http://www.youtube.com/watch?v=jciZQnfjPRI
i'm thinking that i overextend way too much in general, but im hopin you'll give me some more specific tips dr. pp. thanks!
Game 1:
0:05- Nair'd too fast to get the shine combo. Either do the Nair slightly later/do a Dair/or follow up with something not a shine(like uptilt, laser, or another Nair or Bair).
0:18- Don't need to do that roll. He clearly missed you so you should react to that and at least WD OOS laser or get out of shield in some way to start moving/pressuring. Rolling keeps you from doing stuff for too long.
0:23- Did that second Bair far too quickly. Trust me, Marth's don't move OOS quickly with little stage control, so you have enough time to at least delay the second Bair.
0:29- A bad thing that I'll do sometimes haha. When you get momentum, don't forget that Marth still has a big sword, so you have to attack from a pretty close range in order to beat it out.
0:35- Lower/slightly lower side B or firebird from that spot would have been somewhat better, but it's hard to recover anyway vs Marth....
0:40- Try not to get above Marth when you're invincible, that's exactly what he wants by the time you get down to him.
0:48- Jumped in front of Marth and shielded? Nono. Fall with AT LEAST a laser or waveland even. Shielding sucks with Falco lol, avoid it if you can.
0:57- If you're going to Dair Marth into a platform, make sure you follow him onto it(depends on circumstance but it applies in this case).
0:59- No reason to chase Marth to that edge when he was clearly going to make it there first. Just back off and set up your waveland/edgehop aerial punishment.
1:05- Side B'd onto the side platform right away again. Marth instantly predicted it this time and got it right. Sure sign that you need to change up your recoveries more.
1:32- Waveland onto the stage/side platform more.
Whenevr you Dair shined him: Watch that SDI. If he's doing it in/a certain direction a lot you need to be aware of this and start waveshining towards him instead of in place so you can continue your combo.
1:46- Uptilt/maybe shine?
2:00- waaaaaaayyyy too much movement above Marth. Especially a double jump. Bad ideas in general with Falco but especially vs Marth.
2:24- To much direct challenging of Marth when he's not conditioned to be afraid/expect a laser. Throw some more tricky movement in there too so things like that Bair will whiff/not be thought about.
Yeah looks like you abandoned lasers and got nervous after this point.
disclaimer: i'm not looking for move choice critique. i'm looking for something different.
suggest ways I can continue to expand on my strengths. I accept that I'm not a smart player, and I don't have the capability to improve my mental game. instead, I would like to capitalize on what I AM good at.
http://www.youtube.com/watch?v=Zw1dtFA8sDQ
http://www.youtube.com/watch?v=nx7cakq6XAU
study these and suggest things i can do to improve my strengths. i know better than anybody what my WEAKNESSES are, as anyone should.
I'm worse at looking for positives than I am at seeing negatives, so if you want to tell me what you're good at I can watch the videos and tell you what you could improve on.
woooow so many matches.....
I'm just doing game 1 of link 1 lol. If you want a particular game after that I suppose I could do that....
0:32- Don't shine on instinct like that. Instead just shield or jump if you think you have time.
0:36- No need to edgecancel Dair like that. Take your time getting down/fall with a Bair at least since he'll be trying to get away from you.
0:50- Too much guessing on the tech chase. React! Also, WD OOS more.
0:58- Too much DJ'ing into the stage/the other Falco. Try to avoid the DJ if you can.
1:06- Watch where the Falco is going and try to react/control where he falls better than just lasering below him aimlessly. Guess what he's thinking.
1:34- Dair to shine, or just walk up/WD in shine would have helped you a lot more than a Nair to run away. At least try to keep tight spacing if you're going to just hit Nair.
1:43- Double laser is generally better than rising Nair.
2:03- Dair or Fsmash or even Dsmash from a slightly farther distance.
2:27- Trying to chase him when he's too far past you. Learn your character's speed.
2:33- Dair was way too high. Should have delayed it/stalled longer.
2:58- Keep the edgeguard simple since you just got there. Dsmash would have covered everything well.
3:19- Nair was too high. Delay it.
3:29- You had a tech chase/run off shine situation and you went for Bair? Take the free damage as it comes early on.