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The Official Falco Video Critique Thread!

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Ryan-K

Smash Master
Joined
Nov 23, 2003
Messages
3,107
Location
Staten Island, NY

Rubyiris

Smash Hero
Joined
Apr 19, 2007
Messages
6,033
Location
Tucson, AZ.
Tournament matches from 4/16/2011:

Note: I go 100% Falco this tourney.

Matches lost:

Rubyiris vs GamerGuitarist7 (Captain Falcon)
http://www.youtube.com/watch?v=Mfm7KQp_mTU

Rubyiris vs Tee Ay Eye (Marth)
http://www.youtube.com/watch?v=-TqHhm76k7s

Rubyiris vs Silly Kyle (Peach)
http://www.youtube.com/watch?v=a5tslRrp53I

Matches won:

Rubyiris (Green Falco) vs Axe (Blue Falco/Pikachu)
http://www.youtube.com/watch?v=4oCpkldFoKM

Rubyiris vs Nicknyte (Luigi)
http://www.youtube.com/watch?v=pC7bnxpZLwc

Rubyiris vs KosukeKGA (Marth)
http://www.youtube.com/watch?v=RBN0v9Xg6C8
 

SPAWN

Smash Master
Joined
Oct 8, 2005
Messages
3,121
Location
CT
Slippi.gg
spaw#333
Rubyiris- Pretty good. I only watched a part of you vs Axe, it seems like you do a lot of high risk low reward things. If you rewatch you vs Axe I think you'll know what I mean. Also react when edgeguarding instead of throwing out moves/guessing.

Edit: Also think before you laser. A lot of the time Axe runs up and does an aerial and you run up and do a laser. Lasers<Aerials in close range.

If you're going to multishine, be able to do it consistently. Shine> jump a little off the ground> shine puts you in a really awkward position and usually doesn't combo if they sdi or something. You got lucky that it combo'd at like ~5:00

Shine>grab is really good near the edge because you can fthrow falco off and put him in a really bad position... it's somewhere in the video

I didn't plan on watching the whole video and critiquing so my thoughts are a little unorganized.

3rd match you seem to be pretty good vs Pika and you played pretty solid. I don't know the matchup so I have nothing to add other than double lasering high when your opponent is right next to you (near end of the match) is bad unless you laser low but even then it's kinda risky since they can jump.
 

Rubyiris

Smash Hero
Joined
Apr 19, 2007
Messages
6,033
Location
Tucson, AZ.
Sean, move to Tucson so we can be Falco buddies. <3

At least I won't mercilessly 3 stock you over and over.

....or at least, not as often as Tai and Jeff. :3
 

FoxLisk

Smash Lord
Joined
Jun 18, 2007
Messages
1,851
peeeeepeeeeeeeeeee critique one of my falco matches. any one it doesn't matter: http://www.youtube.com/watch?v=CQqyIeQVO5k
you make really bad combo decisions. like uairing ganon... that just doesnt ever combo unless you get lucky. and you use shine too much when utilt is better.

oh and does this sound familiar?

approaching laser approaching laser unsafe aerial on shield hope my opponent doesnt do anything

if he does tech in



...
 

DanteFox

Smash Champion
Joined
Apr 4, 2006
Messages
2,628
Location
Santa Barbara, California
you make really bad combo decisions. like uairing ganon... that just doesnt ever combo unless you get lucky. and you use shine too much when utilt is better.

oh and does this sound familiar?

approaching laser approaching laser unsafe aerial on shield hope my opponent doesnt do anything

if he does tech in



...
I said critique, not criticize. Your post helped me about this much. --->
 

FoxLisk

Smash Lord
Joined
Jun 18, 2007
Messages
1,851
not my fault if you can't get anything out of it. im not gonna hold your hand, pointing out your flaws will let you find ways to correct them.
 

ZeroUnderOne

Smash Apprentice
Joined
Feb 19, 2007
Messages
131
Location
Orlando, FL
Alright, finally got my video up. Might upload some more later. Excuse the bad quality because it was recorded on an iPod Touch. I made more than a few mistakes, but constructive criticism is appreciated nonetheless: http://www.youtube.com/watch?v=4HxtNkEAoPg&feature=channel_video_title
Hallo,

I noticed a lot of full jumps and double jumps when short hop would have been best. Be careful with double jumps, getting hit out of the second jump sets Falco up for trouble.

It looked to me like you throw out the dair pretty early in the short hop. This is okay if you know you are going to hit but try to throw it out a little late when hitting a shield or approaching. Think of the time frame of the hit-stun. If you hit them early, they come out of stun before you come out of the hit-lag or before you land/l-cancel. So before you can throw out a shine, they can grab/shine/attack OoS.

The shine/hop/fair looked interesting, was that intentional? Fair has great range but not as much kb, I figure you were trying to do shine/bair. There were one or two cases that you did the shine/fair where a combo juggle would probably have worked more in your favor. Falco is great because he is so fast and he is a combo beast. Try to slow down a bit and weigh out your options.

In that regard, I think there are a few things you should practice to broaden your options (in no particular order):
Laser game: retreating turn around lasers, spaced lasers etc.
WD from shine: Will open up a lot of options when jumping out of shine isn't always the best bet
Jump cancel grab: Didn't really see you grab much, if you are already proficient then incorporate this into your shine game. Shine grabs are incredible vs shields.
Shine turn around: For when the fair just won't cut it
Short illusion: To avoid those pesky pawnches ;)
Other attack options: Nair, uptilt, jabs.

Can't think of anything else really, I'm sure someone else will chime in where I missed something. Just have fun with it.

Cheers.
 

FoxLisk

Smash Lord
Joined
Jun 18, 2007
Messages
1,851
There's absolutely no reason I should give your opinion the time of day if you can't even support it properly. That's just fundamental epistemology.
i mean it's no skin off my back if you hate on me instead of improving. carry on with your ****ty upairs and one dimensional approaches if you please.
 

FoxLisk

Smash Lord
Joined
Jun 18, 2007
Messages
1,851
you throw away your double jump nearly every time you jump at all, which is insane and suicidal.

weak bair is like okay as a combo move if they DI it up but you try to use it a little too much

you laser at unsafe spacings a lot. im all about lasering at unsafe spacings now and then because it's a good way to keep your opponent on his toes, but if you consistently do it you're gonna just get grabbed/hit a lot.

you need to learn shine uot of shield and improve your combos. and you tech in too much when you're near the edge.
 

ZeroUnderOne

Smash Apprentice
Joined
Feb 19, 2007
Messages
131
Location
Orlando, FL
Hitting the shield with nair/bair too high/early so your opponent will be able to get shine/attack OoS on you. (Ex. at 1:08, 4:42).

Your opponent seems to have noticed this, take a look at 4:04. He tilts his shield up so you hit it early, but he messed up the shine OoS. (Hit down before jump so he spot dodged). He tilts shield at 6:03 as well, but I'm not sure if he wanted to get pushed off the ledge or attack OoS once you hit it early.

On the flip side, the opponent attacks your shield high as well. Like FoxLisk mentioned, you should be able to punish this with shine OoS because the shine comes out fast and sets up for combos. I'm sure you have a feel for being attacked high because you shield tilt/aerial OoS. (2:04, 6:34).

Shine, shine, Fsmash was pretty sweet at 4:08 :)
 

Dr Peepee

Thanks for Everything <3
Moderator
BRoomer
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Messages
27,766
Location
Raleigh, North Carolina
Please help me PP! I love playing with falco and I used to main him, but nowadays it feels like my Falco just doesn't get any better, or atleast as easily and fast as my Peach, even if I train with him far more than with Peach. I really would appreciate it very much if you could point out my error's and bad habits. =)

http://www.youtube.com/watch?v=gkZ_5ipUJs0#t=2m11s

Thanks in advance!
Whatever 2:11 starts:

2:15- Lasers really low kept Sheik from going low, but you just kinda confined yourself to that area. You kept shooting even when Sheik couldn't get hit by the bullets, which is always bad. Try to move around more, especially since the PS platforms don't provide good cover. The Bair you then used was carelessly thrown out. You need to position yourself so that you can get the upwards-sticking kick to go into them instead of away from them(aka don't move so much).

2:24- Got grabbed because you let Sheik jab you and didn't punish once you missed some tech skill. Just rolling away to reset the situation is good if you mess up like that since you can break the bad momentum messing up tech causes.

2:26- Should have dair'd.

2:30- You don't have time to Fsmash on Sheik's roll that late. Get an uptilt/Bair/maybe laser out and try to work from there. Keep Sheik from approaching right away before you start Fsmashing.

2:46- Too close to Ftilt.

2:53- Don't just go for that wakeup dash attack unless you're sure it'll work. Usually doesn't work though and it's easy to see coming if someone is just sitting around controlling you(which they are if you're knocked down).

2:59- Had to roll back because you tried to approach Sheik with shield. Almost always a bad idea as Sheik is pretty safe on shield unless she Ftilts but even then it's not too bad.

3:06- Make sure you're watching what Sheik's doing. Also shield grabs in general don't typically work on Sheik, so that may help to remember.

3:37- Delay the Dair a little longer, and shine is all that will connect after it at such low %.

3:46- Got too defensive, you need to be watching Sheik and learning the times you can move off of a stationary spot more.


Yeah, your main things seem to be not watching the opponent enough so you can react to them, Fsmash spam, and not recognizing how to get out of defensive situations. Work on those 3 things and that should go well.

SWAG ME OUT
here's some matches of an MM vs a fox i did on saturday the first time i played in about 4 months no johns tho.

also more matches should be up soon (hopefully)
Codi(Fox) vs. Ryan K (Falco) MM
http://www.youtube.com/watch?v=17NSrfcpN6I
http://www.youtube.com/watch?v=H0ZIggNCz84
http://www.youtube.com/watch?v=YyiArVdk55s
http://www.youtube.com/watch?v=sPJ-D-qjsOE
http://www.youtube.com/watch?v=yN0eLUOpM_k
Vid 1:

0:51- Can't grab Fox that quickly. I guess you thought he'd get scared and shield but not that early in a match. Also if you miss a CC don't try to shine anyway.

1:01- I bet you could have hit Fox again, but either way do the Chops CC Fsmash if you think they'll getup attack(or find another way to bait it).

1:05- Can't get momentum in time to Nair on that I don't think, but maybe you messed up.

1:09- Should've Nair'd. Know the spacing.

1:17- Better not to goof around on platforms in between stocks because that can happen.

1:23- The last thing you want to be is shielding when Fox is on a platform above you. If he wasn't coming in on you when you were shielding the first time or so then he probably was trying to wait you out or was going to go high to get in. Besides, laser to shield gets you stuck like that if you do it too much.

1:29- Waveshining into Fox doesn't work too much because of Nair OOS apparently lol, shine oos, and upsmash oos. I mean, if you know that now you could always just let yourself get hit by it early on and then waveshine in place to see if they do the same thing later and punish, eh.

1:35- Could have grabbed.

You have a shielding problem in this matchup at least. Try to move around more and look at when you actually need to shield.

2:34- Don't jab Fox's shield. Almost always a bad idea. Maybe you could have shined there instead.

2:40- CC the jab(I mean you're potentially gonna get upsmashed anyway, so holding down isn't such a bad idea lol).

2:51- Uptilt doesn't work there because at certain heights and stuns(like there) Fox will just have no landing stun off of Dair because the Dair hit him late or something, but he'll be scared so just grab him lol.



Tournament matches from 4/16/2011:

Note: I go 100% Falco this tourney.

Matches lost:

Rubyiris vs GamerGuitarist7 (Captain Falcon)
http://www.youtube.com/watch?v=Mfm7KQp_mTU

Rubyiris vs Tee Ay Eye (Marth)
http://www.youtube.com/watch?v=-TqHhm76k7s

Rubyiris vs Silly Kyle (Peach)
http://www.youtube.com/watch?v=a5tslRrp53I

Matches won:

Rubyiris (Green Falco) vs Axe (Blue Falco/Pikachu)
http://www.youtube.com/watch?v=4oCpkldFoKM

Rubyiris vs Nicknyte (Luigi)
http://www.youtube.com/watch?v=pC7bnxpZLwc

Rubyiris vs KosukeKGA (Marth)
http://www.youtube.com/watch?v=RBN0v9Xg6C8
vs TAI Game 1:

0:16- Going high above Marth is almost always bad.

0:31- Tried to attack into falling, DI'ing away Marth from shield(stationary position). Either move into him or move away when he's doing that.

Your edge game vs Marth needs more edgehop Bairs and less Dairs.

1:24- It's tough, but dash attacking into Marth, especially when he has stage control, is a bad idea. Try to get some laser control if you can and take your space as you see fit, just not all at once usually.

1:48- Couldn't get much going by this point. Need to establish a laser pressure as well as move with your aerials.

2:26- Marth WDs onstage, you have to do something like laser or Bair, because Marth will hit you or grab otherwise(gotta make him shield and be afraid to waveland onstage).



Some one help me to get better!!!, idc who =D

http://www.youtube.com/watch?v=xUSYxFEi064&feature=feedu_more

im white

one thing: when i roll in i did it because i was nervous because i played vs a high ranked player (here), i know i need to stop doing that:p
Game 1:

0:14- Jab to Dtilt isn't good pressure and Dtilt that close can lead to....what happened lol.

0:17- Already can tell there's a double jump problem. Losing your DJ as a spacie leads to a lot of pain, so use that sparingly.

0:39- Dash attack doesn't cut it here. You have to know the spacing of that move to make sure it works. Just laser to something(laser holds them in place as they fall for a second for you lol).

0:57- Lasering too high as he's coming in. Be mindful of all of your laser heights and what can beat them.

1:08- Dsmash won't hit a tech you're on top of like that, just Fsmash. It would've killed anyway.

1:25- Don't try to bait the roll if you haven't been pressuring him much this match(you haven't). Just go for hard pressure in this case so that next time you might be able to get it.

1:40- Rolling too quickly when Falco respawns is a surefire way to get Fsmashed. Try to keep moving as much as you can because Falco is always looking for that quick respawn kill.

2:03- Not sure why you Bair'd.....You didn't have momentum to combo with the weak part, and the strong part would have sent them too far away. Dair to tech chase or maybe Nair/Fair to start something across the stage. Uptilt would have been cool too.

One last thing: You didn't take advantage of knockdowns at all. You need to realize you have a big advantage there, so make use of it.

http://www.youtube.com/watch?v=i01XW9gDnvU&feature=feedu

critique if you have time, it wasnt really such a serious set (I wanted to see ar vs cw in gf's) but still ;)
Match 2:

2:51- Combo could have ended a lot earlier and possibly killed if you hadn't gone so high when he was offstage. Then when he teched that other hit and rolled in if you hadn't retreated so high you could have kept the pressure on and potentially finished the combo.

2:58- Throwing out too many moves from too far away. After the first Bair it's safe to say he wasn't interested in approaching, but you kept committing to throwing stuff out anyway. That's how he kept hitting you was because you kept throwing things out and he would sit outside the range of those things.

3:22- Gotta Dair otherwise you can't drag Falco down that low with just shine stun.

3:54- Eh, if he's gonna DI the Dair past the platform, then carrying him with a Nair seems like a better idea. That Dair could've worked though.

4:10- No need to Fsmash that. Bair/Uptilt to Bair or Dair would work.

4:32- Needs more WD back OOS.



peeeeepeeeeeeeeeee critique one of my falco matches. any one it doesn't matter: http://www.youtube.com/watch?v=CQqyIeQVO5k
Match 1:

0:10- Tried to laser Ganon when he was falling below you, so you couldn't trap him there. Should have used an Isai drop laser or just gotten below Ganon and tried to punish landing lag or hit him from below with like a Bair or Nair or something. Also you were spaced too far for the shine, which looked defensive anyway(usually doesn't work).

0:24- Spaced too far for the shine again, and got stuck in it(could have Bair'd out of it and maybe shield poked).

0:28- delay the Dair so you can combo with it.

0:35- You didn't get the laser reset, so the Fsmash was a bad idea. Basically guessing on a tech read with Fsmash, which is tough to do these days.

0:46- Should have Bair'd instead so you could have had a better chance at getting over to hit Ganon again/edgeguard.

1:00- Shine Dair'ing there puts Ganon on the ground with no stun below you with no jump. I think it would have been better if you at least Bair'd so you could have been below Ganon and potentially forced him to lose his jump so you could have comboed/killed.

1:42- Auto-rolling vs Ganon is usually bad. Take some time to think about what he wants. Usually you can see what he has to guess on the first time you have to roll or two and then you can just do the opposite immediately on all of your other tech opportunities. This is how you got most of your damage on you and killed.

1:59- He's spamming B moves from a distance. You could definitely bait those and punish them.

Also if he's running and not walking towards the edge then it's better to just take the edge, otherwise he's trying to run off and hit you usually.

2:07- No reason to run offstage that way if he's already dead, just expect SDI in and be prepared to tech chase.


Lol PP our critiques are entirely different
I write books, you write outlines.
I could write novels if I want to but it'd take too long LOL.



Sorry that took so long everyone! I've been....distracted.
 

Kingbuilder

Smash Rookie
Joined
Nov 23, 2010
Messages
17
Location
Montana
Hallo,

I noticed a lot of full jumps and double jumps when short hop would have been best. Be careful with double jumps, getting hit out of the second jump sets Falco up for trouble.

It looked to me like you throw out the dair pretty early in the short hop. This is okay if you know you are going to hit but try to throw it out a little late when hitting a shield or approaching. Think of the time frame of the hit-stun. If you hit them early, they come out of stun before you come out of the hit-lag or before you land/l-cancel. So before you can throw out a shine, they can grab/shine/attack OoS.

The shine/hop/fair looked interesting, was that intentional? Fair has great range but not as much kb, I figure you were trying to do shine/bair. There were one or two cases that you did the shine/fair where a combo juggle would probably have worked more in your favor. Falco is great because he is so fast and he is a combo beast. Try to slow down a bit and weigh out your options.

In that regard, I think there are a few things you should practice to broaden your options (in no particular order):
Laser game: retreating turn around lasers, spaced lasers etc.
WD from shine: Will open up a lot of options when jumping out of shine isn't always the best bet
Jump cancel grab: Didn't really see you grab much, if you are already proficient then incorporate this into your shine game. Shine grabs are incredible vs shields.
Shine turn around: For when the fair just won't cut it
Short illusion: To avoid those pesky pawnches ;)
Other attack options: Nair, uptilt, jabs.

Can't think of anything else really, I'm sure someone else will chime in where I missed something. Just have fun with it.

Cheers.
Thanks, man. My Falco is definitely improving and I'll practice these more and get another video up as soon as possible. ;)
 

Dr Peepee

Thanks for Everything <3
Moderator
BRoomer
Joined
Sep 29, 2007
Messages
27,766
Location
Raleigh, North Carolina
http://www.youtube.com/watch?v=QnLVjyC9wFQ&feature=channel_video_title#t=3m20s

Critique from PP and everyone else would be nice. Much gratitude in advance.
From the time linked:

3:25- Got hit because you just aimlessly SH'd instead of set up a wall to keep him from coming in or even lasered. Gotta stop Fox's momentum quickly.

3:31- Roll to Nair doesn't usually work on Fox. He'll be watching you easily since you just rolled and can quickly react to whatever you do. Much better to put him on the defensive and either DD or laser or not nair right away lol.

3:39- Reverse Dair is bad, and even worse off of a platform. Just try to wd oos off or sh through the platform or something to get you out of that shield and back to the ground asap.

4:00- Needs more grabs or shield pressure.

4:11- Worst decision here was jumping into Fox with no invincibility. Just firebird to regain it or drop down and regrab once but don't wait and then jump up because that's easy to punish with invincibility let alone without.

4:27- Watch Uthrows at %s like these. You can just put Fox away from a combo if you do that. Try a different throw(preferably not Dthrow but it works sometimes lol) at those odd mid %s.

4:43- Started the Dair far too early.

4:51- Uptilted at too early of a %. Could have dair shined again.

5:24- Never side B onto the stage like that. Either go to a platform high, cancel it high, or shoot for the edge or areas above/slightly below it.


Your main problem was you hardly shot any lasers and overused uptilt(moreso in places it shouldn't have been but also as a punish/conditioning tool as well). Work in more movement and lasers and that'll be a good start.

http://www.youtube.com/watch?v=_08ahSXQ_5A

falco dittos in tourny from week or 2 ago. ignore the stupid sd's and such.

i'd appreciate advice from anyone ;D thanks.
0:09- You tried to wake up grab? Not usually a good idea from a defensive position, and I guess the game doesn't agree with it either lol.

0:14- Spotdodge eh okay, but the Nair after was way too late if you're going to tell the opponent they have time and momentum by spotdodging. Hold your ground because after spotdodging the opponent isn't going to sit still for you anymore.

0:28- I've seen a lot of dash attacks on people shielding(especially by the edge) and they hardly ever work lol. Might as well Fthrow.

0:33- Don't hold down when you see a laser coming. Also if you held shield too, then don't do that either. One or the other I think is how that goes but I usually just shield unless my percent is lower lol.

0:38- Missed tech skill so you were late and the dash attack was rushed anyway. Think your corners through more. Then you overextended after you missed and got shined. Just take every small thing in stride and calm down a little more when playing.

0:48- Not sure where you were going, you could have Bair'd on the spot. Anyway, you should ideally be trying to shoot him/condition him when he's there, but you could've reacted to his coming at you with a Bair I'm sure. just don't run lol.

1:05- DJ'ing to avoid a laser? Not worth it. Wait it out then take the platform or something but losing the DJ as a spacie or anyone really is very bad.

1:15- Bad dash attack....again.

1:31- Misspaced the Bair and missed the L-cancel. Could've lasered since you were farther away.

1:51- Why would you Dair OOS there when he's not even close? Don't pre-plan your responses to everything, but react to what you see happening.

2:16- Too high and not to the platform on the side B.

2:47- Got hit because you lasered too high when he wasn't going to jump that high when he's right next to you.
 

Ministry

Smash Ace
Joined
Oct 13, 2009
Messages
616
Location
Europe
I do have a question though.

Are lasers a nessesity?

I have seen some games where mango and you do not use them at all. Was wondering how important they are?
 

Dr Peepee

Thanks for Everything <3
Moderator
BRoomer
Joined
Sep 29, 2007
Messages
27,766
Location
Raleigh, North Carolina
I do have a question though.

Are lasers a nessesity?

I have seen some games where mango and you do not use them at all. Was wondering how important they are?
Well, the quantity is up to you, but yeah lasers are necessary to some extent for Falco. How effective and how many you use kinda depends on what you want to use the laser as and your playstyle in general though.

Mango doesn't laser a lot, this is true. Even he shoots some from a fair distance and sets up some type of conditioning/shield situation though.
 

FoxLisk

Smash Lord
Joined
Jun 18, 2007
Messages
1,851
i think mango's lack of laser use is partly because his opponents already play around the lasers that he could be shooting, if that makes sense. like, top level players are already used to approaching the vs falco matchup in a way that allows them to get around lasers to a large extent, and mango doesn't need to shoot the lasers to have that effect. i suspect that if his opponents assumed he wasnt going to laser he would resort to lasering a lot more.

it's also partly because he's a ludicrously aggressive player.
 

Dr Peepee

Thanks for Everything <3
Moderator
BRoomer
Joined
Sep 29, 2007
Messages
27,766
Location
Raleigh, North Carolina
Mango uses his lasers to force pressure while staying on top of them a lot, so they're just a segway into his normal crazy Mango aggro game. He just needs to hold them still then he quits using them. I always figured it was that straightforward, but sure most people over respecting the laser is possibly part of it too lol.
 
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