1st.
Your Marth has improved a lot, your spacing very well; my overall critique is probably weak here, there's only so much I can say. My biggest issues was move selection and some misguided rolling.
Start: Forward Air doesn't work against Ftilt.
0:20 - A silly roll. As he shielded you were in a much better position to apply pressure through a dtilt or anything like that.
0:48 - Downsmash kill percentage has been reached (untippered).
1:01 - A lot more appropriate to have shielded to dolphin slash.
1:12 - Easy uair opportunity missed. MK in a glide state is most definitely weak below him.
1:13 - There's other examples, but you could have used utilt, which comes out faster and would have killed about now. You're using upsmash for damage racking which is good, so use that up tilt to finish off people :D
1:18 - Rolling is SILLY.
1:24 - I'm pretty sure you were out of 'lag' due to the turn around, Shield m'boy... to dolphin slash...
1:51 - A dolphin slash would have finished him easily...
2:45 - Read 0:48.
3:00 - Something I think I noted elsewhere, but you were putting yourself in the air while being too close to an approaching MK. You can't outspace an MK while being cornered to the edge while in the air...
3:05 - Get up to DS? I don't get it but eh. Hope it isn't a habit.
3:20ish - Dtilt to jab? Ima give you a hug <3
4:00 - Forward Smash? I guess there's not much risk here.
Over all, an advantage to your game would be to put more attention into move selection. The Panda's MK only used ftilt at the start, then stopped, you're extremely good at mindgames
. While downsmash is most definitely a lot more unsafe than forward smash, it will kill better... comes out faster eh eh.
Your nair use at the edge was commendable as well.
2nd
A surprisingly close game, like really surprising...
You played intimidated. Your 'game' seemed completely different to whilst vsing Panda's MK. While I'm aware Snake can punish you where I suggested retreating fairs, it's harder, considering it's only the second strike that gets to you (i.e. shield it). I think you could afford to slow down while vsing his Snake so as to not make so many 'mistakes', or hell, do yourself a favour and get the C stick REMOVED from your controller.
0:00 - A rush towards Snake while he's got the 2 frame jab... ugh. oh and a 4 frame ftilt.
0:07 - You went behind him while doing a fair. You did this MANY MANY times in this match. Snake's ftilt outranges your fair and he can safely turn around if you go behind him. In this case, you should be RETREATING fairs...
0:19 - Retreating fair required.
0:40 - You were completely baited into this, you're over 90%? God **** don't get above the guy.
1:09 - A roll. Panda completely baited you into this. You need to work on Snake tendancies to avoid predictability related punishment. Rolls are a bad start.
1:42 - I believe a retreating fair could have avoided this fsmash kill from Snake.
2:12 - Move selection yet again. When you've already hit with maybe 2 fsmashes within your current 10-set (what the hell's the name of this again?), and the first one was shielded, you were at a good distance to just dtilt... More pressure, MORE PRESSURE.
2:24 - SQUEEK; 2:26 - SQUEEK; 2:28 - SQUEEK; 2:30 - SQUEEK ALSO WHAT THE **** MAN FORWARD SMASH?; 2:33 - SQUEEK
2:35 - BOOM!
3:08 - I'll Press a stick of some sort laterally towards you if you KEEP THIS UP UGHHH.
3:18 - SQUEEK? The mouse outdid the Lion with a roaring contest?
3rd
Must say chap, this was an excellent show of defiance. The initial intimidation that was easy to see from the second match evaporated, you played carefully and pressured well. Your use of fair was a lot safer; and your move selection was mostly appropriate (I'll get the Snake kill percents at some point; I promise) for getting that ever so far away kill percentage. The lack of fsmash spamming did soooooooo much, can't you seeeeeeeeeeeeeeeee? SEEEEEEEEEe. Also, unlike your first two matches, you brought in the grab game here. Over all a much better played Marth than I've most likely ever seen from you and from most in general.
People could LEARN THINGS watching your Marth here, really.
Start - Walk towards the middle, joy. I remember when walking was top tier; obviously you remembered too.
0:12 - I think you were fine to approach here, at least a dtilt. Dtilt should have knocked him off the edge at such a way he would most likely of been suspectable to a grab/gimp situation.
0:34 - Early jitters, I think Panda is fully aware of your 'mix up tricks' of going behind him; he seems to punish you every time you attempt it.
0:40 - OH GOD ****, IT IS A HABIT! HAVE YOU CHANGED YOUR C STICK TO 'B' stick? God help us all. GOD HELP US ALL.
0:52 - An easy to avoid shield grab there, you're Marth god ****it, you're not allowed to get shield grabbed.
0:56 - Counter??? WHERE'S THE GOD **** FSMASH?
1:17 - Pretty cool in my opinion, but you could have survived if you had gotten up from the ledge. Or maybe *shock n horror, that would have been UBER COOL* a STAGE TECH? YES, STAGE TECH PRACTICE GO GO GO.
1:31 - He rolled in a silly fashion. I find that while all your roll tactics are predicted and punished by Panda; his sparing use of it has you 'shocked' everytime. Double fair when a roll was noticable was what made this silly from your side of things.
1:55 - SQUEEK. He's been practicing this, hasn't he?
2:45 - Snake applying shield pressure up close, which he is pretty good at doing. I think this is one of those times a roll backwards FOR SAFETY would have been your best bet.
2:51 - Continued up close shield pressure from Snake got you wapowned.
2:54 - NO DI'N UP !? WHERES THE DEFIANCE!
3:22 - A slip up of spacing. In tight quarters like this, just like in the MK match, you seem to jump... or dolphin slash (lulz). Getting away from the 'backing in the corner' is your priority. Also you were baited to go behind him. Edge grab would have been safer.
3:31 - DANGER. FSMASH. Then you roll, you're lucky you didn't get absoloutely cracked in the head in either situation.
3:37 - Attention to detail, twice you've been hit with the C4 in ways that could have been evaded/dodged.
3:39 - A going behind 'thing' again. You also STUPIDLY WENT DIRECTLY ABOVE HIM? BY GOD **** YOU WERE ASKING TO GET uTILT'D. At this point you should have lost.
4:18 - Lucky finish.