• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

The New Match-Up Chart v2

Fortress | Sveet

▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀
Joined
Dec 21, 2005
Messages
16,256
Location
Northern IL
Well however you decide to make the conversions for this chart, you have the key for interpreting that one post i made. Please at least use the key i posted for that one.
 

t3h Icy

Smash Master
Joined
Jun 12, 2009
Messages
4,917
How about for slight advatage/slight disadvantage its just s> <s?
So what you're suggesting is going back to 7-level, but call it something different? No.

Well however you decide to make the conversions for this chart, you have the key for interpreting that one post i made. Please at least use the key i posted for that one.
I just converted using my best judgment, which is why a ton are probably wrong. For your post that used numbers, I changed 50 and 55 to = and 60 to >, but please avoid using numbers. -_-
 

KAOSTAR

the Ascended One
Joined
May 20, 2008
Messages
8,084
Location
The Wash: Lake City
Im saying that the shifts in the MU from stage to stage shouldnt change the MUs much because our scale is larger. If we were using the number system then MUs would change from stage to stage. The ones where m2 gets *****, he still gets *****. some of the equal MUs numbers wise are bordering 60-40. m2 usually does well on FoD, BF, DL, FD vs them and often PS. YS is usually good vs floaties. but none of them are as bad as playing vs falco or marth stage independent. falco on ys is hard. Ganon is too good at holding space, and he has serious killing power.

its easier to cp the player and their style vs the mid tiers then to specifically cp a stage vs the character.
I'm planning a formula which factors this in.



So you're saying that stage doesn't matter for Mewtwo at all?
just that its a give and take system. DL, m2 lives longer vs ganon fox marth for example. but its not enough to make it an = MU.

vs fox, marth, falcon on ys. fox gets easy vertical kills. m2 gets ***** harder. its already <<. falcon has less room to move. its a little easier, but still ****. marth, is floaty. m2 benefits from the low ceiling and sides and low floor. marth is easier to edge guard cuz low isn't available as much. up throw and back throw are good and m2 vs marth getting marth on those plats is nair food. but marth tippers kill early. so its easier to rack up dmg and get kills, but marth can tipper u for kills, still in marth's favor no matter what stage. just not nearly as bad as fox there.

m2 vs zelda, luigi, dk on fod. m2 lives longer because of the sides, its harder to up throw kill tho. vs zelda, its not gonna shift her slight disAdv in either direction enough to sway from =. luigi, has a harder time killing m2 here than a place like ys. overall its slightly in luigi's favor(based on our old chart). m2 benefits from the low platform height using nair. killing luigi doesn't change. its the same edge guard. the little m2 gains here won't give m2 an advantage in the MU. same vs dk.

ps. everyone who >> mewtwo still does. its a good stage against peach because the ceiling is lower. but transformations are dumb and that low ceiling imo doesn't make peach > m2.

DL vs peach puff samus. peach and puff are harder to kill, can't get worse than <<. samus and m2 just have long games here. because she lacks an aerial approach u just play the punish when she attacks ur shield game. she happens to die off top easily so an up throw kill or fair are still quite reasonable. a pretty epic match *sarcasm*

m2 is pretty stage balanced. ps and ys are probably overall his worst stages vs the people that **** him. DL is bad for vert kills and good to survive. most m2 kills are edge guards that start from b throw or f tilt. the rest are fair up throw and uair kills. on big stages he just jumps out far and bairs/reverse uair. m2 is a beast off stage and around the ledge. You just have to kno how to use the stage and which kills to go for.
 

x After Dawn x

Smash Master
Joined
May 6, 2008
Messages
3,732
Location
Edmonton, Alberta, Canada
I really disagree with 55 being set to even. 55 is a slight advantage. 55-60 should be slight advantage and beyond that should be advantage.
no. you overemphasize a 5 % extra chance of winning / 1 extra game won out of 20 games.

45-55 to 55-45 should be =, then 60-40 to 70-30 should be >, and 70-30 to 95-5 should be >>.

yes, i realize i posted 70-30 twice, it's because i'm sure people don't agree whether or not 70-30 should be part of > or >>. could be both and then the actual matchup could be used to differentiate which one it actually is?
 

Fortress | Sveet

▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀
Joined
Dec 21, 2005
Messages
16,256
Location
Northern IL
i think of a slight advantage as being .... a slight advantage. Slightly worse than approximately even (=) but still winnable. With the way you have it After Dawn, even is any matchup that is slightly even and a slight advantage is basically unwinnable if both players are equal skill.
 

KAOSTAR

the Ascended One
Joined
May 20, 2008
Messages
8,084
Location
The Wash: Lake City
just depends I suppose. I some ppl may not go in increments of 5. M2s MUs arent gonna change but Im considering changing some of those = to >. Im jus trying to figure out where the scale is. I may alter based on how the majority of ppl are interpreting the scale. I could be a bit lax in my MUs.

@SVeet-I think I may have been interpreting it that way(afterdawn) as well. I think its just my interpretation of sheik vs ganon. lol I dont play either.
 

x After Dawn x

Smash Master
Joined
May 6, 2008
Messages
3,732
Location
Edmonton, Alberta, Canada
a slight advantage isn't necessarily unwinnable if both players are equal skill lol...

that's like assuming a top level falcon could never take a match off a top level fox or falco even though it's happened plenty of times.

p.s. i'm pretty sure sheik vs marth would be considered >, i don't see how that could be =
 

x After Dawn x

Smash Master
Joined
May 6, 2008
Messages
3,732
Location
Edmonton, Alberta, Canada
but you're treating a 60-40 matchup like it's a 3:2 advantage ratio where one character has 1.5x the chance of winning 100 % of the time. it's really just saying one character would win 6/10 games with the other winning 4/10 games, or it would be saying one character has a 60 % chance of winning a match with the other having a 40 %. that's only 1 less match than being even, or 10 % away from having an equal chance of winning the match.
 

t3h Icy

Smash Master
Joined
Jun 12, 2009
Messages
4,917
While we're not currently getting match-ups done, I think this is a good thing to discuss so we don't go off course again.

Shiek goes even with fox now? When did this happen?
Read the thread. -_-
 

Fortress | Sveet

▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀
Joined
Dec 21, 2005
Messages
16,256
Location
Northern IL
Testing Match-up Program (Will be edited repeatedly)

Captain Falcon
|_vs._____|FoD| YS| BF| FD| DL| PS
|----------------------------------
|_Fox_____|
|
|
|
|
|

|_Sheik___|
|
|
|
|
|

|_Falco___| - | - | - | - | - | -
|_Marth___| - | - | - | - | - | -
|_Jiggly__| - | - | - | - | - | -
|_Falcon__| - | - | - | - | - | -
|_Peach___| - | - | - | - | - | -
|_Ganon___| - | - | - | - | - | -
|_ICs_____| - | - | - | - | - | -
|_Samus___| - | - | - | - | - | -
|_Doc_____| - | - | - | - | - | -
|_Mario___| - | - | - | - | - | -
|_Luigi___| - | - | - | - | - | -
|_DK______| - | - | - | - | - | -
|_Pikachu_| - | - | - | - | - | -
|_Y. Link_| - | - | - | - | - | -
|_Link____| - | - | - | - | - | -
|_Zelda___| - | - | - | - | - | -
|_G&W_____| - | - | - | - | - | -
|_Mewtwo__| - | - | - | - | - | -
|_Yoshi___| - | - | - | - | - | -
|_Roy_____| - | - | - | - | - | -
|_Ness____| - | - | - | - | - | -
|_Kirby___| - | - | - | - | - | -
|_Bowser__| - | - | - | - | - | -
|_Pichu___| - | - | - | - | - | -
 

KAOSTAR

the Ascended One
Joined
May 20, 2008
Messages
8,084
Location
The Wash: Lake City
but you're treating a 60-40 matchup like it's a 3:2 advantage ratio where one character has 1.5x the chance of winning 100 % of the time. it's really just saying one character would win 6/10 games with the other winning 4/10 games, or it would be saying one character has a 60 % chance of winning a match with the other having a 40 %. that's only 1 less match than being even, or 10 % away from having an equal chance of winning the match.
This is why I feel 60-40 is even still. beyond that is a definitive adv and beyond that is get ***** ****
 

Fortress | Sveet

▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀
Joined
Dec 21, 2005
Messages
16,256
Location
Northern IL
I don't believe top level competitive melee has very much luck involved. Especially on neutrals.
 

KAOSTAR

the Ascended One
Joined
May 20, 2008
Messages
8,084
Location
The Wash: Lake City
no. 70-30 is the cut off. 80-20 is always >>

70-30 is sometimes > I guess.

but it makes sense that 60-40 would prob have to be >

but we no longer have to go by 5s. if a MU is that close just say its 59-41 and its = lol
 

Fortress | Sveet

▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀
Joined
Dec 21, 2005
Messages
16,256
Location
Northern IL
i don't think of match-ups in numbers. the numbers actually mean nothing. when i say 55-45 i mean that the 55 person has a little bit of an advantage.

In any case, this is the first release of my Advantage Chart. Download it here.
Requires .Net Framework 3.5 or higher

Instructions:
1. Select a character from the drop down box.
2. Select the first advantage box in the chart.
3. Select your choice for that box using either the mouse or the numbers 1 through 5.
4. Move on to the next box (Tab) and repeat.
5. Press "Copy to Clipboard" to copy the chart into a SWF friendly chart.

Plans for future releases:
Capability to save charts
Help menu
Locking the row for the character selected (currently only puts dashes through the row and can be overridden)

For all feedback, comments, bugs, critiques, suggestions, and one liners, please refer to this page: http://www.smashboards.com/news/blogs/29138/3862/stage-advantage-chart-10b
 

Fortress | Sveet

▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀
Joined
Dec 21, 2005
Messages
16,256
Location
Northern IL
Marth
|_vs._____|FoD| YS| BF| FD| DL| PS
|----------------------------------
|_Fox_____|
|
|
|
|
|

|_Sheik___|
|
|
|
|
|

|_Falco___|
|
|
|
|
|

|_Jiggly__|
|
|
|
|
|

|_Falcon__|
|
|
|
|
|

|_Peach___|
|
|
|
|
|

|_Ganon___|
|
|
|
|
|

|_ICs_____| - | - | - | - | - | -
|_Samus___|
|
|
|
|
|

|_Doc_____|
|
|
|
|
|

 

N64

Smash Champion
Joined
Oct 18, 2004
Messages
2,158
Location
Stalking Skler
pika vs doc and pika vs mario should both be +1 (advantage to doc/mario). Otherwise pika stuff looks ok. When I get back from vacation I'll try to set up a pika conference to talk about stage differences in matchups.
 

Fortress | Sveet

▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀
Joined
Dec 21, 2005
Messages
16,256
Location
Northern IL
So if I pull a bob-bomb and 4 stitch faces...

Or if luigi misfires whenever needed...

There's plenty of luck.
You're talking about improbable instances of chance based moves. Yes those can be really annoying and if that happened, yes that would definitely be lucky.

My post was referencing the post After Dawn made about 60-40 meaning one player had a 60% chance to win and the other had 40%.
 

VGmasta

Smash Lord
Joined
Apr 6, 2008
Messages
1,252
Location
West Palm Beach, FL + the Doc Boards!!
i think of a slight advantage as being .... a slight advantage. Slightly worse than approximately even (=)
Sounds right.

no. 70-30 is the cut off. 80-20 is always >>

70-30 is sometimes > I guess.

but it makes sense that 60-40 would prob have to be >
I like this idea.

This thread already makes me want to blow my brains out.
Lol, I think I know what you mean.
 

phanna

Dread Phanna
BRoomer
Joined
Apr 3, 2006
Messages
2,758
Location
Florida
I never mentioned it on the 2nd generation chart, but using the character images, especially on the redundant diagonals, is very nice.

Very ambitious to do this by major stage, I like that approach.

Relative match-ups with a 5-scale system is probably better than the 10-scale previously.
 

otg

Smash Master
Joined
Jul 9, 2007
Messages
4,489
Location
On my 5th 4 Loko and still ****** you.
Guys, please dont make this chart. The whole 5 tier system (>> > = < <<) is just going to devolve into numbers, which will devolve into bull****, which wont accomplish anything.

Let's just do everyone a favor, and never make a matchup chart ever again.

Ever.
 

Roneblaster

Smash Hero
Joined
Apr 16, 2009
Messages
6,041
Location
#MangoNation
Falcon vs Marth

FoD <<
-lol, needs explanation?

FD =>
-It's in Falcons favor for sure, but Marth is just so much better than falcon that I don't think falcon actually gains significant advantage is a MU of even-skilled players.

DL =>
-Same as FD

BF <
-Wonky edge favors marth's edgeguarding more than normal, but it's big and the blast boxes are huge allowing falcon to live forever.

YS <<
-Lol, FoD status.

Falcon vs Falco


FoD <<
-.......

FD <<
-no platforms means no escape from either characters comboes, but falco can just pew pew forever.

DL <
-Not near as bad as FoD or FD

BF <
-Not as bad as FoD or FD

YS <<
-Too small for falcon, no escaping.

Falcon vs Fox


FoD <<
-Falcon gets ***** on small stages by all good characters.

FD <
-Both characters get to stretch their legs and rapeeee

DL<
-Same as FD

BF <
-Same as FD/DL

YS <<
-Same as FoD

Falcon vs Sheik

FoD <<
-Small stage vs good character.....rapeee

FD <<
-This can be completely un-fair

DL <
-DL is a solid falcon CP vs everyone, except Puff and maybe Peach.

BF <
-I don't feel like theres any BF specific things to know

YS <<
-Falcon vs a good character on a small stage

Falcon vs Puff

FoD <<
-Small Stage

FD <
-Eh. Nothing FD specific

DL <
-Falcon can survive rests, but puff lives longer than on other stages.

BF <
-Standard Stuff.

YS = or <
-Falcon can kill puff early, but there is so much that can go wrong on those platforms.



I have 700 youtube subscribers, my opinion matters.
 

0Room

Smash Lord
Joined
Aug 21, 2008
Messages
1,953
Location
Boone, NC
Fox vs IC

Final Destination <<<<<<<<<<<<<
Battlefield >
Dreamland =
Fountain of Dreams =
Yoshi's Story >>
Pokemon Stadium >

YS is too smallllll to really be useful for CG
FD for obvious reasons
DL because both characters have good advantages on that stage [good horizontal movement for ICs, high ceiling, but also has nicely placed platforms and small enough to never let ICs escape]
FoD I just hate. And it's random enough to be useful to both at times.
 
Top Bottom