Seagull Joe
Smash Legend
They're stupid.A lot of people I've talked to are convinced it's in falco's favor :/
Great job keitaro!
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They're stupid.A lot of people I've talked to are convinced it's in falco's favor :/
Great job keitaro!
No one near me Larry...But this guy below that I'm quoting.Who tells you that Falco wins that match up Seagull?
Question to Larry: Given a punishment choice of moves besides Fsmash, would Dair be the best because it can lead into another move at mid percents?A lot of people I've talked to are convinced it's in falco's favor :/
Great job keitaro!
I think the matchup is even. The only reason it would be in Marths favor is if he gets that 0-death cg, but there is literally no reason you should get caught by that if you play smart.Who tells you that Falco wins that match up Seagull?
Actually, Falco can Double Jab -> Shield. Falco will always PS Marth's Up B this way.Marth wins the matchup clear cut. No one ever said its unwinnable though, because it definitely is winnable.
P.S. Seagull, stay away from marth and laser camp unless your using ftilts, dash attacks, side bs, and the occassional reflector or jab. Those are your best ways to space. Don't jab cancel much because he can wreck your **** with up b if you abuse it. Marth can upb out of a lot of falco's things, so the matchup is a lot about seeing how much the marth your playing is willing to let you get away with. Take what he gives you, and when you pick up when he likes to upb, bait him into using it and shield. Proceed to do whatever you want.
I regret nothing.But dr3w...
You've never played reflex.
How can u say that?!
Ok thanks for the advice. Basically don't be as predictable with my phantasms and use more close range combat.Seagull you should try to Olimar more close range, it makes the match a lot easier imo. Try to remember to use jab a lot more than you usually would vs Olimar as well, it's so fast and it can beat out a lot of his attacks.
One thing I noticed is that you tend to use side b whenever you're close to the edge and feel pressured. Side b is a good move to use, but you don't want someone to be able to consistently read your patterns with it since it can lead to you receiving some big damage.
I need to get better vs olimar lol. I'm sick and tired of having to play (and subsequently lose to) logic at every tourney we both are at =/
I've been playing this since launch and been successful with it.Points for flare though lol I didn't actually know you could b-reversal as you ran off.
Anyone have any ideas for a falco/G&W team? Ignoring the obvious bucket stuff. I'm not exactly sure what sort of role Falco should take on a team to be honest in general. G&W I feel would do most of the tanking (ledge antics lots of UpB ?) and KO power for the team.
Well, there's a guide here in the Falco sub-forum, you should start there.I've just started dipping my toes into the water in playing falco, but I really want to learn. Maybe this is the wrong place to ask, and if so I'm sorry, but I'm awful at this game and I'm trying to learn the basics now.
So my question is, how does one dacus? I've read the steps and I've tried it, using both the C stick to smash and up+a to smash, but it never seems to do anything. I don't understand, is there a timing issue I'm missing? Does it have to be ridiculously fast?
While that's probably a really good idea, the fact that I can't grasp this apparently simple skill is still quite upsetting. I can cancel out of a grab into an up smash, but the dash just doesn't seem to care what I do...Learn how to move and space with Falco before you learn his techniques.
Yes, it has to be really fast. If you really are new to the game, then moving that quickly might take awhile. There is an alternative method that helps, but it requires tap jump to be off.I've just started dipping my toes into the water in playing falco, but I really want to learn. Maybe this is the wrong place to ask, and if so I'm sorry, but I'm awful at this game and I'm trying to learn the basics now.
So my question is, how does one dacus? I've read the steps and I've tried it, using both the C stick to smash and up+a to smash, but it never seems to do anything. I don't understand, is there a timing issue I'm missing? Does it have to be ridiculously fast?
The IAP and SHL/SHDL are part of Falco's basic movements Some techniques are pretty useless to learn how to do such as platform canceling until you can know when it is useful to apply it.Learn how to move and space with Falco before you learn his techniques.
Again, it has to be rather quick, and dacus is more of a situational option anyway, but still vital to learn.While that's probably a really good idea, the fact that I can't grasp this apparently simple skill is still quite upsetting. I can cancel out of a grab into an up smash, but the dash just doesn't seem to care what I do...
Thanks a ton for the help. This level of detail is great for a person like me trying to pinpoint my mistakes, I really appreciate it.It's still better to try to learn dacus rather than focusing on ultra mega super situational bdacus lol.
The inputs you want for dacus :
( :stick6: >) :stick9: > stick2: > :abutton:
Iirc you have a 4 frames window between the Cstick and the A button. That mustn't say much to you, just know it's really fast.
If you down smash you input the Cstick too early
If you only do a dash attack you input the A too late or didn't hold up on the analog stick
If you do a gatling (where you see both dash attack and Usmash animations) you input A just a little bit too late
If you do a dashing Usmash you input A too early.
The only ATs that are vital are SHL and phantasm cancel. IAP is cool too, even though it's just a SH phantasm so I don't know if it's worth to call it an AT.
Also the most important things to practice ever are SDI, DI, momentum canceling and recovery. ATs aren't even seconds.