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The official "RATE MY KIRBY" and "HELP WITH A MATCHUP" thread!

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Blank Mauser

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So far I watched R1 vs. Joker and R2....you're freaking owning him.

You lost against him in the next set? >_<

It's hard to believe, but it's Snake, so yeah it's pretty easy to lose.

Anyway, so far, your Kirby is really good, and I don't recall ever seeing your name before o_o
Thanks. =D

actual critique:

Against Snake, at 0%, use Fthrow, and then fastfall. Don't attack him, smart ones will pull a grenade (unless they think you think they throw a grenade, and they don't...vicious cycle!)

But anyway, smart ones will pull grenades by habit. I don't think hitting them with Uair and blowing both of you up is worth it, considering how every % counts when Kirby is so easy for Snake to KO.

Therefore, fastfall instead of uairing, and then regrab him after he pulls the grenade. Don't pummel because that will blow it up. Don't Dthrow because that will also blow it up, I'm pretty sure. Fthrow is an option, but you will usually get hit by the grenade. Bthrow is a good option, because it's fast and sends him away from the grenade, where you can chase. Uthrow is my personal choice for this situation, especially if there is a platform above.


Definitely a smart idea. Considering Snake has weight advantage I really can't be too hasty with attacking him when he has nades. For some reason I almost always Dthrow on instinct, though I've had to work on that more after playing BoRn's Diddy, bananas just trip me up otherwise. >.<

So far, you haven't used Inhale once, and I think that would be a good idea. You can also afford to use Final Cutter and Aerial Hammer a bit more than you do, but that's just my opinion.
Yeah I think I was really too aggressive the matches i lost. It wasn't until after the set that I realized I should have used more cutter and nades, bait him to me instead of the other way around. Even if they didn't hit, the fact that he has to get in close is an advantage because thats where I seem to do best at. I don't usually use aerial hammer unless its to purposely mindgame them by using stone afterwards, but I am finding more and more situations to use it lately.

Your style looks so much like mine. I thought I was the only Kirby that frequently uses Nair and Uair. And Fair >_>
You also use Stone pretty unpredictably, mostly as shield pressure, like I do sometimes. The biggest difference between us is that I use more Inhale and Dtaunt XD

You're doing alright against the Peach...I think it's a hard matchup. She owns us when we're on the ground and she's in the air. The only thing I can recommend is stay above her >_< even then you're barely at an advantage, if at all.



Dtaunt is too pro for me. xD

I'll try and float around more, would probably help with a lot of my Peach problems if I was more patient in general really.

Match 2: YOU GOT OWNED! o_O

You did 33% your first stock, and 0% your second stock. This is why I'm scared of Peach, she has deadly komboz, moreso than Kirby. She just has (somewhat) inferior KO power, which didn't matter in this match because you got KO'd from the edgeo f the stage at less than 100% both times.

I don't know what to say about that match, you played horribly your first two stocks, and then stepped it way up third stock, but by then it was too late.
Yeah Smeesh's Peach has always scared me. In previous tourneys hes been the one who knocks me out. I'm working on SDI'ing more of her combos, which **** me a lot right now. The worst thing I've always had trouble with is how tough he is to approach. Floating back and forth is so intimidating. ;_;

more comments: Your Kirby is obviously all about momentum, you play super aggressive and I like that a lot.

There were a few times that you could have gotten, or should have tried, KOs off the top with Uair, when both you and your opponent were up high.

Loser's Bracket vs. Joker R1: once he was on his last stock, you should have attempted a Kirbycide. You were at a high percent anyway, and I don't think he would have expected it, considering how I haven't seen you use Inhale even once yet >_>

Bleh, Snake is broken.

You get a little too intent on Fsmashing once he's over 90.
This game is momentum based for me pretty much. ;_; Its true that once I lose momentum, its tough for me to gain it back because I get frustrated and get predictable. I'm working on that still.

I sometimes forget Kirby can Inhale Snake out of his Up-B lol. I also get scared to attempt Kirbycide sometimes because I actually don't know how many jumps Kirby has. <_<

And yeah like I said, I get predictable when something breaks my flow. I really need to learn to be more patient, and bait them to me sometimes. I definitely notice I use Fsmash too much, its more noticeable in teams where my need for Fsmash revenge after every stock makes me kind of unreliable lol.

I also did notice that I dodge rolled a lot but Joker doesn't punish it so thats why I abused it. I do it to a lot of Snakes as most of them accidentally buffer more than one Ftilt and it gets me a free grab.

Thanks for the tips and critique! ^_^
 

Falconv1.0

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I must ask this.

How does one deal with Wolf? My friend plays a freaking godly wolf, and I have trouble approaching past his lasers without getting bair'd or fsmashed, and I cant grab him due to his ability to shine at the speed of light. I have like no experience with this match up out side of him, I'm seriously more comfortable fighting a Snake.
 

A1lion835

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I must ask this.

How does one deal with Wolf? My friend plays a freaking godly wolf, and I have trouble approaching past his lasers without getting bair'd or fsmashed, and I cant grab him due to his ability to shine at the speed of light. I have like no experience with this match up out side of him, I'm seriously more comfortable fighting a Snake.
For damage building, you can chain a bunch of utilts together and add a bair for 35-ish damage. For edguarding, just keep him away from the stage and he'll die. If you think that he thinks that you'll grab, just put up a sheild, wait out the small invincibilty and go for a grab.

Look at the matchup thread for in-depth info.
 

MK26

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I forgot to mention that. He DID rolldodge a lot, but the Snake didn't really punish it.

Snakes usually don't punish it: they can only use their broken tilts in one direction at a time, and they get in the mindset of "he is on my right! Must! Tilt! To the right!" and then you rolldodge behind them and they're like "CANNOT COMPREHEND" and then get grabbed and stuff.
I really should sig this.

In other news, can this thread also function as the official "GET OTHER PEOPLE TO UPLOAD VIDEOS YOU'RE TOO LAZY TO UPLOAD" thread?
 

~Shao~

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If you didn't sign, I will ;D

Maestro, how many videos you want to upload? I plan to record my most recent Kirby replays next weekend, so if you want, you can send me the replays and I'll record and upload it to you.
 

MK26

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If you didn't sign, I will ;D

Maestro, how many videos you want to upload? I plan to record my most recent Kirby replays next weekend, so if you want, you can send me the replays and I'll record and upload it to you.
I don't know exactly how many, but I'll try to distill it down to the best 10 or so, cuz most are just random Brawl+ matches

How exactly do I transfer videos to you? Do I need your Wii code as well as your Friend Code?

EDIT: it was sigged
EDIT2: the sig just appeared in this post :D
 

Kewkky

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Thanks for the comment, Asdioh. I used to be able to land inhale>footstools on his DDD before, but he got the hang of it and started playing safer. His grabs give me problems, and his inhales too. Everything else is easily avoidable, but when I'm trying to look for a mistake and attack any of his lag frames after attacks, I take longer than planned even if only a fraction of a second, and WHOOPS! A free grab/inhale on his part! You'd think Id've found a way around his inhale game by now... All I can d against them is bair or grab when he pulls me in with his inhale (easier than it sounds).

Yeah, I should've done some dthrows instead of fthrows in that game, and I was eager to land free fsmashes to rack up easy damage... I've learned my lesson, and now I barely use fsmash (outside of killing options) and dsmash... And now I punish landing lag with either grabs or bairs only, and no usmashes.

I don't even know why I rolled behind him... I think I mindgamed myself by thinking "if I do it now, he won't expect it next time" or something right before rolling. I think I got that down for now, I know rolling behind people can be bad options... I used to think that since everyone knew that, they would expect me NOT to roll, and I could get off a free rolling approach into a grab or something.

Thanks for the comment again! I wasn't expecting anyone to watch, to tell you the truth -- guess you shut me up. :p
 

fromundaman

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I've only had time to watch Shao's videos atm. I'll try to see more soon.

@Shao:

I watched the videos of you playing Salsa's Luigi and Diddy.

-First off, you seem very hesitant to do anything, and therefore your Kirby seems a bit slow. Try to react faster I guess.

-You barely ever seem to follow your opponent. Try to do that more I guess.

-You might need to work on spacing.

-Empty SHs and whiffed attacks can make for good mindgames.

-I liked that Dthrow>Utiltx2>regrab thing vs Luigi.

-This is the big one: Be less predictable (and this goes for your friend too). It seems every time you do an attack, you do it 3 or more times in a row. You need to mix it up a bit more.

-Dair is a bad approaching tool.

-You may need to learn to grab bananas. This takes time and practice (hell, Asdioh still has trouble with it from what I hear), but it's definitely worth it.

-Needs more WoP?

-When you use Nair, try to use it close to the ground, as it only really works if the opponent doesn't see it coming and it autocancels right after hitting.

Overall Good Kirby, but you do have things to work on.
 

~Shao~

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fromundaman said:
-First off, you seem very hesitant to do anything, and therefore your Kirby seems a bit slow. Try to react faster I guess.
I'll work on that, but it may have been those matches.

fromundaman said:
-You barely ever seem to follow your opponent. Try to do that more I guess.
Again, it may have been those matches.

fromundaman said:
-You might need to work on spacing.
I sometimes lose focus and forget to space, I need to work on that. But if you watch other matches, specially against his Marth, you'll see I space (most of the time...)

fromundaman said:
-Empty SHs and whiffed attacks can make for good mindgames.
I've been playing melee recently, and while I played C.Falcon I remembered how good empty SH are as mindgames and I'm trying to implement in my playstyle.

fromundaman said:
-I liked that Dthrow>Utiltx2>regrab thing vs Luigi.
Thanks ;D

fromundaman said:
-This is the big one: Be less predictable (and this goes for your friend too). It seems every time you do an attack, you do it 3 or more times in a row. You need to mix it up a bit more.
This is probably because of my f-smash spam =/ I know I shouldn't spam, but it just happens. I really need to work on that.

fromundaman said:
-Dair is a bad approaching tool.
D-air follow-ups are great (f-tilt, d-tilt, grab) and that's why I end up using it to much to approach, but I'm working on that.

fromundaman said:
-You may need to learn to grab bananas. This takes time and practice (hell, Asdioh still has trouble with it from what I hear), but it's definitely worth it.
Those **** bananas always screw me over. I have no problem catching them on platforms, but when they're on the ground I always trip instead of picking them up.

fromundaman said:
-Needs more WoP?
Yeah...NEEDS more WoP.

fromundaman said:
-When you use Nair, try to use it close to the ground, as it only really works if the opponent doesn't see it coming and it autocancels right after hitting.
Need to start doing that.

Other things I think I should work on is stop rolling towards my opponent and inhaling so much. Thanks so much for the advise fromundaman. When/If you have time, I'd appreciate if you/someone could rate my Marth/Dedede matches. I'll try to upload more videos by the end of next week. Thanks again.
 

fromundaman

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I'll work on that, but it may have been those matches.



Again, it may have been those matches.



I sometimes lose focus and forget to space, I need to work on that. But if you watch other matches, specially against his Marth, you'll see I space (most of the time...)

I know how that goes.

I've been playing melee recently, and while I played C.Falcon I remembered how good empty SH are as mindgames and I'm trying to implement in my playstyle.



Thanks ;D



This is probably because of my f-smash spam =/ I know I shouldn't spam, but it just happens. I really need to work on that.

Wasn't just Fsmash. It felt like every time you remembered a move, you did it several times in a row, especially vs Luigi. You were pretty much switching from Bair to Fair to Dair when in the air, then from Ftilt to Dtilt to Fsmash when on the ground, in increments, during which you seemed to use almost only that.

D-air follow-ups are great (f-tilt, d-tilt, grab) and that's why I end up using it to much to approach, but I'm working on that.

That's very true. However, it rarely works as an approach as it's very easily punished.

Those **** bananas always screw me over. I have no problem catching them on platforms, but when they're on the ground I always trip instead of picking them up.

Yeah, this seems to be a common problem. One way to catch them is to do an autocanceled Nair right when you're about to land on one. Basically you just hit the ground with a banana in hand. Uair is pretty good for catching them on the ground when used the same way as well, though Nair yeilds less lag. You can also grab them as they are being thrown at you by hitting A right as it's about to hit you.


Yeah...NEEDS more WoP.

Need to start doing that.

Other things I think I should work on is stop rolling towards my opponent and inhaling so much. Thanks so much for the advise fromundaman. When/If you have time, I'd appreciate if you/someone could rate my Marth/Dedede matches. I'll try to upload more videos by the end of next week. Thanks again.

Heh, I felt you didn't inhale enough in the two matches I watched, though that might just be me, as I tend to incorporate inhale in my matches a lot.
Comments in red. I'll try to watch more matches at some point, but sadly I no longer have as much time as I once did.
 

~Shao~

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Comments in red. I'll try to watch more matches at some point, but sadly I no longer have as much time as I once did.
About the spam, I know I sometimes/frequently spam some moves, but the most punishable, and the one I need to stop now is the f-smash spam. The other ones aren't as bad. And I just started college, so neither have I as much time as I did. College it's fun and all, but it's time consuming =/
 

fromundaman

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Heh, sorry Falcon. I didn't really know what to tell you... The wolf player I play is... unconventional... (as in he spams blaster until I leave the ground, at which point, I don't know how he does it, but no matter where I am, he ALWAYS manages to sweetspot it (same thing with his Luigi as a matter or fact). Past that, he's not too great...)








Okay Klaric, I finally got around to watching your videos... You have a pretty solid Kirby. However, here's what I noticed:

-You are very perdictable. Seriously, Bair and Dthrow were essentially THE moves you used. However, it seemed to work for you, so meh. Made it boring to watch though... especially when Sudai is playing super ultra campy ROB.

-You need to be more careful with your jumps. Against Sudai there were quite a few times when you used almost all of them to air camp, leaving you in a bad position. It's even worse when you used 3-4 jumps then tried to go gimp ROB offstage. Take a moment and land first. It's better to miss a gimping opportunity and make it back onstage than attempt a gimp and die in the process, especially when your opponent is someone like ROB who never seems to die...

-You REALLY need to pummel more when you grab. Pummeling refreshes moves, and since you tend to use Bair as a spacer, Damage builder, KOer, and anything else you can think of, some pummels when you grab at higher %s could restore some of it's killing power, essentially allowing you to kill before reaching such ridiculous percents.

-No inhale? At all? Against ROB and D3? They both have great powers, copying them would be good (and/or possible inhale mindgames against ROB, since he can punish a copy with Dair, but it has to be buffered, so if you starshot him while he buffers a Dair, that's an opportunity to punish for you.)

-On LM, you could have done several jablocks. To be fair I tend to forget them myself, but at higher percents, Dthrow sets up a jablock for you, which itself leads to a free Fsmash.

-On YI, you messed up quite a few sliding stone edgeguards, then used a lot of them when you did it correctly. I'm honestly surprised your opponent fell for them after the first few times you messed up. Also, when you messed them up, you were put in a pretty bad position, so you might just want to try to limit it to times when you know the opponent doesn't see it coming.

-You are very good at perfect shielding :laugh:


Otherwise, good job! Your Kirby is pretty good. Good luck on future matches!
 

Grmo

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Alright, I apologize if this has already been covered. I had stopped playing this game about 10 months ago and I'm deciding to get back into it. I'm a good Smash player in general, so I'm sure I can pick it up again. I tend to place well at Melee tournaments. Anyway, the only matchup I remember having a ton of trouble with is vs Game and Watch. Specifically, I found it very difficult to space against his aerials, which too easily lead into dthrow-dsmash. That combo just kills me. I'll go over this thread and watch some pro kirby videos. Do you have any advice?
 

Percon

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Alright, I apologize if this has already been covered. I had stopped playing this game about 10 months ago and I'm deciding to get back into it. I'm a good Smash player in general, so I'm sure I can pick it up again. I tend to place well at Melee tournaments. Anyway, the only matchup I remember having a ton of trouble with is vs Game and Watch. Specifically, I found it very difficult to space against his aerials, which too easialy lead into dthrow-dsmash. That combo just kills me. I'll go over this thread and watch some pro kirby videos. Do you have any advice?
*Kirby voice*

Hiiiiii

Game and Watch is a hard matchup at first but with experience it's not as bad as Meta or ROB (in my humble opinion)

I made a big post about the GAW matchup a while ago, and while a few things ma have changed since then it mostly holds true.

http://www.smashboards.com/showpost.php?p=5582551&postcount=285

Hope to see you at a Brawl event soon, Grmo!
 

Grmo

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I'm going to Prepare Yourself. I randomly decided to enter Brawl lol, so I'm gonna do all the prep I can, despite not having the game. Anyway, thanks for the link; I'll definitely check it out.

EDIT: I just read it, and it's actually very helpful. Thanks :)
 

Percon

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I'm going to Prepare Yourself. I randomly decided to enter Brawl lol, so I'm gonna do all the prep I can, despite not having the game. Anyway, thanks for the link; I'll definitely check it out.
Aw... I might not be there if I haven't the money. Will you be at FFYF2?
 

Blue Flash

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And i STILL need help with the Pika matchup. I put all my blood, sweat, and tears into practicing(not really), and i still lose. Thunderjolt is a problem no longer, since I can Bair through it. Quick Attack Cancel is still a problem, since no one in all of Planet Earth can tell where Pikachu will land. I come close to him now, but still dont win. There is still no opening to grab or inhale him, since he's always out of range. Some people say there's landing lag after QuACk, but i dont see it. He's too fast, so FSmash NEVER hits.I have to finish him off with quicker attacks, which is made more anoying by his amazing DI. He doesn't roll towards me, so DSmash is not an option. Offstage, I can dodge Thunder(no more recovering under the stage!). I have to approach him almost all the time, and Bair approaches dont exactly work against him...

Ps: my Wii now has HIV/AIDS, thanks a lot, A1lion835.
 

Asdioh

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I knew it was too good to be true..
I'd rather watch "Never Gonna Give You Up" than a video of his Kirby anyday.

sarcasm, kind of...kind of.


As for the Peekatyou matchup, I dunno. I don't think it's that hard, you just need to evade the spam and spam back if possible, Bair a LOT, and SDI downsmash. And don't get upsmash->thundered.

KOing problems... *shrug*

Kirby has a harder time KOing than people think, haha. Unless his Bair is fresh. So maybe try Fairing a lot?

I'll hopefully be playing Anther again soon, so I'll be able to see if I have any problems/solutions of my own.



This thread needs more activity :[
 

momochuu

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Okay, I swear. I'm gonna play hella people this weekend so I can get videos up.
 

Ladybug

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Kirby has a harder time KOing than people think, haha.
This is a very true statement. I have no problem getting people to a certain point, but then I can never seem to actually finish it off. It sucks getting all the way down to last stock, high % and then not being able to finish the job. :(

And I really dunno what the problem is.
 

Asdioh

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It depends. There are some people that get obsessed with landing a Fsmash as soon as their opponent gets enough % that a Fsmash would KO them. A smart opponent will see it coming, and punish every single Fsmash that you attempt.

That's why I only Fsmash when I think it's almost guaranteed to hit. The move is hugely overrated. I mean, its kill power isn't overrated, but people (non-Kirbys in particular) like to complain about it being "broken" but they sometimes don't realize how easy it is to punish.

Videos of Bunny would be like :O
 

choknater

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Asdioh your sig is great, haha.

fsmash is good at punishing the 4 frame landing lag if someone is silly enough to actually land closeby

It also outprioritizes some approach moves like reckless dash attack. Dash attacks are good, but sometimes you can spot them if you watch closely

Fsmash is still a great move and possible to hit, you just gotta look at the right moment

other than that i usually bair or spike to KO... haha
 

fromundaman

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It depends. There are some people that get obsessed with landing a Fsmash as soon as their opponent gets enough % that a Fsmash would KO them. A smart opponent will see it coming, and punish every single Fsmash that you attempt.

That's why I only Fsmash when I think it's almost guaranteed to hit. The move is hugely overrated. I mean, its kill power isn't overrated, but people (non-Kirbys in particular) like to complain about it being "broken" but they sometimes don't realize how easy it is to punish.

Videos of Bunny would be like :O
To be fair, I think Fsmash is overrated by people who don't play Kirby and underrated by people who do (much like his Dsmash for that matter, which is useful for more than just punishing rolls, and his Usmash, which is never even mentioned). Fsmash is way too punishable to be 'broken'. However, if you don't use it much, and it becomes unexpected, then you can use it to punish things (especially spotdodges. Spotdodging the whole Fsmash is very hard, and usually the sourspot will hit.).

KOing with Kirby *usually* isn't too hard though... Granted, compared to damage racking, it's pretty tough, but again, it's not so hard to refresh a Bair, all our smashes kill, and Ftilt near the edge sets up for gimps very nicely.
On top of that, a lot of stages help us get kills, and we are very good at gimping/gaying people.

Oh and Asdioh, I love your sig!


Videos of Bunny.... *slurp* :lick:





Blue, Asdioh pretty much mentioned a good chunk of it. Also, utilize your shield a lot. If you can powershield, all the better. Pika cannot kill better than Kirby though. Both have good kill moves, and for both, they are very punishable and/or hard to land. If anything, Pika's are more punishable than Kirby's.

Against the QAC, you can try to Bair him out if you know he's coming at you, FC if you know you're out of his range (though that's usually a bad option), inhale if you think he's coming at you, or just shield and punish. Fsmash can also mess up QAC due to the long-lasting hitbox (and the fact he can't really punish it if he's QACing).

For thunder edgeguard: Inhale him out of it. This sets up for Kirbicides, getting Pika's power, and Inhale break> Footstool (to Dair>Footstool again).

I don't know... I don't really have trouble with Pikachus... Then again, most people don't have nearly as much trouble as I do against ROBs, so it could just be that you have trouble with that particular matchup.
 

Arikie

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jc_off_the_heezay

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I also have a question.
I went against a G&W today and his d-tilt kept messing up my b-air.
What should I have done about that?
It messed me up since I couldn't b-air as much.
I'd have to u-tilit or get him in the air to b-air. "/
 

Asdioh

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To be fair, I think Fsmash is overrated by people who don't play Kirby and underrated by people who do (much like his Dsmash for that matter, which is useful for more than just punishing rolls, and his Usmash, which is never even mentioned).
I use Dsmash and Usmash as much, if not more, than Fsmash in an average game :D

I also have a question.
I went against a G&W today and his d-tilt kept messing up my b-air.
What should I have done about that?
It messed me up since I couldn't b-air as much.
I'd have to u-tilit or get him in the air to b-air. "/
I'm not sure what to say? Dtilt shouldn't beat Bair...space it better, fullhop it? Search for "asdio vs lou" it's one of the best Kirby vs. G&W matchups I know off the top of my head (because it's me duh)
There's also Chudat vs. Azen, I think there's one match or two Azen goes G&W.


I didn't even notice people have been posting, sorry >_> I can't critique right now, I'm busy with school and crap ._.
 

Ladybug

Smash Lord
Joined
Jul 28, 2008
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NorCal - San Fran
See if you can't find any Shuz vs UTD Zac. Dallas players have tons of vids up and those are the best kirby and best G&W in Dallas.
 

Shuzaku

Smash Apprentice
Joined
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Messages
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Dallas, Tx
lol plz do not watch that vid of me vs utd zac XD. he combos me and ends it with a judgement XD
 

fromundaman

Henshin a go-go Baby!
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Fromundaman
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I use Dsmash and Usmash as much, if not more, than Fsmash in an average game :D

I'm not sure what to say? Dtilt shouldn't beat Bair...space it better, fullhop it? Search for "asdio vs lou" it's one of the best Kirby vs. G&W matchups I know off the top of my head (because it's me duh)
There's also Chudat vs. Azen, I think there's one match or two Azen goes G&W.


I didn't even notice people have been posting, sorry >_> I can't critique right now, I'm busy with school and crap ._.
Yeah, I actually find myself using Dsmash the most, and I just love hyphen smashes, so I do those a lot, but it's not always best (though they are good for punishing spotdodges or ADs to the ground).


I don't remember which wins off the top of my head, but I have had this problem before too. The problem is that G&W's Dtilt has a VERY strange hitbox. It's disjoincted on every side, and is possibly my most hated G&W attack for it (Sure, the turtle is worse since it's mobile, but at least its hitbox makes sense!).
I *think* a perfectly spaced G&W Dtilt might beat a perfectly spaced Bair though. I could be wrong. I need more experience in this matchup.
 
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