The_Prince
Smash Cadet
the degeneration rate is a percent so it appears to effect higher damaging moves more.
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Umm if its the same percent, then the smaller moves would degenerate faster 0.othe degeneration rate is a percent so it appears to effect higher damaging moves more.
Level 9 CPU Marth taught me how to counter.level 9 marths expanding the meta game
All attacks degenerate at the same rate unless they don't degenerate at all. An attack that causes more damage just suffers more loss than a weaker move. 15% off a move that does 19 damage has a more noticeable effect than on a move that causes 6 damage.Umm if its the same percent, then the smaller moves would degenerate faster 0.o
Thank you Villi. You saved me from giving an algebra lesson up in hur.All attacks degenerate at the same rate unless they don't degenerate at all. An attack that causes more damage just suffers more loss than a weaker move. 15% off a move that does 19 damage has a more noticeable effect than on a move that causes 6 damage.
Also, fast pummels don't refresh your moves. You have to do them slowly or else the whole string of pummels will just count as one hit.
I'm sorry...but Lotion is universal....... I guess I'll pray to Yevon then -_-Okay
That sounded just a bit homo. Srry.
I fall in the category of smashs racking up damage T.T. I mostly Fsmash tip like a beast. Probably even it's stale lolz. *needs some teaching, yes?*All moves degenerate at the same pace, but not everyone uses them at the same pace. People use smashes as punishers and to rack up damage (sadly) on the ground, and then by kill percents your smashes are dead.
Lol To answer his question yes d smash is one of his most reliable kill moveswould u say down smash is the most usable of Marths smashes? Because it seems much more reliable then any of his other early kills for me except for n-air of course but thats hella hard to land but Dsmash seems to space itself with shield push which is a lot easier. good guide by the way I used to lose a lot of matches from spamming DS and Fsmash at high damage
Thank you Villi that's what I thought. I will add that into the original post. You're going to BIO I assume?All attacks degenerate at the same rate unless they don't degenerate at all. An attack that causes more damage just suffers more loss than a weaker move. 15% off a move that does 19 damage has a more noticeable effect than on a move that causes 6 damage.
Also, fast pummels don't refresh your moves. You have to do them slowly or else the whole string of pummels will just count as one hit.
I don't know Kadaj I played like a loooot of friendlies/mm's with DSF yesterday and...Lol To answer his question yes d smash is one of his most reliable kill moves
Yes, do not use f-smash very much at all.I fall in the category of smashs racking up damage T.T. I mostly Fsmash tip like a beast. Probably even it's stale lolz. *needs some teaching, yes?*
btw when's a real good time to Dsmash? for me it's hard to memorize the tip 0.0
Your question is confusing. You are simultaneously asking for a when and where answer. Do you want to know when to use Dsmash? If so then just use it whenever your opponent is close enuff to get hit with an fsmash (in other words, just use a dsmash to punish something u usually punish with fsmash).I fall in the category of smashs racking up damage T.T. I mostly Fsmash tip like a beast. Probably even it's stale lolz. *needs some teaching, yes?*
btw when's a real good time to Dsmash? for me it's hard to memorize the tip 0.0
Spacing - A set, safe distance to safely use your attacks, and will tip doing maximum damage.What exactly is the difference between Spacing and Zoning?
Junk's hate on Brawl is obviously too strong.WERES MY LESSON JUNK!!!!!!!! D< dont make me come over there and slap u with my manicured marth hand
*Zelda up tilt*~Only the power of true love can sweep away the fields of hatred~
Actually against Pit I'd rather not be in an easy spot to get hit by b-air cause he isn't going to hit you with any smash if you're spacing.here's some advice for tournament play with marf:
"If you don't go in ready to kick some ***, you will probably lose."
As for the whole "surviving longer" thing: I picked this up from my friend Lee. Against characters like diddy, pit, etc, who have multi hit kill moves and will 99% of the time try to kill horizontal, i like to jump around more at higher percentages. Reason being is that it's much easier to DI a horizontal kill move, or DI out of one, when you are already in the air.
Yeah it's longer than 3 words :DI like these; they're obvious things that many people aren't conscious or aware of (like me =D). Definitely helps though.
I'm gonna be pissed if the next lesson is anything along the lines of "don't get hit" though.
Jus' sayin'.
I went as well, too good.free 3 stack of pancakes at ihop = still excited.
One of my friends went at like 8:30 or so and got rejected. The people said they ran out of mix haha. He still thinks it's because he's Mexican.I went as well, too good.