Falco and Wolf are above average ground wise. Falco has a CG and Wolf has amazing Smashes.I really don't need to say more about them they have much more than that but just stating the obvious.
Lucas has nice tilts but would you honestly be on the ground abusing your ground game?
Lucas has PK Fire-Which can be dodged easily and is more effective in the air incorporated with Wavebouncing. I would use PK fire more in the air than on the ground for the fact being that you have mobility while aerial. He has a Tether grab which is punishable if you miss and is most effective as a recovery. Usable on the ground yes but there are better options than this. Tilts are nice but aren't abusable. Consider using them after a NAir for comboliscious results. Jab is nice nothing special.
Overall Lucas performs better in the air than on the ground. And trying to abuse the small fraction of good ground related moves he has is a bad idea. He has nice ground moves Usable but not abusable thats why they are classified as average. Giving him above average or considering to give him Amazing...........no no no no no. BTW Lucas doesn't have a fantastic recovery game. He's a very easy character to gimp and keep off stage.
LUCAS HAS BETTER AIR GAME THAN GROUND GAME LULZ.
Assuming an opponent is too close for PK Fire, these are all the characters I am 100% sure can beat you out in the air:
1. MK
2. GaW
3. DDD
4. ROB
5. Snake
6. Wolf
7. Diddy
8. Ness
9. Ike
10. Lucario
Last time I checked, Falco out does him too. My friend recently picked up Falco-about 1-2 weeks ago-but I haven't played against him so much that I can say off the top of my head if Falco has better priority. If this is true BTW, it means that all of top tier has better air priority than him.
Next up, his ground game.
When on the ground, Lucas can zone the following areas:
-The Ground
-The Air: PK Freeze, PK Thunder
-Off Stage: PK Freeze, PK Thunder, PK Thunder
His Jab is frame 2. Only ZSS has a faster jab. He ties with Shiek and Squirtle. His Tether, while laggy, can be pivoted to remove lots of lag. As well, Lucas is going to be a smart about using that lag-tastic grab. That's like saying Snake sucks on the ground because he has a laggy Fsmash and it's punishable so obviously he will spam it. To continue, PK Fire is a good projectile which actually has uses on the ground. SH'd PK Fires are so expected that grounded PK Fires suddenly become the "surprise" option. PK Freeze is absolutely great at pressuring, even if it is easily shielded. It's a giant snowflake. It's hard not to pay attention to it. If you're focusing on it, you're not focusing on anything else except that you need to shield this huge projectile about to freeze your ***.
Lucas also has some good smashes. Fsmash is a very strong, pretty quick kill move, and Dsmash is one of the best way to punish predicted rolls and spot dodges.
And now, his recovery game. First off, great form, saying his tether is better as a recovery, then not mentioning it when talking about his recovery. Second, while Lucas can be hit out of PK Thunder, the opponent has a very small window in which to do so. Too early, and he's hit by PK Thunder itself. Too late, and Lucas is now an unstoppable human missile. And if Lucas is hit out of it, PK Thunder has huge range. And unless Lucas is spiked-and this would be after he was knocked off stage in the first place-he was sent upwards. Horizontal air speed is good for Lucas, so he can just float back into a position where PK Thunder is a more convinient option. Even if they're edge hogging, Lucas can simply aim for above the ledge.
To demonstrate an idea of what PK Thunder can do, watch the very end of this video, starting at around 2:16. I use PK Thunder to spike cancel and make it back to the stage from a very tricky angle. PK Thunder is very good recovery, no two ways about it:
http://www.youtube.com/watch?v=OF14aeupJ-U
For Zap Jumping, Tetherig, Magnet Pull, Double Jump stuff, re-read my original post where I rate everything Lucas has. Seriously. Also, keep in mind that when I spike-canceled with that PK Thunder, I had aim it without actually being able to see it. That's how well I know Lucas.
Now, if you wanna tell me what's what regarding the character I have been consistantly maining since Brawl came out-this means over 6 1/2 months-then please, go ahead. But unless you go to and actively post in the Lucas boards or are a longtime Lucas main yourself, keep it to yourself, please.