PrepareYourself
Smash Ace
- Joined
- Sep 17, 2008
- Messages
- 950
A "Secondary" is a Brawl character aside from your "main" that you use. In many cases, people use a character aside from Peach to counter the opponent's character. For example, if P1's opponent was using Marth, P1 may say that choosing Peach would place him at a disadvantage. (Check this out, a match-up chart by Dekuu!) So instead of choosing Peach, P1 may choose Metaknight. The opponent then has the disadvantage.
For each character, we will discuss the similarities with the character (particularly playstyle), how Peach and the character compare, who the character is especially good against, and his/her/its overall rating as a secondary.
Example:
Peach (3/5)
Similarities: She's Peach, dangit.
Comparisons: They can both float. They are both hawt. However, Peach has better aerials than Peach.
Good against: Olimar
We are currently discussing:
Eggz. Wait...
Peach's Bad Matchups
Stolen from the DK Secondaries thread, which was stolen from this thread.
In order of severity.
= = :embarrass = =
Learning Curves
By the way, this list is an "in general" list. We are slowly switching it to a "for Peach" list, so don't assume too much yet.
Very Large (at least a month):
:shiek:
Above Average (2-3 weeks):
Average(1-2 weeks):
Below Average (5 days to a week):
Very Small (2-3 days):
List of Characters
Mario (2/5)
Similarities: Both have good aerials, and both do well against ROB.
Comparisons: Mario is a good option for projectile-based characters, due mainly to his cape. Mario is also heavier, stronger, but has shorter range. Peach has better recovery, faster jab combo, and ceiling kills.
Good against: Captain Falcon, Ganondorf, ROB (Peach is arguably better with ROB)
Luigi (3/5)
Similarities: Both are great at low percent combos, yet Peach is a bit better. Both are proficient in the air, so the playstyles are similar.
Comparisons: His Side B and Up B are a somewhat high risk, high reward type. Boasts exceptionally high killing potential for a middleweight. Gets destroyed by anyone with obvious superiority in range (Marth). Average matchup with high tiers.
Good against: Falco, Wario
Bowser (2.5/5)
Similarities: Not too many (Bowser is weird!) "Klaw-hopping" might come along as similar to floating.
Comparisons: Extremely heavy. Extremely strong. Big target. Can withstand a lot of punishment. Many grab options and the best OoS Up-B there is.
Good against: No one that Peach has significant problems with. (Slightly better matchup with Metaknight?)
Donkey Kong (4.5/5)
Similarities: "Polar opposite" to Peach.
Comparisons: DK has a series of spikes in exchange for a terrible recovery. Has a very simple playstyle. Warning: Using Peach tactics will get you killed, but a "refreshing change" nonetheless. With larger range and larger power, KOing will be much easier.
Good against: Snake, tight with MK
Diddy Kong (3.5/5)
Similarities: Glide tossing.
Comparisons: Very fun to use. Cool monkey that fights. Not much else.
Good against: Snake. Doesn't cover many bad matchups, but arguably MK's only even matchup.
Yoshi (0/0)
Similarities:
Comparisons:
Good against:
Wario (3/5)
Similarities: They both have similar matchups. They both get owned by Marth, MK, etc. Has a bit of a better matchup with Snake. Good thing is the Dair, like Peach's, it is good for racking up damage and also has multiple hits. In other words, Dair is Peach-user friendly.
Comparisons: Wario is heavier and stronger. His Fsmash is also hard to get used to (assuming you are used to Peach's)
Good against:Wario has a huge advantage against pretty much everyone EXCEPT the high tiers (plus Yoshi), which isn't much help for Peach.
Link (1.5/5)
Similarities: Not many. Down-B may pull a throw projectile, but you can't even glide toss it (unless you know how to "boost throw")
Comparisons: Recovery is bad, even with proper DI. Good aerials are laggy. Below average projectiles besides maybe Gale Boomerang.
Good against: lol. Maybe Ike, just by a little. But that's no problem for Peach.
:shiek: Sheik (2.5/5)
Similarities: Because she is weaker than Peach, Sheik has more trouble actually KOing. Sheik's matchups are still weak to high tiers, maybe worse than Peach's.
Comparisons: Sheik's speedy, long range attacks, better vertical recovery, and speed in general is compromised by her low priority and a lack or a reflector/counter. Possibility: Rack up damage with Sheik, KO with Zelda.
Good against:Anything that Sheik can Ftilt.
Ganondorf (1.5/5)
Similarities: None.
Comparisons: Slow. Promotes good technique nonetheless.
Good against: No one in particular.
Samus (0/0)
Similarities:
Comparisons:
Good against:
Zero Suit Samus (4.5/5)
Similarities: Glide tossing, glide tossing. Throwing armor pieces should be fairly easy to the Peach mainer; think of them as three ditto turnips that bounce.
Comparisons: Huge jumps will take a while getting used to. Also proper spacing needed to be truly effective.
Good against: Beats G&W. Even with MK, Snake, Marth. A true plus.
Ice Climbers (0/0)
Similarities: Light (?)
Comparisons: Hard to learn, unlike Peach. Stronger as well.
Good against: King Dedede
R.O.B. (2.5/5)
Similarities: R.O.B. = Melee Peach. They both have trouble killing and are good at edgeguarding. Glide tosses. Good jabs and tilts. His learning curve is very small if you are a good Peach.
Comparisons: He's a heavyweight, which might come as a surprise. Also he is very big. His akward movements take a while to get used to.
Good against: Okay with Snake and Marth. Gets destroyed by G&W and MK. Supposedly even with Falco.
Metaknight (5/5)
Similarities: Metaknight owns you all.
Comparisons: Metaknight owns you all.
Good against: Metaknight owns you all.
King Dedede (2.5/5)
Similarities: Good Dair for racking damage. Excellent aerial game. Fast Bair that can kill.
Comparisons: Chaingrabs. Heavy with the ability to KO at 35%. Lags very much, however.
Good against: Snake, R.O.B.
Fox (3/5)
Similarities:They are both light and have some trouble killing.
Comparisons:Fox runs faster and falls faster. His projectile, as weak as is, forces approaches, where he can then own them with combos. Approaching himself might not be the best idea. Fox is especially prone to locks.
Good against:Is even with an surprising number of high tiers. Diddy and ROB are good for him.
Falco (4.5/5)
Similarities: Very light. Aerials come out fast.
Comparisons: He falls dangerously fast, has a mediocre (dangerous) recovery, and lacks approaches (laser makes up for this). He has a risky matchup against characters that can escape his CG.
Good against: Wolf, toe to toe with practically all top tiers except Marth (unless you're SK92)
Captain Falcon (1.5/5)
Similarities: Complete opposites. "Everything Peach has, C.Falcon lacks; everything C.Falcon needs, Peach already has!!"
Comparisons: His Dair and his Fair have considerable landing lag when shorthopped. Lack of a projectile, poor priority, and bad matchups make him the worst character in the game. To succeed, you must put aside the Peachy patience and attack with "aggressive flurries." (Playing and winning with Falcon will make you a prodigy )
Good against: Termites.
Pikachu (3.5/5)
Similarities: Both lightweight. Good comboing, aerials, recovery, and overall speed.
Comparisons: Pikachu is extremely techical; he also has many options in almost any situation. Has a CG on most of the cast. People you can't CG you can FThrow to USmash for 30%.
Good against: King Dedede, Snake, Sheik, Low tiers, Falco, DK
///
Lucario (3.5/5)
Similarities: Multi-hit, amazing Dair. Floaty.
Comparisons: A general opposite playstyle to Peach. The higher risk = higher gain Lucario will take some getting used to from the lightweight Peach. Massive number of disjointed hitboxes in par with aerials that come out fast make him a combo machine.
Good against: Samus, ZSS, Sheik. Also better than Peach with most of the top tiers.
Jigglypuff (1/5)
Similarities: Light. Both pink. Trouble killing. Good horizontal recovery. Good aerial game.
Comparisons: Lighter. Not hot. More trouble killing. Worse in most aspects.
Good against: No one that Peach has significant trouble with.
Ike (2.5/5)
Similarities: Both have trouble getting around the stage. Otherwise, Ike is a big opposite, playstyle also wholly different. With her glide tossing and float-cancels gone, the switch may take some time.
Comparisons: A heavyweight. Higher killing potential. Lack of ATs make him a simple character, yet fighting characters with lots of ATs may come as a challenge.
Good against: Slightly better against Zelda, Game & Watch, and Luigi.
Ness (2.5/5)
Similarities: Good aerials. Nair is practically cloned. Fair is very good for spacing.
Comparisons: If you've played Peach for too long, you might be startled by his second jump. While Peach has great damage racking ability, Ness boasts an excellent grab game and KO options. Very good against campy players.
Good against: Ness, rather than counterpicking characters, is fit for counterpicking playstyles. PK Magnet shuts down a spammer's options. Also good against matchups where you have a lot of experience yet you cannot seem to land the kill.
Game & Watch (2/5)
Similarities: Both are very light. Recoveries are practically cloned.
Comparisons: Game & Watch has much more killing potential and amazing aerials at that.
Good against: Falco. Unfortunately, though Game & Watch has an advantage over most of the characters, fails to cover some of Peach's worst matchups (MK, Snake, Marth) and only goes even with another Game & Watch.
Snake (4.5/5)
Similarities: Sexy. Multi-hit Dair.
Comparisons: Heavy. Many more projectiles. Worse recovery (unless you bomb jump)
Good against: Does good vs GW, Marth, MK and Falco. zomg we has a winnaz~
For each character, we will discuss the similarities with the character (particularly playstyle), how Peach and the character compare, who the character is especially good against, and his/her/its overall rating as a secondary.
Example:
Peach (3/5)
Similarities: She's Peach, dangit.
Comparisons: They can both float. They are both hawt. However, Peach has better aerials than Peach.
Good against: Olimar
We are currently discussing:
Eggz. Wait...
Peach's Bad Matchups
Stolen from the DK Secondaries thread, which was stolen from this thread.
In order of severity.
= = :embarrass = =
Learning Curves
By the way, this list is an "in general" list. We are slowly switching it to a "for Peach" list, so don't assume too much yet.
Very Large (at least a month):
:shiek:
Above Average (2-3 weeks):
Average(1-2 weeks):
Below Average (5 days to a week):
Very Small (2-3 days):
List of Characters
Mario (2/5)
Similarities: Both have good aerials, and both do well against ROB.
Comparisons: Mario is a good option for projectile-based characters, due mainly to his cape. Mario is also heavier, stronger, but has shorter range. Peach has better recovery, faster jab combo, and ceiling kills.
Good against: Captain Falcon, Ganondorf, ROB (Peach is arguably better with ROB)
Luigi (3/5)
Similarities: Both are great at low percent combos, yet Peach is a bit better. Both are proficient in the air, so the playstyles are similar.
Comparisons: His Side B and Up B are a somewhat high risk, high reward type. Boasts exceptionally high killing potential for a middleweight. Gets destroyed by anyone with obvious superiority in range (Marth). Average matchup with high tiers.
Good against: Falco, Wario
Bowser (2.5/5)
Similarities: Not too many (Bowser is weird!) "Klaw-hopping" might come along as similar to floating.
Comparisons: Extremely heavy. Extremely strong. Big target. Can withstand a lot of punishment. Many grab options and the best OoS Up-B there is.
Good against: No one that Peach has significant problems with. (Slightly better matchup with Metaknight?)
Donkey Kong (4.5/5)
Similarities: "Polar opposite" to Peach.
Comparisons: DK has a series of spikes in exchange for a terrible recovery. Has a very simple playstyle. Warning: Using Peach tactics will get you killed, but a "refreshing change" nonetheless. With larger range and larger power, KOing will be much easier.
Good against: Snake, tight with MK
Diddy Kong (3.5/5)
Similarities: Glide tossing.
Comparisons: Very fun to use. Cool monkey that fights. Not much else.
Good against: Snake. Doesn't cover many bad matchups, but arguably MK's only even matchup.
Yoshi (0/0)
Similarities:
Comparisons:
Good against:
Wario (3/5)
Similarities: They both have similar matchups. They both get owned by Marth, MK, etc. Has a bit of a better matchup with Snake. Good thing is the Dair, like Peach's, it is good for racking up damage and also has multiple hits. In other words, Dair is Peach-user friendly.
Comparisons: Wario is heavier and stronger. His Fsmash is also hard to get used to (assuming you are used to Peach's)
Good against:Wario has a huge advantage against pretty much everyone EXCEPT the high tiers (plus Yoshi), which isn't much help for Peach.
Link (1.5/5)
Similarities: Not many. Down-B may pull a throw projectile, but you can't even glide toss it (unless you know how to "boost throw")
Comparisons: Recovery is bad, even with proper DI. Good aerials are laggy. Below average projectiles besides maybe Gale Boomerang.
Good against: lol. Maybe Ike, just by a little. But that's no problem for Peach.
:shiek: Sheik (2.5/5)
Similarities: Because she is weaker than Peach, Sheik has more trouble actually KOing. Sheik's matchups are still weak to high tiers, maybe worse than Peach's.
Comparisons: Sheik's speedy, long range attacks, better vertical recovery, and speed in general is compromised by her low priority and a lack or a reflector/counter. Possibility: Rack up damage with Sheik, KO with Zelda.
Good against:Anything that Sheik can Ftilt.
Ganondorf (1.5/5)
Similarities: None.
Comparisons: Slow. Promotes good technique nonetheless.
Good against: No one in particular.
Samus (0/0)
Similarities:
Comparisons:
Good against:
Zero Suit Samus (4.5/5)
Similarities: Glide tossing, glide tossing. Throwing armor pieces should be fairly easy to the Peach mainer; think of them as three ditto turnips that bounce.
Comparisons: Huge jumps will take a while getting used to. Also proper spacing needed to be truly effective.
Good against: Beats G&W. Even with MK, Snake, Marth. A true plus.
Ice Climbers (0/0)
Similarities: Light (?)
Comparisons: Hard to learn, unlike Peach. Stronger as well.
Good against: King Dedede
R.O.B. (2.5/5)
Similarities: R.O.B. = Melee Peach. They both have trouble killing and are good at edgeguarding. Glide tosses. Good jabs and tilts. His learning curve is very small if you are a good Peach.
Comparisons: He's a heavyweight, which might come as a surprise. Also he is very big. His akward movements take a while to get used to.
Good against: Okay with Snake and Marth. Gets destroyed by G&W and MK. Supposedly even with Falco.
Metaknight (5/5)
Similarities: Metaknight owns you all.
Comparisons: Metaknight owns you all.
Good against: Metaknight owns you all.
King Dedede (2.5/5)
Similarities: Good Dair for racking damage. Excellent aerial game. Fast Bair that can kill.
Comparisons: Chaingrabs. Heavy with the ability to KO at 35%. Lags very much, however.
Good against: Snake, R.O.B.
Fox (3/5)
Similarities:They are both light and have some trouble killing.
Comparisons:Fox runs faster and falls faster. His projectile, as weak as is, forces approaches, where he can then own them with combos. Approaching himself might not be the best idea. Fox is especially prone to locks.
Good against:Is even with an surprising number of high tiers. Diddy and ROB are good for him.
Falco (4.5/5)
Similarities: Very light. Aerials come out fast.
Comparisons: He falls dangerously fast, has a mediocre (dangerous) recovery, and lacks approaches (laser makes up for this). He has a risky matchup against characters that can escape his CG.
Good against: Wolf, toe to toe with practically all top tiers except Marth (unless you're SK92)
Captain Falcon (1.5/5)
Similarities: Complete opposites. "Everything Peach has, C.Falcon lacks; everything C.Falcon needs, Peach already has!!"
Comparisons: His Dair and his Fair have considerable landing lag when shorthopped. Lack of a projectile, poor priority, and bad matchups make him the worst character in the game. To succeed, you must put aside the Peachy patience and attack with "aggressive flurries." (Playing and winning with Falcon will make you a prodigy )
Good against: Termites.
Pikachu (3.5/5)
Similarities: Both lightweight. Good comboing, aerials, recovery, and overall speed.
Comparisons: Pikachu is extremely techical; he also has many options in almost any situation. Has a CG on most of the cast. People you can't CG you can FThrow to USmash for 30%.
Good against: King Dedede, Snake, Sheik, Low tiers, Falco, DK
///
Lucario (3.5/5)
Similarities: Multi-hit, amazing Dair. Floaty.
Comparisons: A general opposite playstyle to Peach. The higher risk = higher gain Lucario will take some getting used to from the lightweight Peach. Massive number of disjointed hitboxes in par with aerials that come out fast make him a combo machine.
Good against: Samus, ZSS, Sheik. Also better than Peach with most of the top tiers.
Jigglypuff (1/5)
Similarities: Light. Both pink. Trouble killing. Good horizontal recovery. Good aerial game.
Comparisons: Lighter. Not hot. More trouble killing. Worse in most aspects.
Good against: No one that Peach has significant trouble with.
Ike (2.5/5)
Similarities: Both have trouble getting around the stage. Otherwise, Ike is a big opposite, playstyle also wholly different. With her glide tossing and float-cancels gone, the switch may take some time.
Comparisons: A heavyweight. Higher killing potential. Lack of ATs make him a simple character, yet fighting characters with lots of ATs may come as a challenge.
Good against: Slightly better against Zelda, Game & Watch, and Luigi.
Ness (2.5/5)
Similarities: Good aerials. Nair is practically cloned. Fair is very good for spacing.
Comparisons: If you've played Peach for too long, you might be startled by his second jump. While Peach has great damage racking ability, Ness boasts an excellent grab game and KO options. Very good against campy players.
Good against: Ness, rather than counterpicking characters, is fit for counterpicking playstyles. PK Magnet shuts down a spammer's options. Also good against matchups where you have a lot of experience yet you cannot seem to land the kill.
Game & Watch (2/5)
Similarities: Both are very light. Recoveries are practically cloned.
Comparisons: Game & Watch has much more killing potential and amazing aerials at that.
Good against: Falco. Unfortunately, though Game & Watch has an advantage over most of the characters, fails to cover some of Peach's worst matchups (MK, Snake, Marth) and only goes even with another Game & Watch.
Snake (4.5/5)
Similarities: Sexy. Multi-hit Dair.
Comparisons: Heavy. Many more projectiles. Worse recovery (unless you bomb jump)
Good against: Does good vs GW, Marth, MK and Falco. zomg we has a winnaz~