Bowser is below average. His gimping games is not terrible, just mediocre.
If you're not sure a character should have below average or average, compare it to Bowser's.
This sounds like a good assessment.
Flayl = knowledgeable and unbiased.
Why can't everyone be like Flayl?
Also, sorry that I have not been doing any significant updates recently, I've been overwhelmed with work (like, I was so tired that I knocked out at 8 pm and then woke up just now at 10:30 am, lol), and it's Halloween today, so I just want to relax, lol.
I believe Yoshi's dair is hard to avoid and it gimps by itself or leads into footstool if they're still at low damages.
The problem is, Ganondorf can only go off a few steps and can only go low before he must run back himself. Yoshi's area where he could gimp and come back safely is at least twice as big as Ganon's, assuming the opponent isn't suicidally aggressive. Therefore, its a LOT harder to go around a Yoshi.
Thus... Yoshi can reach the foe much more reliably while still having decent gimp moves. Also, Ganon's fair and dair are too predictable, so if the opponent has a recovery that is even barely flexible, he'll have to go for nair or bair which don't always kill.
Xien beat me to it.
Ganon has great gimp potential, but it's pretty predictable, and he can only chase so far before he has to use his limited recovery. (not bad, just limited)
Yoshi has a lot more flexibility than Ganon, using any of his air moves to chase off the side, with a much bigger recovery distance.
At the very least they should be even with each other.
These are very reasonable...reasonings. Thus, I will listen to you.
I honestly believe that Ganondorf is still around even with Yoshi though, primarily because he has a ridiculously good on-stage option for gimping, his f-tilt. It's ridiculously fast, long, and semi-spikes absurdly well.
Yoshi obviously has Ganondorf beat off-stage, though.