Darkshooter
Smash Ace
I dont know why, but I kinda want for the PAL version of Project M, a code which allows you to replace all the default music in Brawl with some custom ones. Dont worry, I know that all Audio Hacks are optional.
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If Wolf's dash could be on all fours that would be pro.Lol that would be hilarious and epic. MvC built into one character.
Also, Wolf with a crawl would be sexy. His default crouching animation just screams, "I often enjoy doing things that involves me being on all-fours."
no you ****ed it up. pokefloats is way better than mute.Fixed it for ya.
Keep in mind I can only speculate from videos I have watched on Momos and JC's channels.Random jumpin:
Has Peach been slowed down yet? Brawl Peach speed is leaps and bounds better than Melee Peach speed.
Also, if people do seriously consider having Poke switch for combos, why not give the switch itself a hitbox with Falco Shine stun? Idk if that's even possible though. I like the idea.
I also think that Lucario should just plain ditch the Aura buff altogether. No Swords Dance. He's already plenty strong as is, unless he gets nerfed as he gets completed. If Swords Dance is to be kept, might I suggest adding Aura properties to the rest of his moveset when he powers up? Like, when he's powered up, his Fair could change from a psuedo-sexkick to his original Fair, giving him more flexible combo options, but only under the pretext of Aura-ing up, rather than just powering up.
This.If Wolf's dash could be on all fours that would be pro.
Random jumpin:
Has Peach been slowed down yet? Brawl Peach speed is leaps and bounds better than Melee Peach speed.
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all of her attributes have been ripped directly from melee
there is not a finalized design for lucario currently.I also think that Lucario should just plain ditch the Aura buff altogether. No Swords Dance. He's already plenty strong as is, unless he gets nerfed as he gets completed. If Swords Dance is to be kept, might I suggest adding Aura properties to the rest of his moveset when he powers up? Like, when he's powered up, his Fair could change from a psuedo-sexkick to his original Fair, giving him more flexible combo options, but only under the pretext of Aura-ing up, rather than just powering up.
You can remove this by editing the sword glow in either... fitchar.pac or fitcharmotionetc.pacI know this is just aesthetic, but how do you guys feel about swords shining during attacks?
I've always thought it looked really weird, especially with attacks that are not swings or slashes, like Link's and TLink's uair and dair.
Editing this is obviously not a priority, and I doubt it'll ever be, even if you guys don't like it, but are there any plans to remove or change it, or am I the only one who doesn't like it?
all of her attributes have been ripped directly from meleeRandom jumpin:
Has Peach been slowed down yet? Brawl Peach speed is leaps and bounds better than Melee Peach speed.
LOL you guys are sure working hard. Keep the changes/discoveries coming!fun facts:
SVN commit statistics:
Average commits/week: 264
Average file changes/week: 912
This is madness!I also think that Lucario should just plain ditch the Aura buff altogether. No Swords Dance. He's already plenty strong as is, unless he gets nerfed as he gets completed. If Swords Dance is to be kept, might I suggest adding Aura properties to the rest of his moveset when he powers up? Like, when he's powered up, his Fair could change from a psuedo-sexkick to his original Fair, giving him more flexible combo options, but only under the pretext of Aura-ing up, rather than just powering up.
Hm. What about putting the Melee down throw on the up throw, and keeping the Brawl down throw as is?I was wondering where the stance on Game and Watch's D-throw is. Melee's D-throw was one of the best ways for G&W to start a combo, but Brawl's is good in its own right as well. So what do other people think?
My thoughts are for the Melee throw.
You're cute.dream land?
You're correct.there's gonna be a website for P:M changes/tweaks?
OMG...landing detection?!
The colors do match Melee, Brawl's lighting screws them up. Secondly, the size matches Melee perfectly (though the base does need some work and the plats might too) but aside from those things it pretty much matches Melee the best it can.