I was just thinking, there are supposedly 12 FPS's on the wii (High Voltage said so).
Of those twelve FPS's, 3 of them sold a million copies (Red Steel, Metroid Prime 3, CoD: WaW).
That means that a FPS on the Wii has a 25% chance of selling a million copies.
Now, I wonder what would happen if we compare that to the percentage of successful minigame compilations...
I know that the sales of a game have nothing to do with it's quality perse, but the odds of creating a new IP are directly linked to sales. The Conduit looks good, but is there a guarantee of seeing more Conduits in the future? That depends. Thankfully, it's not a port, and it probably only has to hit the profit thresh-hold to have a sequel, which is lower on the wii than any other system.
Unfortunately, we don't know the story and can't judge the quality of controls or multiplayer yet. If those are bad, the game won't be worth playing anyway. The latter should be decent enough though, judging only by what we've been shown.
I only have access to one system. I won't buy an Xbox until more action adventure games come out (and the quality of the hardware is beefed up a bit), and I won't buy a PS3 until the price comes down, so I'm stuck hoping that this won't be the last good game for the next year and a half. Unfortunately, I won't be completely happy if this succeeds and we get Fallout 4 because of it. Color is something games need a little of this generation, something that seperates Halo from everything else in the genre. The Conduit appears to have color, but the hardcore Xbox games generally tend to shun the creative use of a color pallet.
Note: curiously, I believe that there are supposedly 12 M rated titles for the wii, compare to 7 M rated titles for the DS. If I mix up my numbers, I apologize, but I am fairly sure there are 12 FPS's, about half of the being WWII shooters. I know all three numbers are less than 15 for certain, so I'm pretty sure they are all correct.