PrepareYourself
Smash Ace
- Joined
- Sep 17, 2008
- Messages
- 950
This is for discussing characters besides Peach. lol.
Moar on Fox!
Moar on Fox!
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Sorry, you weren't specific enough for us to understand. But please do learn from this thread.I think you guys misunderstand.
I'm gonna look at my main and current secondaries, read this thread, and see what you guys have put down for my characters and then see who I stand a better chance against if I combine them with Peach.
We have it as 3:7 G&W's advantage right now, but its probably more along the lines of 4:6 g&w. Foxs upsmash owns him, but fox has no response for the turtle. Plus, fox can't camp thanks to G&W's bucket.Snake's not that bad for Peach once you learn the matchup and the right playstyle. There's a running joke about me being a Snake Raper in WA- I do really good against Snakes even above of my skill level.
Not nearly as bad as G&W or Falco (when he camps).
Hmm :/ Peach already beats Pit and goes even or slight advantage with Dedede, and totally ***** Olimar. Plus, she beats ROB and Diddy... and Snake isn't that horrible.
Seeing too much overlap. Question; how does Fox do against G&W?
Dang. I honestly think G&W's tougher for Peach than MK, haha. Peach has very limited responses to turtle as well, can't combo him well, and has no consistent kill moves on him (usmash never lands, fair will go stale as you try to keep him away).We have it as 3:7 G&W's advantage right now, but its probably more along the lines of 4:6 g&w. Foxs upsmash owns him, but fox has no response for the turtle. Plus, fox can't camp thanks to G&W's bucket.
Ice Climbers would seem a very good secondary choice for anyone actually...eliminates the Dedede problem most of the cast have at least :D2/5
Captain falcon's game as a character is a bit different from Peach, including speed, power, technique, and the ability to adapt. Peach player harbor a sense of patience in gameplay, while Cpt. Falcon, I find it much more agressive in flurries than her. I imagine it might be a good mix up if you can learn it, but Cpt. Falcon has poor match-up, so I think it isn't the brightest idea.
Then again, I secondary Ice-Climbers, and the people here seem to disagree with such a secondary choice.
Whoa. I must try this.I learned Metaknight in 50 minutes and took him to tournament the next day. And did fine. No lie.
Duuuuude. I had no idea about all that stuff. I think I might learn him too just b/c I don't wanna embarrass peachie by losing to one coz of misinformation. <_< ty tyThere's not much to know about Olimar's Pikmin from the other side except for better predicting what Olimar will do depending on which Pikmin is/are coming up.
Red Pikmin have the strongest aerials. They'll probably be thrown or repositioned if you're not in aerial range.
Yellow Pikmin have the biggest hitboxes and priority so watch out.
Blue Pikmin have long grab range and strong back and forward throws. Nothing special you can do except have good DI if you get grabbed.
Purple Pikmin... It's kind of difficult to guess what someone wants to do with them. Usually, they go for smash attacks because they're powerful. If it's second in line, they might turn around and use a down smash so they don't have to waste time switching and it's a fast attack. If you get grabbed by a purple Pikmin (lolwhut?), DI horizontaly cuz he'll do an up throw. I just play defensively until it's gone.
White Pikmin he'll likely throw if you're not in grab range. They have the fastest grab, long range, and strong grab pummels, so he'll wanna grab you with them.
Order of Pikmin after a whistle is red, yellow, blue, white, purple. Usually I just count how many attacks (count 2 for dsmash) he needs to do before the white or purple one arrives. If he has a favorite Pikmin not white or purple, like if he's partial to yellow for priority I'll watch out for that too. If he whistles and throws Pikmin away, try to figure out which Pikmin he seems to like. Olimar is fun. ^-^ I think I might learn him.
That's not true. He deserves a 2.If we are being honest here, Captain Falcon probably doesn't even deserve at 1. The poor autocancelling of his Fair and Dair will mess you up...and then there's the fact that he isn't that good :/
Ah, I should have been a bit more specific. His autocancelling is poor compared to Peachs. His Bair/Nair has good autocancelling (I/friends in the group I'm in often play Falcon) but his Fair/Dair when SH'd has noticable landing lag, unlike Peachs aerials. Combine that with no projectile, bad recovery, poor priority and the fact that he doesn't do well vs any of Peachs harder match ups (or easier match ups) simply means imo that he doesn't deserve a 2. At least Mario does well against ROB who also got a 2That's not true. He deserves a 2.
His autocancel isn't poor at all, in fact it speeds up his dair quite nicely. Having played a pretty big role in developing falcon's metagame early on (along with other members of the falcon board), I would definitely agree that he is indeed a bad character.
But like any other character in this game, playing with him the right way can make him dangerous. Of course, falcon is at an instant disadvantage instantly when the match starts, so playing as someone else suggested earlier (in aggressive flurries) is a good way to play with him. Not being "aggressive" in general; literally playing extremely cautious, and then when there's an opening or a mistake, going in for an aggressive flurry. Obviously though, you can't play him super aggressive. He lacks priority and range, so capitalizing and being patient is key to winning with falcon.
He's my third character, and sometimes I don't even approach; I stand there and wait, spamming Down Taunt.
Down Taunt is without question Falcon's best approach.
You trying to give me a hint there? lol I know you're not talking about ZSS I just wanted to throw it out there in case I miss when you do talk about her. Sorry[Secondaries for Peach] Currently Discussing: Lucario