GPEternity
Smash Journeyman
i would dare to say a person who is jobless with kids they see often would be just a tad more concerned about that. but thats just me
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its just hard as hell to spaceI haven't played as Marth online, what actually happens?
More then just that for me at least...its just hard as hell to space![]()
Because he can do whatever he wants. O.oTears, why do you change your avatar so often?
Very nice. I run for mostly the exact same reasons. Basketball is awesome, also.I play Basketball a lot. There is a park right next to my house with a court and me and lots of my friends from my neighborhood play a lot, but none of them play Smash. Basketball lets me blow off steam if I get angry, which doesn't happen often, but I always go out and play if I'm PO'ed. I also enjoy baseball, but i haven't played in a while. I also used to spar in Kung Fu, I got good but then I moved.
Tears, why do you change your avatar so often?
Oh boy, there is no love for marth mains...smashpedia said:Emblem Lord is often the target of many cruel inside jokes that are aimed at him in public, which lead some people to believe that TSA hates him, when in fact, it's true. Ouch. Just kidding, of course.
Do not be fooled, he only wants to trick you. O.oHahaha.
I assure that I'm not pro nor was I ever.
You probably shouldn't approach Meta. Keep him away with fairs and dtilts and if you see an opportunity use dancing blade to either punish him or take advantage when he is trying to zone you.what approach do you use on MK? and whats your playstyle against a zelda (no sheik)?
anyone can answer this.
yes, fairs are good, just you need to really abuse their range because MKs fair will beat it in priority. i also use nair for that reason. dtilt is a new one, i will try that. otherwise i fight MK with sheilding and spacing, maybe how most people do it.You probably shouldn't approach Meta. Keep him away with fairs and dtilts and if you see an opportunity use dancing blade to either punish him or take advantage when he is trying to zone you.
I played a few zeldas yesterday and they rely on punishing your mistakes. If you play smart you really shouldn't have any trouble against them. Smash DI out of the up smash. Shield approach/short hop air dodge the din's fire. Zone her with tilts and fairs, she can't beat Marth's spacing game.
If you're able to predict where her teleport recovery will land you'll get a free fsmash/dancing blade in.
If anything, he probably doesn't mind, nobody is an instant pro, not I, not EL, nobody. We all had to start somewhere, I am pretty sure he would say the same thing but that is my opinion, so I should probably stop answering some of the questions directed to him...That is a truly amazing response. It's great that I get to learn from somone so dedicated. I also have one more(less profound) question: does it ever get tiresome to critique/watch lower-level Marths? With this great urge to help it must be difficult when the majority of those that ask for help are having serious trouble(myself included sometimes lol).