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Take the code block, count the total number of lines (not including the first), and multiply by 8. Convert to hex. That is your byte count.Oh, no, I was aware (or convinced?) I only need one code block per character+input+directory combination. I'm just confused as to what I'm really counting for the bytecount, since you could have several alternate pacs assigned to a single code block. From your replies, I take it I just need to count the code blocks for the bytecount, and not the total number of files I'm throwing into alternate directories.
Wireless controllers do work. just don't add hex 80 when you get the value.BIG NOTES FOR ANYONE USING THIS CODE
1) When choosing a button combination from the site, you must pick 1 BUTTON ONLY AND THEN LOOK AT THE VALUE
then convert that single value into hex
THEN DESELECT THAT BUTTON AND FIND THE VALUE FOR THE OTHER BUTTON YOU WANT TO USE
then convert that buttons value to hex
then add those two hex values together and add the value for 80 in hex on top of that
I you're using Calculator it should go like this:
-Switch to hex mode
-put in button value#1(Let's say it's R so that would be 20)
-ADD in button value#2 to #1(Let's say in's A so that would be 100)
-ADD in 80
-Hit = sign, this should give you a value of 1A0 IF you used my example values
That is how you do the hex values regarding the button confirguration
2)THIS CODE WILL ONLY MAKE THE BUTTON ACTIVATION WORK IF YOU ARE USING A WIRED GC CONTROLLER, YOU CANNOT USE A WIRELESS GC CONTROLLER FOR THIS TO WORK
Almas maybe you should add what I just said to your first post because some people still can't get this to work and I had trouble with this, I had to figure it out on my own, I haven't tested stages yet that's next.
Alternate File Loader [Almas] C23FA350 00000020 90C20000 90E20004 91620008 90A2000C 90620010 91220014 91420018 9182001C 3D800004 618C86C0 3D60805A 3CA0452F 60A57066 90AB7C14 816B7C22 3C608057 60639FF0 84A30010 2C050000 4182008C 7C055800 4082FFF0 3CC04545 60C62F53 7C062800 4082001C 3D60804D 616BE4B0 A16B0000 A1430008 7C0A5800 41820050 88A30004 A1430008 39200000 A0C30006 64C68152 7CC66214 3CE0804D 60E7E4A8 39290001 7CCC3050 38E70008 2C090005 4182FF94 89660000 7C0B2800 4082FFE4 A1670000 7C0B5000 4082FFD8 A143000A 3D60805A B14B7C16 80C20000 80E20004 81620008 80A2000C 80620010 81220014 81420018 8182001C 8C040001 00000000 0657A000 00000020 61727468 1100E27B 01206C6D 00000000 69726279 0600E27B 01206C6D 00000000
0657A000 00000020 61727468 1100E27B 01206C6D 00000000 69726279 0600E27B 01206C6D 00000000
61727468 1100E27B 01206C6D 00000000
69726279 0600E27B 01206C6D 00000000
Would this possibly affect my problem as well?i think its been asked earlier but i dont beleive it was answered... if I'm using Brawl+ with its custom css
would that mess with the numbers of this:
"Mario - 00
Donkey Kong - 01
Link - 02
Samus - 03
Yoshi - 05"
ive been trying to get marth to work for me...with royWould this possibly affect my problem as well?
I have brawl+ 5.0 and it has the custom css on it but the code worked for marth when I tried it, but I can;t get it to work for more than 1 character
0657A000 00000020ive been trying to get marth to work for me...with roy
whats the code that works for you? i'll see if it works for me
Don't add 80 hex if you are using a wireless controller, and you can't add more than 1 stage or more than 1 character, or at least I can't, I can only get 1 psa replacement for marth working, the one I set up for kirby won't workHmm. This code has been working admirably for me... for Player 1 with a wired controller. For any other player or controller setup it doesn't seem to respond at all. Is this intended? I did include extra versions of the Alternate File Data for wireless, but it doesn't seem to be working.
Anyone experiencing similar issues?
Regardless, even if it doesn't serve as a perfect character replacer, it's still excellent for stages. Love having "Hold L for custom stage textures" set up.
I accounted for not adding 80 for wireless, didn't seem to help. I am able to get multiple characters to work, the only issue is with players. Perhaps your byte count isn't the right number?Don't add 80 hex if you are using a wireless controller, and you can't add more than 1 stage or more than 1 character, or at least I can't, I can only get 1 psa replacement for marth working, the one I set up for kirby won't work
I wish I could help you, but as someone who is also having problems making this work, I should probably not.And how do you add more than one stage, or more than 1 file replacement, I can't get mine to work, I need specific instructions, could you help?
Did you increase the byte count?
No marth vs Roy, but you can add more than 1 replacement even for 1 character, however, when you switch that character with a replacement, that's how it is for everyone(supposedly, haven;t tried it out yet)Has anyone tried to create a new folder for a 2nd replacement?
(Just a random idea that probably won't work....)
Marth = ry (roy)
Kirby = fk (fighter kirby)
It stated it had to be two digits, but could you try to have the code multiple times upon said met conditions?
Worth a shot?
I didn't bother reading the thread, but assuming from this last page. You still can't have MarthvsRoy with this?
0657A000 000000100657A000 00000020
This is for a Wireless GC controller, put a folder named lm in the folder where pf and st are found, otherwise this code won't work, inside lm, put a marth folder and put the pac in there
The button activation for this code is R+A, hold R and put your cursor over marth, then while holding R, hit A and hold that too, hold both until you hear the wii stop loading, then go into a stage, it works for me
However I cannot add more than 1 character, i tried repeating the XXXXXXXX YY00E27B line only and putting the ZZZZAAAA line beneath both, but when I do that Brawl+ won't even load, but when I take the whole code off it will
WTF is going on here? I really think you CANNOT add more than 1 character for a folder, it just seems impossible, I've tried everything, Almas will have to update his post to let people know, I haven't heard anyone around here say they got more than 1 character working
If there are people who have, then help please
Regular Jiggs would be loaded, you as 1st player must replace Jiggs with an alternate file if you want your friend to play as that alternate file, they cannot do it on their own even with your controller in their portif i play as roy usinc the code and my friend plays as jiggs(wihtout holding down the button)
will it automatically load the wisp i have in my alt folder?
forcing us both to be loaded off the alt?
or would my friend choosing regular jiggs cause my character to be set back to marth?
If you took out the sd card before you selected a character, you wouldn't be able to load alternate files from the sd card -_-...easiest way to switch between alt characters is to take the sd card out b4 selecting ur character
I had the same problem, it may be the way you're adding additional filesOk I have a little problem with using multiple alternate files. If I just use one to get mewtwocario, it is no problem at all. But if I add roy and make bytecoun 00000020, gecko gets a strange error after applying the code. If I then change the path roys pac is in to another map, and try launching it again, the screen stays black. Can anybody tell me something I did wrong?
Pro-tip: Saying "Brick" on a modding forum is like saying "Bomb" on a plane. Don't say it unless it really is the most accurate word.Don't use L+A because it completely bricks the possibility of having this code work at all!
EDIT: I Might've figured out the problem, a new version of the Wii menu came out this morning, I woke up and my Wii was auto-updating, so maybe this code no longer works because of that. The rest of Brawl+ works, but this code won't anymore and I've done absolutely nothing to the Wii overnight, I just woke up, saw it was downloading something, turned it on, and then the button combination code wouldn't work, then I tried switching to the L+A and back
I left auto-update on, but according to what people have been saying it completely removes the homebrew channel, but mine's still there, and I got a message asking to update with an update button at the button but at the bottom it also says thank you for downloading the update, I'm confused.Pro-tip: Saying "Brick" on a modding forum is like saying "Bomb" on a plane. Don't say it unless it really is the most accurate word.
I think the phrase you are looking for is... "The code doesn't work but my Wii is perfectly fine."
Also, no one should be updating to 4.2 yet, if you left auto-update on, then I'm sorry for you. A roll-back will hopefully be available in the near future.