peach and Luigi. I look at the macrocosm that is character tools, it's imo how it's supposed to be done, and I actually regard these more than MUs in certain instances, although MUs are often indicative of what tools are better.