metaXzero
Smash Champion
Akuma actually still has 4.0U if his posts in the other thread are correct.
No Wiis have been auto-updated.
No Wiis have been auto-updated.
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Yes they're correct, I apparently still have Wii Menu 4.0U, but this code's ability to work randomly vanished when I turned my wii on this morning after the blue light was flashing, maybe only 1 or 2 files were added or removed from the wiiconnect24 autoupdaterAkuma actually still has 4.0U if his posts in the other thread are correct.
No Wiis have been auto-updated.
this is exactly what ive always done ever since before this code was released, its funny how people are cracking their heads, for those who dont know it, the custom texture is still loaded and so is musicsorry i shoulda been more specific, you take out the sd card b4 u select ur player dens u put it bak in, magic non hacker easy
I did before and Brawl+ wouldn't load, but it's weird, I just tried it again, and it worked... this code has some very strange requirments, such as not going into training modeDid you try re-adding the code?
Well you can still do that, just now with more options so there's less trips to the computer. Plus this way seems safer than pulling out the SD card while the game's on.this is exactly what ive always done ever since before this code was released, its funny how people are cracking their heads, for those who dont know it, the custom texture is still loaded and so is music
1. Yes that has already been observed. Player 1 controls which clone can be selected for everyone and only the same one clone at a time per character, per player can be usedI also have a few things to mention:
1. For some reason, when player 1 has selected an alternate file, player 2,3 and 4 can NOT select one.
2. I can't get mario to work. I think this is because his hex code stands for "ario" in text. So, it is the same code as Wario and Warioman use. Is there a fix for this one?
so player 1 would hold the button down while the other ppl selected their characters? or what?1. Yes that has already been observed. Player 1 controls which clone can be selected for everyone and only the same one clone at a time per character, per player can be used
2. That's actually a good point... mind you I've not tested Mario yet, as I'm still having trouble with the code myself (see above post).
The reason I ask is because I have custom movesets and when i use this code, and hold the button, they go away (as expected), but my custom textures do not load...Both.
.pac files are necessary for PSA characters and textures for transforming characters (e.g. Shiek/Zelda). There is no way to use the .pcs format for these functions.
.pcs is, among other things, a format used for character textures (in addition to .pac, if the character transforms).
This code can load .pcs and .pac from alternate folders.
Alternate File Data
0657A000 00000400
61707461 0A00E27B
65646564 1F00E27B
69646479 1A00E27B
6F6E6b65 0100E27B
616C636F 1300E27B
6F782F46 0700E27B
616D6577 1200E27B
616E6F6E 1400E27B
6B652F46 2100E27B
69726279 0600E27B
6F6F7061 0C00E27B
696E6B2F 0200E27B
75636172 2000E27B
75636173 1900E27B
75696769 0900E27B
6172696F 0000E27B
61727468 1100E27B
6574616B 1600E27B
6573732F 0B00E27B
65616368 0D00E27B
696B6163 0800E27B
696B6D69 1800E27B
69742F46 1700E27B
6F6B6566 1000E27B
6F6B656C 2300E27B
6F6B6574 1B00E27B
6F6B657A 1D00E27B
6F706F2F 1000E27B
7572696E 2300E27B
6F626F74 2200E27B
616D7573 0300E27B
6865696B 0F00E27B
6E616B65 2600E27B
6F6E6963 2700E27B
7A65726F 0400E27B
6F6F6E6C 2400E27B
6172696F 1500E27B
6F6C662F 2500E27B
6F736869 0500E27B
656C6461 0E00E27B
01906166 00000000
if anyone has the patience... i cant test this for a bit and i dont even know if i did it right
i made this so you hold down Z&A to load the cahracter files from a folder called "af"
i basicly copied over the origional fighter folder into " af " and added roy and whoever else i wanted.
im not sure if i did it right for multiple characters...did i?
Code:Alternate File Data[/QUOTE] No, you did it incorrectly, you are supposed to repeat the whole code block of XXXXXXXX YY00E27B AAAAZZZZ 00000000 you should do this for each character.:)
how bout this?No, you did it incorrectly, you are supposed to repeat the whole code block of
XXXXXXXX YY00E27B
AAAAZZZZ 00000000
you should do this for each character.
0657A000 00000400
61707461 0A00E27B
01906166 00000000
65646564 1F00E27B
01906166 00000000
69646479 1A00E27B
01906166 00000000
6F6E6b65 0100E27B
01906166 00000000
616C636F 1300E27B
01906166 00000000
6F782F46 0700E27B
01906166 00000000
616D6577 1200E27B
01906166 00000000
616E6F6E 1400E27B
01906166 00000000
6B652F46 2100E27B
01906166 00000000
69726279 0600E27B
01906166 00000000
6F6F7061 0C00E27B
01906166 00000000
696E6B2F 0200E27B
01906166 00000000
75636172 2000E27B
01906166 00000000
75636173 1900E27B
01906166 00000000
75696769 0900E27B
01906166 00000000
6172696F 0000E27B
01906166 00000000
61727468 1100E27B
01906166 00000000
6574616B 1600E27B
01906166 00000000
6573732F 0B00E27B
01906166 00000000
65616368 0D00E27B
01906166 00000000
696B6163 0800E27B
01906166 00000000
696B6D69 1800E27B
01906166 00000000
69742F46 1700E27B
01906166 00000000
6F6B6566 1000E27B
01906166 00000000
6F6B656C 2300E27B
01906166 00000000
6F6B6574 YY00E27B
01906166 00000000
6F6B657A 1D00E27B
01906166 00000000
6F706F2F 1000E27B
01906166 00000000
7572696E 2300E27B
01906166 00000000
6F626F74 2200E27B
01906166 00000000
616D7573 0300E27B
01906166 00000000
6865696B 0F00E27B
01906166 00000000
6E616B65 2600E27B
01906166 00000000
6F6E6963 2700E27B
01906166 00000000
7A65726F 0400E27B
01906166 00000000
6F6F6E6C 2400E27B
01906166 00000000
6172696F 1500E27B
01906166 00000000
6F6C662F 2500E27B
01906166 00000000
6F736869 0500E27B
01906166 00000000
656C6461 0E00E27B
01906166 00000000
Yes, there is. "mb" is 6D62 and "MB" is 4D42.Can anyone tell me if there is a difference in hex between mb and MB ?
I got that too, thanks. I thoght that perhaps I misspelled something. Does anyone know why?Yes, there is. "mb" is 6D62 and "MB" is 4D42.
1. Yes, you would need to copy the textures you want to use into the clone's folder.I finally managed to get the code working fine, on a basic level, but I have a few questions.
1. Whenever I use an alternate moveset, can I load a texture from /pf/? Or do I need to put a copy of every texture I want to use in /lm/? I can't seem to load one either way, but it might be a BYTECOUN issue.
2. If I have a texture and a moveset in a folder, say Mewcario and his texture, should my BYTECOUN be 00000010 or 00000020?
3. Similar situation, one character has a texture and a moveset. Would I need to copy the XXXX... code block twice? To put it another way, would my Alternate File Data code block be three or five lines long?
4. What steps would I need to follow to get players 2, 3, or 4 to use an alternate?
5. You say that the BYTECOUN needs to be 10x a number, but if it's above 9 remember to use hex. Are wil still multiplying 10? Like, if I had 15 additions, would I enter the Hex value for 15 or 150?
Can anyone try it out?Can someone else test the Classic Controller version of the code and tell me if it works for them? I've been trying it, but it doesn't seem to work for me. I'm unsure if it's simply an error on my part of if it actually doesn't work.
Yes.
The same link as before has a classic controller joker. I presume you do not have to add 80 to it. I don't know. Can't guarantee the code works.Code:Alternate File Loader - Classic Controller Version [Almas] C23FA350 00000020 90C20000 90E20004 91620008 90A2000C 90620010 91220014 91420018 9182001C 3D800004 618C86C0 3D60805A 3CA0452F 60A57066 90AB7C14 816B7C22 3C608057 60639FF0 84A30010 2C050000 4182008C 7C055800 4082FFF0 3CC04545 60C62F53 7C062800 4082001C 3D60804F 616B78AA A16B0000 A1430008 7C0A5800 41820050 88A30004 A1430008 39200000 A0C30006 64C68152 7CC66214 3CE0804F 60E76F0A 39290001 7CCC3050 38E709A0 2C090005 4182FF94 89660000 7C0B2800 4082FFE4 A1670000 7C0B5000 4082FFD8 A143000A 3D60805A B14B7C16 80C20000 80E20004 81620008 80A2000C 80620010 81220014 81420018 8182001C 8C040001 00000000
That looks okay, but I cant test it right now...how bout this?
Code:0657A000 00000400 61707461 0A00E27B 01906166 00000000 65646564 1F00E27B 01906166 00000000 69646479 1A00E27B 01906166 00000000 6F6E6b65 0100E27B 01906166 00000000 616C636F 1300E27B 01906166 00000000 6F782F46 0700E27B 01906166 00000000 616D6577 1200E27B 01906166 00000000 616E6F6E 1400E27B 01906166 00000000 6B652F46 2100E27B 01906166 00000000 69726279 0600E27B 01906166 00000000 6F6F7061 0C00E27B 01906166 00000000 696E6B2F 0200E27B 01906166 00000000 75636172 2000E27B 01906166 00000000 75636173 1900E27B 01906166 00000000 75696769 0900E27B 01906166 00000000 6172696F 0000E27B 01906166 00000000 61727468 1100E27B 01906166 00000000 6574616B 1600E27B 01906166 00000000 6573732F 0B00E27B 01906166 00000000 65616368 0D00E27B 01906166 00000000 696B6163 0800E27B 01906166 00000000 696B6D69 1800E27B 01906166 00000000 69742F46 1700E27B 01906166 00000000 6F6B6566 1000E27B 01906166 00000000 6F6B656C 2300E27B 01906166 00000000 6F6B6574 YY00E27B 01906166 00000000 6F6B657A 1D00E27B 01906166 00000000 6F706F2F 1000E27B 01906166 00000000 7572696E 2300E27B 01906166 00000000 6F626F74 2200E27B 01906166 00000000 616D7573 0300E27B 01906166 00000000 6865696B 0F00E27B 01906166 00000000 6E616B65 2600E27B 01906166 00000000 6F6E6963 2700E27B 01906166 00000000 7A65726F 0400E27B 01906166 00000000 6F6F6E6C 2400E27B 01906166 00000000 6172696F 1500E27B 01906166 00000000 6F6C662F 2500E27B 01906166 00000000 6F736869 0500E27B 01906166 00000000 656C6461 0E00E27B 01906166 00000000
But im using 17 files, 11 .pacs, 6 textures. So shouldn't it be aa?Cookie, your byte count needs to be B0.
Aside from that, im not sure...it seems alot of people have been having trouble with this code.
I love you.all the files in a specific folder are coverd by teh same 2 lines in the code. You have 11 folders accounted for in the code, and 11*16 (the amount of bytes in 2 lines of code) = 176 = 0xB0
Yes, change the folder name and the button activator. You cannot use both characters at once, however.Is anyone able to have 2 clones from the same base? I mean, 2 loadable characters, not a once. I know that is impossible. I can't make it work. Is there some kind of different thing i need to do than change the button activator and the folder name?